Player Matchup

Sol
Sol
ArcadedImagery
Sol
Level 9
God Stats
12W - 12L
1,492 SR
Queue Stats
171W - 184L
1,626 Elo+
Solo
Chaac
Chaac
GSLegendary
Chaac
Level 128
God Stats
25W - 20L
1,519 SR
Queue Stats
995W - 892L
1,550 Elo+
Party 2
Izanami
Izanami
Gs_puner1
Izanami
Level 8
God Stats
294W - 251L
1,474 SR
Queue Stats
295W - 257L
1,474 Elo+
Party 2
Tiamat
Tiamat
Lazy_raquan
Tiamat
Level 14
God Stats
6W - 4L
1,776 SR
Queue Stats
249W - 169L
1,738 Elo+
Solo
Bellona
Bellona
jafetrae
Bellona
Level 15
God Stats
6W - 3L
1,549 SR
Queue Stats
9W - 6L
1,555 Elo+
Solo
Team Averages
Level 35
1,562 SR
1,589 Elo+

VS

Team Averages
Level 12
1,469 SR
1,485 Elo+
Da Ji
Da Ji
Enylef6517
Da Ji
Level 29
God Stats
15W - 14L
1,620 SR
Queue Stats
938W - 926L
1,447 Elo+
Solo
Cupid
Cupid
FrogK5
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,401 Elo+
Party 1
Chaac
Chaac
Jaret45
Chaac
Level 15
God Stats
14W - 16L
1,434 SR
Queue Stats
128W - 169L
1,577 Elo+
Solo
Ares
Ares
Marcodaboss217
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Reshram13
Amaterasu
Level 8
God Stats
1W - 5L
1,289 SR
Queue Stats
12W - 14L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,739
443
12,150
18,271
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
16 / 1 / 8
13,020
592
23,403
22,464
23,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Izanami
Gs_puner1
Izanami
18
6 / 3 / 13
11,851
539
16,842
14,797
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
20
7 / 2 / 6
12,733
579
19,534
15,670
13,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
jafetrae
Bellona
16
0 / 3 / 7
11,525
524
6,248
15,605
14,102
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
5 / 4 / 4
9,734
442
8,470
19,839
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
FrogK5
Cupid
14
0 / 9 / 3
8,312
378
9,501
16,325
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jaret45
Chaac
16
2 / 5 / 3
10,036
456
10,994
21,532
18,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 4
9,445
429
5,008
21,760
20,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Reshram13
Amaterasu
17
8 / 2 / 5
11,255
512
16,808
21,849
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
29
Kills
16
17
Deaths
29
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
8
1
0.06
L
Da Ji
5
4
4
1.75
L
Cupid
FrogK5
Cupid
0
9
3
0.17
W
16
1
8
20
W
Izanami
Gs_puner1
Izanami
6
3
13
4.17
L
Chaac
Jaret45
Chaac
2
5
3
0.7
W
Tiamat
7
2
6
5
L
1
9
4
0.33
L
Amaterasu
Reshram13
Amaterasu
8
2
5
5.25
W
Bellona
jafetrae
Bellona
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,177
Damage
50,781
86,807
Taken
101,305
65,207
Mitigated
72,286
30,215
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,150
3,911
425
5,331
18,271
5,491
2,969
408
17,407
52,038
0
L
Da Ji
8,470
2,557
0
7,062
19,839
8,056
0
6,870
12,860
0
65,556
L
Cupid
FrogK5
Cupid
9,501
4,492
1,597
1,339
16,325
5,565
0
2,326
13,947
0
58,606
W
23,403
3,483
0
8,597
22,464
23,545
1,027
2,036
20,239
540
72,473
W
Izanami
Gs_puner1
Izanami
16,842
12,143
0
5,135
14,797
8,734
6,173
1,426
13,341
0
99,510
L
Chaac
Jaret45
Chaac
10,994
1,303
0
6,567
21,532
18,297
378
10,803
10,056
38
60,384
W
Tiamat
19,534
3,402
0
7,873
15,670
13,335
1,860
212
15,428
99,695
0
L
5,008
920
0
1,161
21,760
20,820
0
3,058
18,580
17,762
0
L
Amaterasu
Reshram13
Amaterasu
16,808
6,884
135
8,079
21,849
19,548
465
7,994
13,737
0
50,611
W
Bellona
jafetrae
Bellona
6,248
985
0
2,854
15,605
14,102
958
964
14,185
0
42,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
48,782
583
Minions Killed
430
0
Camps Cleared
0
2,028,340
Distance Traveled
2,009,416
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,739
443
93
4
0
373,487
0
L
Da Ji
9,734
442
100
5
0
464,518
1
L
Cupid
8,312
378
110
5
0
343,014
0
W
Chaac
13,020
592
78
4
0
448,812
4
W
Izanami
11,851
539
149
7
0
363,879
0
L
Chaac
10,036
456
111
5
0
374,238
0
W
Tiamat
12,733
579
168
8
0
401,913
7
L
Ares
9,445
429
24
1
0
376,797
1
L
Amaterasu
11,255
512
85
4
0
450,849
5
W
Bellona
11,525
524
95
4
0
440,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role