Player Matchup

Set
Set
Holypope1601
Set
Level 14
God Stats
1W - 8L
1,257 SR
Queue Stats
11W - 27L
1,294 Elo+
Solo
Ymir
Ymir
SbHaloo
Ymir
Level 19
God Stats
1W - 3L
1,367 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
SypherBane
Ra
Level 27
God Stats
0W - 2L
1,305 SR
Queue Stats
91W - 98L
1,413 Elo+
Solo
Loki
Loki
icyyfreshh
Loki
Level 9
God Stats
1W - 3L
1,108 SR
Queue Stats
3W - 5L
1,223 Elo+
Solo
Neith
Neith
luvv sleepyy175
Neith
Level 21
God Stats
5W - 5L
1,423 SR
Queue Stats
109W - 106L
1,439 Elo+
Party 2
Team Averages
Level 18
1,292 SR
1,374 Elo+

VS

Team Averages
Level 21
1,458 SR
1,393 Elo+
Ymir
Ymir
DnL_Terror
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 8L
1,405 Elo+
Solo
Olorun
Olorun
DrakoN_55
Olorun
Level 28
God Stats
4W - 5L
1,331 SR
Queue Stats
133W - 170L
1,452 Elo+
Party 1
Neith
Neith
EfG_Deadoption
Neith
Level 17
God Stats
5W - 8L
1,245 SR
Queue Stats
44W - 84L
1,244 Elo+
Party 1
Mulan
Mulan
EfG_RdeRuta
Mulan
Level 27
God Stats
20W - 14L
1,731 SR
Queue Stats
118W - 158L
1,401 Elo+
Party 1
Loki
Loki
dhjraven
Loki
Level 28
God Stats
31W - 25L
1,484 SR
Queue Stats
327W - 390L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 1
5,576
398
4,811
9,481
3,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
SbHaloo
Ymir
8
0 / 2 / 2
6,105
436
1,898
6,674
2,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 2 / 0
7,511
537
5,690
8,640
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
5,826
416
1,206
6,947
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
6,488
463
5,332
5,828
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,791
485
1,848
7,781
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
DrakoN_55
Olorun
14
6 / 0 / 5
8,890
635
9,136
7,743
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 5
7,033
502
5,076
5,586
1,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 0 / 4
8,277
591
2,749
4,778
3,425
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
13
8 / 2 / 5
8,384
599
6,135
9,579
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
19
19
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Olorun
DrakoN_55
Olorun
6
0
5
8.5
W
2
0
5
4.5
W
2
0
4
4
L
1
10
1
0.15
L
Ymir
SbHaloo
Ymir
0
2
2
0.5
L
1
2
0
0.5
W
Loki
8
2
5
5.25
L
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
24,944
37,570
Taken
35,467
12,510
Mitigated
15,045
8,430
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,848
647
0
1,533
7,781
4,236
756
779
7,002
15,573
0
W
Olorun
DrakoN_55
Olorun
9,136
3,342
96
5,532
7,743
2,817
1,786
3,792
3,951
57,628
0
W
5,076
1,071
0
2,149
5,586
1,624
321
963
4,623
0
22,939
W
2,749
481
0
999
4,778
3,425
1,988
360
4,418
0
41,919
L
4,811
2,847
0
440
9,481
3,196
0
3,360
5,885
0
14,855
L
Ymir
SbHaloo
Ymir
1,898
196
0
1,372
6,674
2,577
0
827
5,847
9,530
0
L
5,690
373
28
2,473
8,640
3,154
160
3,912
4,336
38,486
0
W
Loki
6,135
2,501
427
3,517
9,579
2,943
1,392
1,694
7,885
0
35,991
L
1,206
290
0
2,282
6,947
1,844
0
1,430
5,395
0
28,405
L
5,332
2,525
0
1,835
5,828
1,739
0
705
5,123
0
32,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
39,375
224
Minions Killed
344
0
Camps Cleared
0
1,024,546
Distance Traveled
1,214,916
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,791
485
24
2
0
227,411
0
W
Olorun
8,890
635
107
8
0
250,247
1
W
Neith
7,033
502
39
3
0
233,098
0
W
Mulan
8,277
591
112
8
0
256,410
2
L
Set
5,576
398
25
2
0
210,920
0
L
Ymir
6,105
436
8
1
0
167,747
0
L
Ra
7,511
537
73
5
0
253,011
0
W
Loki
8,384
599
62
4
0
247,750
0
L
Loki
5,826
416
55
4
0
222,139
0
L
Neith
6,488
463
63
5
0
170,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role