Player Matchup

Kumbhakarna
Kumbhakarna
StepAsideScrubs
Kumbhakarna
Level 49
God Stats
34W - 32L
1,479 SR
Queue Stats
355W - 387L
1,446 Elo+
Solo
Anubis
Anubis
Yezzzzzzzzzir19
Anubis
Level 26
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 2
Medusa
Medusa
purplewonder1420
Medusa
Level 70
God Stats
9W - 5L
1,773 SR
Queue Stats
273W - 255L
1,541 Elo+
Party 2
Team Averages
Level 48
1,649 SR
1,499 Elo+

VS

Team Averages
Level 15
1,558 SR
1,362 Elo+
Hou Yi
Hou Yi
BLM Fiendz
Hou Yi
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
9W - 10L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
K3VMON3Y-_
Kukulkan
Level 13
God Stats
9W - 11L
1,440 SR
Queue Stats
9W - 17L
1,258 Elo+
Party 1
Chaac
Chaac
wraIth8480
Chaac
Level 4
God Stats
3W - 5L
1,552 SR
Queue Stats
5W - 12L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
StepAsideScrubs
Kumbhakarna
14
3 / 2 / 14
12,120
758
5,921
17,104
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
11 / 4 / 9
12,972
811
20,545
16,010
9,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 8
12,163
760
12,817
12,202
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BLM Fiendz
Hou Yi
14
5 / 6 / 2
10,814
676
12,264
13,468
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
K3VMON3Y-_
Kukulkan
10
0 / 10 / 3
9,034
565
5,269
13,768
3,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
14
4 / 5 / 5
11,105
694
18,772
19,061
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
9
9
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BLM Fiendz
Hou Yi
5
6
2
1
L
Kukulkan
K3VMON3Y-_
Kukulkan
0
10
3
0.15
W
Kumbhakarna
StepAsideScrubs
Kumbhakarna
3
2
14
5
W
11
4
9
3.88
W
7
3
8
3.67
L
Chaac
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
36,305
45,316
Taken
46,297
32,466
Mitigated
24,241
19,602
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BLM Fiendz
Hou Yi
12,264
6,626
0
2,368
13,468
4,040
919
7,700
5,768
0
49,274
L
Kukulkan
K3VMON3Y-_
Kukulkan
5,269
924
0
236
13,768
3,737
200
8,733
5,035
25,296
0
W
Kumbhakarna
StepAsideScrubs
Kumbhakarna
5,921
653
1,026
4,313
17,104
18,528
73
3,811
12,843
18,771
0
W
20,545
1,099
0
9,935
16,010
9,359
1,097
1,313
14,397
61,227
0
W
12,817
6,181
0
4,328
12,202
4,579
1,236
1,175
10,697
0
65,778
L
Chaac
18,772
3,672
0
4,309
19,061
16,464
531
10,212
8,849
513
54,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
30,953
178
Minions Killed
162
0
Camps Cleared
0
845,355
Distance Traveled
764,585
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,814
676
64
4
0
254,211
1
L
Kukulkan
9,034
565
34
2
0
224,708
0
W
Kumbhakarna
12,120
758
18
1
0
306,616
2
W
Anubis
12,972
811
78
5
0
263,350
1
W
Medusa
12,163
760
82
5
0
275,389
0
L
Chaac
11,105
694
64
4
0
285,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role