Player Matchup

Neith
Neith
Mazinooo
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,779 Elo+
Solo
Yemoja
Yemoja
Mgcashttv
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Solo
Hachiman
Hachiman
scorve
Hachiman
Level 13
God Stats
1W - 1L
1,686 SR
Queue Stats
13W - 14L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
silonicky456
Sun Wukong
Level 7
God Stats
1W - 4L
1,263 SR
Queue Stats
5W - 12L
1,411 Elo+
Solo
Olorun
Olorun
tokesat2am
Olorun
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
27W - 20L
1,407 Elo+
Solo
Team Averages
Level 7
1,454 SR
1,546 Elo+

VS

Team Averages
Level 12
1,635 SR
1,603 Elo+
Ravana
Ravana
Sad_Penguino
Ravana
Level 4
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Heimdallr
Heimdallr
SerkBer18
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
mayziin
Bellona
Level 4
God Stats
2W - 1L
1,777 SR
Queue Stats
3W - 3L
1,761 Elo+
Party 1
Eset
Eset
mellcounter
Eset
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
348W - 332L
1,514 Elo+
Solo
Geb
Geb
玛丽莲丶金刚
Geb
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 190L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mazinooo
Neith
15
6 / 7 / 7
10,062
503
11,178
12,621
4,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Mgcashttv
Yemoja
5
0 / 3 / 0
5,850
293
1,027
2,710
751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
scorve
Hachiman
13
2 / 7 / 3
8,076
404
7,574
12,699
4,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
silonicky456
Sun Wukong
15
2 / 6 / 3
9,214
461
4,688
13,427
13,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
tokesat2am
Olorun
17
6 / 4 / 2
10,726
536
14,854
18,516
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
13 / 3 / 3
12,069
603
13,340
11,335
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SerkBer18
Heimdallr
16
6 / 3 / 9
10,580
529
8,756
11,572
6,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
mayziin
Bellona
16
1 / 3 / 11
9,746
487
4,938
11,488
9,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 5 / 4
10,720
536
9,454
14,013
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 13
9,565
478
5,974
13,819
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
16
Kills
26
27
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Mazinooo
Neith
6
7
7
1.36
L
Yemoja
Mgcashttv
Yemoja
0
3
0
0
W
Ravana
13
3
3
4.83
W
Heimdallr
SerkBer18
Heimdallr
6
3
9
3.5
W
Bellona
mayziin
Bellona
1
3
11
2.17
W
3
5
4
1
L
Hachiman
scorve
Hachiman
2
7
3
0.5
L
Sun Wukong
silonicky456
Sun Wukong
2
6
3
0.58
L
Olorun
tokesat2am
Olorun
6
4
2
1.75
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
42,462
59,973
Taken
62,227
30,935
Mitigated
39,903
13,640
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Mazinooo
Neith
11,178
5,161
0
1,910
12,621
4,723
898
2,179
10,380
0
43,060
L
Yemoja
Mgcashttv
Yemoja
1,027
364
224
162
2,710
751
120
784
1,904
5,044
0
W
Ravana
13,340
4,663
0
2,174
11,335
5,397
0
1,836
9,499
0
91,742
W
Heimdallr
SerkBer18
Heimdallr
8,756
3,546
0
1,477
11,572
6,752
4,229
868
10,704
0
40,817
W
Bellona
mayziin
Bellona
4,938
1,681
0
448
11,488
9,231
1,933
2,124
9,364
0
32,906
W
9,454
385
417
3,930
14,013
5,482
722
7,589
6,424
68,485
0
L
Hachiman
scorve
Hachiman
7,574
3,872
0
0
12,699
4,235
0
3,699
8,906
0
28,195
L
Sun Wukong
silonicky456
Sun Wukong
4,688
1,366
0
322
13,427
13,541
186
337
13,090
0
55,509
L
Olorun
tokesat2am
Olorun
14,854
9,201
323
10,699
18,516
7,685
0
7,827
10,265
83,329
0
W
5,974
566
0
2,018
13,819
13,041
60
3,464
10,355
20,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
52,680
354
Minions Killed
433
0
Camps Cleared
0
1,389,443
Distance Traveled
1,876,783
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,062
503
64
3
0
294,010
0
L
Yemoja
5,850
293
2
0
0
89,481
1
W
Ravana
12,069
603
142
7
0
391,009
2
W
Heimdallr
10,580
529
76
4
0
392,787
0
W
Bellona
9,746
487
59
3
0
380,204
1
W
Eset
10,720
536
124
6
0
336,791
0
L
Hachiman
8,076
404
43
2
0
340,320
1
L
Sun Wukong
9,214
461
97
5
0
332,058
0
L
Olorun
10,726
536
148
7
0
333,574
3
W
Geb
9,565
478
32
2
0
375,992
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role