Player Matchup

Chaac
Chaac
AlphaDingo
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 131L
1,371 Elo+
Solo
Freya
Freya
Desrell
Freya
Level 27
God Stats
11W - 5L
1,500 SR
Queue Stats
14W - 7L
1,263 Elo+
Party 1
Merlin
Merlin
MaxPain206
Merlin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,224 Elo+
Solo
Arachne
Arachne
MoistSoftTaco
Arachne
Level 28
God Stats
6W - 14L
1,402 SR
Queue Stats
66W - 100L
1,340 Elo+
Solo
Hera
Hera
SilaseRose
Hera
Level 18
God Stats
2W - 0L
1,270 SR
Queue Stats
11W - 3L
1,263 Elo+
Party 1
Team Averages
Level 21
1,434 SR
1,292 Elo+

VS

Team Averages
Level 8
1,497 SR
1,323 Elo+
Ares
Ares
ALEXBIGGIEYT
Ares
Level 7
God Stats
6W - 14L
1,485 SR
Queue Stats
7W - 22L
1,262 Elo+
Party 2
Jormungandr
Jormungandr
AbrasaxDreadClaw
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,079 Elo+
Solo
Thor
Thor
ChavaFri
Thor
Level 6
God Stats
1W - 1L
1,498 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 2
Guan Yu
Guan Yu
Guicho1419
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Party 2
Olorun
Olorun
KAR8A
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 2 / 1
10,985
499
6,734
11,927
8,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Desrell
Freya
16
8 / 3 / 4
10,756
489
13,560
18,518
7,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
MaxPain206
Merlin
16
7 / 2 / 4
10,744
488
13,685
9,864
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
14 / 1 / 1
11,262
512
14,525
12,382
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 0 / 11
10,459
475
6,883
4,910
3,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,186
372
4,686
21,986
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
AbrasaxDreadClaw
Jormungandr
12
0 / 5 / 2
8,002
364
4,560
11,880
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
11
1 / 10 / 1
8,169
371
7,102
18,173
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Guicho1419
Guan Yu
16
4 / 4 / 0
9,314
423
6,242
17,615
17,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
KAR8A
Olorun
6
0 / 9 / 0
6,299
286
2,660
6,942
1,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
34
Kills
6
8
Deaths
34
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Jormungandr
AbrasaxDreadClaw
Jormungandr
0
5
2
0.2
W
Chaac
2
2
1
1.25
L
Thor
1
10
1
0.15
W
Freya
Desrell
Freya
8
3
4
3.33
L
Guan Yu
Guicho1419
Guan Yu
4
4
0
1
L
Olorun
KAR8A
Olorun
0
9
0
0
W
Merlin
MaxPain206
Merlin
7
2
4
4.5
W
Arachne
14
1
1
14.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,387
Damage
25,250
57,601
Taken
76,596
27,422
Mitigated
51,447
21,560
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,686
386
0
192
21,986
17,737
0
14,078
7,908
21,652
0
L
Jormungandr
AbrasaxDreadClaw
Jormungandr
4,560
1,087
0
598
11,880
8,656
0
4,184
7,662
44,790
0
W
Chaac
6,734
952
0
4,073
11,927
8,092
710
1,060
10,554
234
60,311
L
Thor
7,102
2,891
0
1,678
18,173
5,885
0
7,842
10,007
0
35,414
W
Freya
Desrell
Freya
13,560
5,437
672
11,990
18,518
7,420
2,123
4,626
13,892
69,248
0
L
Guan Yu
Guicho1419
Guan Yu
6,242
1,078
278
5,615
17,615
17,352
528
4,026
13,355
0
31,419
L
Olorun
KAR8A
Olorun
2,660
1,307
0
562
6,942
1,817
244
3,086
3,490
10,628
0
W
Merlin
MaxPain206
Merlin
13,685
1,742
0
775
9,864
3,830
775
2,187
7,557
56,348
0
W
Arachne
14,525
10,880
0
3,312
12,382
4,712
690
1,670
10,562
0
59,740
W
6,883
2,512
0
738
4,910
3,368
2,580
2,363
2,547
40,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
39,970
474
Minions Killed
257
0
Camps Cleared
0
1,935,294
Distance Traveled
1,739,850
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,186
372
28
1
0
377,961
3
L
Jormungandr
8,002
364
74
3
0
390,927
0
W
Chaac
10,985
499
116
5
0
436,522
3
L
Thor
8,169
371
61
3
0
388,710
1
W
Freya
10,756
489
101
5
0
298,785
0
L
Guan Yu
9,314
423
73
3
0
423,315
0
L
Olorun
6,299
286
21
1
0
158,937
4
W
Merlin
10,744
488
104
5
0
397,374
3
W
Arachne
11,262
512
82
4
0
478,145
0
W
Hera
10,459
475
71
3
0
324,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role