Player Matchup

Aphrodite
Aphrodite
DePunischa
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 176L
1,246 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaMoney3606
Cu Chulainn
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
TooShady559
Cthulhu
Level 21
God Stats
5W - 6L
1,207 SR
Queue Stats
38W - 34L
1,240 Elo+
Party 1
Pele
Pele
darkfight321
Pele
Level 5
God Stats
5W - 8L
1,353 SR
Queue Stats
71W - 58L
1,240 Elo+
Party 1
Thor
Thor
lThuggNastyl
Thor
Level 3
God Stats
6W - 9L
1,338 SR
Queue Stats
9W - 12L
1,250 Elo+
Party 1
Team Averages
Level 17
1,380 SR
1,245 Elo+

VS

Team Averages
Level 17
1,458 SR
1,320 Elo+
Bacchus
Bacchus
PunkSlyder
Bacchus
Level 18
God Stats
52W - 42L
1,575 SR
Queue Stats
70W - 79L
1,406 Elo+
Party 3
Hercules
Hercules
Sampson88
Hercules
Level 11
God Stats
1W - 2L
1,334 SR
Queue Stats
78W - 84L
1,313 Elo+
Party 2
Achilles
Achilles
SneakYapper8958
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Kukulkan
Kukulkan
demormith
Kukulkan
Level 24
God Stats
23W - 13L
1,391 SR
Queue Stats
79W - 84L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
white_trex21
Danzaburou
Level 29
God Stats
50W - 67L
1,493 SR
Queue Stats
316W - 401L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DePunischa
Aphrodite
20
3 / 10 / 10
16,063
892
24,779
33,558
28,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
LaMoney3606
Cu Chulainn
20
15 / 6 / 13
18,458
1,025
39,023
40,951
27,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TooShady559
Cthulhu
20
5 / 5 / 23
18,062
1,003
37,545
36,652
28,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 5 / 15
16,311
906
19,465
22,504
17,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 7 / 14
15,665
870
9,991
23,792
11,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PunkSlyder
Bacchus
20
4 / 1 / 20
16,791
933
21,280
21,603
23,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
Sampson88
Hercules
20
3 / 3 / 17
16,265
904
15,390
39,956
48,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
20
2 / 19 / 11
15,209
845
4,066
38,766
28,927
Kukulkan
demormith
Kukulkan
20
14 / 5 / 17
19,847
1,103
66,829
24,580
9,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
white_trex21
Danzaburou
20
10 / 5 / 14
18,019
1,001
38,117
18,304
6,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
112
32
Kills
33
33
Deaths
33
75
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DePunischa
Aphrodite
3
10
10
0.8
W
Cu Chulainn
LaMoney3606
Cu Chulainn
15
6
13
3.58
L
Bacchus
PunkSlyder
Bacchus
4
1
20
14
L
Hercules
Sampson88
Hercules
3
3
17
3.83
L
Achilles
2
19
11
0.39
W
Cthulhu
TooShady559
Cthulhu
5
5
23
3.3
W
6
5
15
2.7
L
Kukulkan
demormith
Kukulkan
14
5
17
4.5
W
3
7
14
1.43
L
Danzaburou
white_trex21
Danzaburou
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,803
Damage
145,682
157,457
Taken
143,209
114,272
Mitigated
116,738
16,484
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DePunischa
Aphrodite
24,779
4,860
1,723
7,959
33,558
28,379
0
21,436
12,122
59,297
0
W
Cu Chulainn
LaMoney3606
Cu Chulainn
39,023
20,606
0
3,833
40,951
27,802
0
20,919
20,032
0
62,046
L
Bacchus
PunkSlyder
Bacchus
21,280
575
0
0
21,603
23,622
0
7,756
13,847
40,736
0
L
Hercules
Sampson88
Hercules
15,390
4,504
0
9,289
39,956
48,769
0
16,954
23,002
0
41,269
L
Achilles
4,066
1,648
0
159
38,766
28,927
0
15,751
23,015
0
17,620
W
Cthulhu
TooShady559
Cthulhu
37,545
1,727
1,403
0
36,652
28,944
0
20,282
16,370
85,508
0
W
19,465
4,920
410
1,156
22,504
17,747
0
12,191
10,313
0
38,612
L
Kukulkan
demormith
Kukulkan
66,829
4,328
0
2,441
24,580
9,090
0
13,289
11,291
121,769
0
W
9,991
4,141
0
0
23,792
11,400
0
13,281
10,511
0
18,572
L
Danzaburou
white_trex21
Danzaburou
38,117
21,575
0
3,175
18,304
6,330
0
8,574
9,730
0
70,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,559
Gold Earned
86,131
308
Minions Killed
337
2
Camps Cleared
7
1,550,605
Distance Traveled
1,623,153
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,063
892
80
4
2
288,029
0
W
Cu Chulainn
18,458
1,025
61
3
0
378,849
0
L
Bacchus
16,791
933
55
3
2
386,659
0
L
Hercules
16,265
904
55
3
0
347,301
3
L
Achilles
15,209
845
28
2
3
247,245
4
W
Cthulhu
18,062
1,003
115
6
0
341,856
0
W
Pele
16,311
906
32
2
0
282,457
2
L
Kukulkan
19,847
1,103
135
8
1
391,289
0
W
Thor
15,665
870
20
1
0
259,414
4
L
Danzaburou
18,019
1,001
64
4
1
250,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role