Player Matchup

Nu Wa
Nu Wa
Gold V
AndresN7
Nu Wa
Gold V
Level 116
God Stats
14W - 15L
1,554 SR
Queue Stats
103W - 109L
1,304 MMR
Party 1
Fenrir
Fenrir
Gold V
Heab
Fenrir
Gold V
Level 125
God Stats
6W - 7L
1,449 SR
Queue Stats
105W - 108L
1,245 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
ImmortalGodRa
Zhong Kui
Silver I
Level 132
God Stats
13W - 12L
1,516 SR
Queue Stats
63W - 81L
1,236 MMR
Solo
Anhur
Anhur
Gold V
YungMulatoScotto
Anhur
Gold V
Level 104
God Stats
6W - 5L
1,409 SR
Queue Stats
90W - 94L
1,233 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
x SM0KEY o
Ao Kuang
Gold IV
Level 125
God Stats
24W - 21L
1,574 SR
Queue Stats
756W - 751L
1,224 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,500 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,356 SR
1,244 MMR
King Arthur
King Arthur
Silver II
Blue_Thunder1922
King Arthur
Silver II
Level 69
God Stats
15W - 13L
1,496 SR
Queue Stats
173W - 184L
994 MMR
Party 2
Danzaburou
Danzaburou
Gold V
EXILE_ODYSSEY_
Danzaburou
Gold V
Level 148
God Stats
5W - 5L
1,268 SR
Queue Stats
563W - 592L
1,237 MMR
Solo
Hercules
Hercules
Gold IV
LeE_Da_GOat-
Hercules
Gold IV
Level 108
God Stats
2W - 4L
1,281 SR
Queue Stats
191W - 193L
1,437 MMR
Party 2
Nox
Nox
Bronze III
Theraxey
Nox
Bronze III
Level 86
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 9L
1,285 MMR
Solo
Loki
Loki
Gold V
randalf2018
Loki
Gold V
Level 128
God Stats
4W - 9L
1,449 SR
Queue Stats
708W - 720L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AndresN7
Nu Wa
20
6 / 1 / 16
15,940
613
22,596
13,312
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Heab
Fenrir
20
11 / 5 / 10
14,964
576
16,844
24,941
28,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ImmortalGodRa
Zhong Kui
20
4 / 1 / 8
16,179
622
16,761
19,325
17,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 3 / 8
14,106
543
7,532
13,985
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
x SM0KEY o
Ao Kuang
20
8 / 1 / 8
15,950
613
15,134
24,590
11,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
GilgameshAthenaCthulhuGuan YuTiamat

VS

Bans
ApolloChernobogTsukuyomiSobekSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blue_Thunder1922
King Arthur
20
1 / 6 / 0
12,723
489
11,939
27,294
30,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
EXILE_ODYSSEY_
Danzaburou
18
2 / 7 / 4
12,141
467
9,920
18,861
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LeE_Da_GOat-
Hercules
15
2 / 7 / 6
9,733
374
7,850
24,647
21,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 2
10,996
423
6,302
13,090
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 1
11,586
446
6,526
18,921
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
33
Kills
11
11
Deaths
33
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AndresN7
Nu Wa
6
1
16
14
L
King Arthur
Blue_Thunder1922
King Arthur
1
6
0
0.17
L
Danzaburou
EXILE_ODYSSEY_
Danzaburou
2
7
4
0.57
W
Fenrir
Heab
Fenrir
11
5
10
3.2
W
Zhong Kui
ImmortalGodRa
Zhong Kui
4
1
8
8
L
Hercules
LeE_Da_GOat-
Hercules
2
7
6
0.71
L
2
7
2
0.43
W
4
3
8
2.67
L
4
6
1
0.75
W
Ao Kuang
x SM0KEY o
Ao Kuang
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,867
Damage
42,537
96,153
Taken
102,813
67,979
Mitigated
71,802
48,894
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AndresN7
Nu Wa
22,596
5,292
0
5,837
13,312
5,708
3,756
1,446
11,846
127,812
0
L
King Arthur
Blue_Thunder1922
King Arthur
11,939
296
0
3,474
27,294
30,348
0
18,635
8,462
0
98,443
L
Danzaburou
EXILE_ODYSSEY_
Danzaburou
9,920
2,176
0
5,339
18,861
6,456
32
6,026
12,603
0
85,675
W
Fenrir
Heab
Fenrir
16,844
3,599
0
7,881
24,941
28,619
635
3,207
21,588
0
60,527
W
Zhong Kui
ImmortalGodRa
Zhong Kui
16,761
2,287
0
13,041
19,325
17,130
452
1,045
18,234
127,760
0
L
Hercules
LeE_Da_GOat-
Hercules
7,850
3,133
456
1,684
24,647
21,142
0
14,436
9,654
0
37,410
L
6,302
291
0
1,500
13,090
5,773
0
6,730
6,156
68,474
0
W
7,532
3,518
0
5,518
13,985
5,140
2,771
2,141
11,774
0
89,184
L
6,526
1,375
0
2,712
18,921
8,083
0
7,384
11,314
0
92,686
W
Ao Kuang
x SM0KEY o
Ao Kuang
15,134
3,146
0
16,617
24,590
11,382
4,617
1,678
22,848
147,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,139
Gold Earned
57,179
805
Minions Killed
707
0
Camps Cleared
0
2,475,947
Distance Traveled
2,366,256
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,940
613
206
8
0
493,496
11
L
King Arthur
12,723
489
196
8
0
488,706
2
L
Danzaburou
12,141
467
153
6
0
416,550
5
W
Fenrir
14,964
576
77
3
0
520,403
1
W
Zhong Kui
16,179
622
205
8
0
451,911
10
L
Hercules
9,733
374
48
2
0
497,496
0
L
Nox
10,996
423
142
5
0
437,268
7
W
Anhur
14,106
543
134
5
0
466,506
8
L
Loki
11,586
446
168
6
0
526,236
8
W
Ao Kuang
15,950
613
183
7
0
543,631
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role