Player Matchup

Neith
Neith
A1D_Angle
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,558 Elo+
Solo
Chaac
Chaac
CRIS_IS_BETTER
Chaac
Level 30
God Stats
1W - 2L
1,197 SR
Queue Stats
117W - 121L
1,519 Elo+
Party 2
Arachne
Arachne
IINunuII
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 86L
1,559 Elo+
Party 2
Yemoja
Yemoja
Squirtstar25
Yemoja
Level 11
God Stats
38W - 36L
1,422 SR
Queue Stats
47W - 48L
1,351 Elo+
Party 2
Raijin
Raijin
hiddenassulte
Raijin
Level 33
God Stats
5W - 1L
1,598 SR
Queue Stats
54W - 48L
1,583 Elo+
Party 2
Team Averages
Level 22
1,444 SR
1,514 Elo+

VS

Team Averages
Level 29
1,625 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AHyrax
Cthulhu
Level 25
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Odin
Odin
Chiefqweeef69
Odin
Level 15
God Stats
1W - 1L
1,794 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Cernunnos
Cernunnos
mikeiskwlerthanu
Cernunnos
Level 29
God Stats
9W - 14L
1,496 SR
Queue Stats
45W - 53L
1,497 Elo+
Solo
Sol
Sol
temp-199172
Sol
Level 27
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1D_Angle
Neith
20
6 / 2 / 10
12,938
588
18,407
20,795
8,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 10
11,794
536
14,095
24,701
25,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
IINunuII
Arachne
17
5 / 5 / 6
11,012
501
8,216
20,143
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
15
1 / 4 / 8
9,957
453
4,481
10,387
6,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 3 / 2
12,823
583
17,318
11,572
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 8 / 7
10,268
467
8,675
16,588
5,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
AHyrax
Cthulhu
16
3 / 4 / 4
10,263
467
9,383
14,390
15,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 4 / 1
10,117
460
7,038
17,621
7,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
17
3 / 7 / 3
10,690
486
11,560
16,193
5,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 8 / 3
9,811
446
14,592
21,878
6,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
31
Kills
18
18
Deaths
31
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
8
7
0.81
W
Neith
A1D_Angle
Neith
6
2
10
5.5
L
Cthulhu
AHyrax
Cthulhu
3
4
4
1.25
W
5
4
10
2.5
L
5
4
1
1.38
W
Arachne
IINunuII
Arachne
5
5
6
1.6
W
Yemoja
1
4
8
1.25
W
14
3
2
5
L
Cernunnos
3
7
3
0.64
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,517
Damage
51,248
87,598
Taken
86,670
52,397
Mitigated
40,547
37,712
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,675
2,045
135
1,769
16,588
5,573
0
3,978
12,551
0
56,263
W
Neith
A1D_Angle
Neith
18,407
12,056
0
13,722
20,795
8,672
2,514
6,429
14,366
0
109,011
L
Cthulhu
AHyrax
Cthulhu
9,383
638
986
966
14,390
15,812
418
2,149
11,537
43,772
0
W
14,095
1,926
0
10,287
24,701
25,487
144
6,825
17,876
0
69,049
L
7,038
2,099
221
1,170
17,621
7,097
1,098
5,997
11,564
0
44,232
W
Arachne
IINunuII
Arachne
8,216
5,107
0
7,776
20,143
7,707
0
1,920
18,223
0
59,004
W
Yemoja
4,481
835
2,461
767
10,387
6,343
429
4,597
5,790
25,670
0
W
17,318
778
0
2,699
11,572
4,188
0
4,204
7,368
72,462
0
L
Cernunnos
11,560
6,155
0
3,610
16,193
5,744
1,721
4,286
11,547
0
64,723
L
14,592
4,574
915
10,289
21,878
6,321
1,092
5,389
16,459
60,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,524
Gold Earned
51,149
536
Minions Killed
433
0
Camps Cleared
0
1,984,256
Distance Traveled
2,086,178
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,268
467
90
4
0
439,682
5
W
Neith
12,938
588
166
8
0
390,629
3
L
Cthulhu
10,263
467
68
3
0
433,251
0
W
Chaac
11,794
536
120
5
0
428,237
1
L
Odin
10,117
460
86
4
0
472,572
0
W
Arachne
11,012
501
93
4
0
384,584
1
W
Yemoja
9,957
453
46
2
0
403,567
2
W
Raijin
12,823
583
111
5
0
377,239
4
L
Cernunnos
10,690
486
103
5
0
362,065
0
L
Sol
9,811
446
86
4
0
378,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role