Player Matchup

Merlin
Merlin
INGIGERDA
Merlin
Level 15
God Stats
4W - 4L
1,192 SR
Queue Stats
36W - 42L
1,578 Elo+
Solo
Ne Zha
Ne Zha
ShakespeareADC
Ne Zha
Level 29
God Stats
5W - 4L
1,518 SR
Queue Stats
24W - 27L
1,447 Elo+
Solo
Khepri
Khepri
Sunjibi
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 75L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Theurer
Heimdallr
Level 16
God Stats
3W - 2L
1,529 SR
Queue Stats
11W - 10L
1,493 Elo+
Solo
Chaac
Chaac
sevn1996
Chaac
Level 22
God Stats
9W - 7L
1,621 SR
Queue Stats
95W - 77L
1,504 Elo+
Party 1
Team Averages
Level 21
1,472 SR
1,506 Elo+

VS

Team Averages
Level 16
1,496 SR
1,564 Elo+
Hades
Hades
Kookaa
Hades
Level 18
God Stats
13W - 23L
1,249 SR
Queue Stats
244W - 267L
1,521 Elo+
Solo
Ra
Ra
killmeggwp
Ra
Level 5
God Stats
1W - 2L
1,710 SR
Queue Stats
23W - 15L
1,790 Elo+
Solo
Izanami
Izanami
mefmax
Izanami
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Artemis
Artemis
Алмазит
Artemis
Level 23
God Stats
7W - 7L
1,521 SR
Queue Stats
53W - 57L
1,421 Elo+
Solo
Thanatos
Thanatos
归来之神
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
INGIGERDA
Merlin
20
16 / 0 / 9
16,451
658
28,099
16,280
8,177
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 12
14,698
588
15,953
28,210
12,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Sunjibi
Khepri
18
3 / 3 / 26
13,174
527
9,962
19,490
23,940
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Theurer
Heimdallr
18
7 / 5 / 4
12,861
514
9,893
14,197
7,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
sevn1996
Chaac
20
13 / 2 / 9
14,103
564
19,788
18,229
21,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kookaa
Hades
17
1 / 8 / 7
11,495
460
13,335
26,819
13,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 8 / 2
12,787
511
14,176
17,041
6,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
mefmax
Izanami
18
3 / 10 / 5
11,958
478
12,863
20,317
11,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 11 / 7
9,321
373
9,989
18,281
6,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
归来之神
Thanatos
17
6 / 7 / 2
12,322
493
10,380
22,067
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
44
Kills
15
15
Deaths
44
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
INGIGERDA
Merlin
16
0
9
20.5
L
Hades
Kookaa
Hades
1
8
7
0.56
W
5
5
12
2.2
W
Khepri
Sunjibi
Khepri
3
3
26
5.33
W
Heimdallr
Theurer
Heimdallr
7
5
4
1.8
L
5
8
2
0.75
L
Izanami
mefmax
Izanami
3
10
5
0.55
W
Chaac
sevn1996
Chaac
13
2
9
8.75
L
0
11
7
0.32
L
Thanatos
归来之神
Thanatos
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,695
Damage
60,743
96,406
Taken
104,525
73,623
Mitigated
44,910
32,829
Healing
37,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
INGIGERDA
Merlin
28,099
2,014
94
6,887
16,280
8,177
5,109
4,312
11,830
145,083
0
L
Hades
Kookaa
Hades
13,335
1,178
179
9,741
26,819
13,914
0
9,916
16,186
55,621
0
W
15,953
9,984
0
13,596
28,210
12,235
0
6,520
21,515
0
131,561
W
Khepri
Sunjibi
Khepri
9,962
367
231
2,261
19,490
23,940
945
6,171
13,188
34,765
0
W
Heimdallr
Theurer
Heimdallr
9,893
3,952
0
1,940
14,197
7,688
1,984
3,333
10,772
0
60,777
L
14,176
1,261
3,441
6,176
17,041
6,977
0
6,499
10,348
78,163
0
L
Izanami
mefmax
Izanami
12,863
9,657
0
3,956
20,317
11,085
6,972
6,316
13,723
0
78,970
W
Chaac
sevn1996
Chaac
19,788
3,036
0
7,820
18,229
21,583
2,927
6,354
11,590
0
85,141
L
9,989
6,116
0
1,310
18,281
6,187
0
4,471
13,346
0
30,153
L
Thanatos
归来之神
Thanatos
10,380
3,409
0
12,923
22,067
6,747
0
9,913
11,830
0
57,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,287
Gold Earned
57,883
728
Minions Killed
510
0
Camps Cleared
0
2,129,922
Distance Traveled
2,139,924
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,451
658
213
9
0
492,675
4
L
Hades
11,495
460
107
4
0
420,335
2
W
Ne Zha
14,698
588
200
8
0
435,974
2
W
Khepri
13,174
527
44
2
0
446,497
0
W
Heimdallr
12,861
514
118
5
0
337,540
1
L
Ra
12,787
511
141
6
0
395,278
2
L
Izanami
11,958
478
129
5
0
405,062
4
W
Chaac
14,103
564
153
6
0
417,236
0
L
Artemis
9,321
373
42
2
0
457,521
5
L
Thanatos
12,322
493
91
4
0
461,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role