Player Matchup

Da Ji
Da Ji
FireballFBA
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 93L
1,373 Elo+
Solo
Ymir
Ymir
M1h4ly
Ymir
Level 26
God Stats
10W - 5L
1,487 SR
Queue Stats
118W - 144L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Nexoosen
Baron Samedi
Level 18
God Stats
4W - 4L
1,530 SR
Queue Stats
85W - 88L
1,468 Elo+
Solo
Apollo
Apollo
Rtian
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,305 Elo+
Solo
Anhur
Anhur
yavonuchiy
Anhur
Level 28
God Stats
17W - 16L
1,545 SR
Queue Stats
92W - 91L
1,580 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,427 Elo+

VS

Team Averages
Level 10
1,367 SR
1,363 Elo+
Ymir
Ymir
PlayofFool
Ymir
Level 27
God Stats
12W - 7L
1,633 SR
Queue Stats
153W - 163L
1,468 Elo+
Solo
Hachiman
Hachiman
Torgrien
Hachiman
Level 3
God Stats
1W - 2L
1,255 SR
Queue Stats
2W - 2L
1,177 Elo+
Solo
Loki
Loki
VilhelmDanes
Loki
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 1
Neith
Neith
Zfuzi
Neith
Level 6
God Stats
0W - 3L
1,200 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Anubis
Anubis
mkn20
Anubis
Level 8
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 16L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 11
12,811
557
13,244
19,773
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
M1h4ly
Ymir
15
5 / 3 / 19
12,233
532
8,313
18,189
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Nexoosen
Baron Samedi
20
14 / 2 / 11
13,693
595
21,849
15,714
18,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Rtian
Apollo
14
3 / 8 / 8
10,574
460
7,444
16,345
5,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
20
17 / 3 / 12
14,921
649
27,413
22,886
8,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 10
9,700
422
12,676
24,141
19,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Torgrien
Hachiman
14
5 / 11 / 4
9,825
427
13,872
16,014
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 7 / 3
11,246
489
8,585
19,301
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Zfuzi
Neith
15
1 / 8 / 3
9,515
414
7,062
16,521
5,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
mkn20
Anubis
16
8 / 10 / 4
10,721
466
21,543
22,541
12,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
46
Kills
22
22
Deaths
46
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
W
Ymir
M1h4ly
Ymir
5
3
19
4.83
W
Baron Samedi
Nexoosen
Baron Samedi
14
2
11
9.75
L
3
10
10
0.8
W
Apollo
Rtian
Apollo
3
8
8
0.88
L
Hachiman
Torgrien
Hachiman
5
11
4
0.64
L
5
7
3
0.93
L
Neith
Zfuzi
Neith
1
8
3
0.31
L
Anubis
mkn20
Anubis
8
10
4
1
W
Anhur
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,263
Damage
63,738
92,907
Taken
98,518
59,814
Mitigated
50,099
34,708
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,244
3,393
0
5,668
19,773
7,598
0
7,343
12,430
0
70,858
W
Ymir
M1h4ly
Ymir
8,313
506
0
3,426
18,189
20,035
152
6,709
11,480
21,151
0
W
Baron Samedi
Nexoosen
Baron Samedi
21,849
1,184
3,727
7,325
15,714
18,053
661
7,720
7,994
76,944
0
L
12,676
2,541
103
1,678
24,141
19,510
0
8,093
15,855
31,077
0
W
Apollo
Rtian
Apollo
7,444
3,673
0
449
16,345
5,193
3,178
5,888
10,457
0
38,187
L
Hachiman
Torgrien
Hachiman
13,872
9,233
0
506
16,014
5,858
480
4,888
11,036
0
33,414
L
8,585
1,507
0
4,487
19,301
7,528
0
4,105
15,023
0
76,447
L
Neith
Zfuzi
Neith
7,062
4,398
0
2,517
16,521
5,151
1,477
5,016
11,279
0
51,067
L
Anubis
mkn20
Anubis
21,543
485
216
7,158
22,541
12,052
539
6,981
15,163
59,927
0
W
Anhur
27,413
17,399
0
14,113
22,886
8,935
5,260
6,559
16,327
0
127,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,232
Gold Earned
51,007
476
Minions Killed
399
0
Camps Cleared
0
1,923,378
Distance Traveled
1,763,530
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,811
557
104
5
0
372,889
0
W
Ymir
12,233
532
25
1
0
427,158
2
W
Baron Samedi
13,693
595
124
5
0
411,202
2
L
Ymir
9,700
422
31
1
0
392,938
5
W
Apollo
10,574
460
60
3
0
319,453
0
L
Hachiman
9,825
427
40
2
0
312,766
2
L
Loki
11,246
489
128
6
0
400,499
3
L
Neith
9,515
414
103
4
0
356,221
0
L
Anubis
10,721
466
97
4
0
301,106
0
W
Anhur
14,921
649
163
7
0
392,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role