Player Matchup

Janus
Janus
Silver II
FALKOMOON
Janus
Silver II
Level 84
God Stats
3W - 4L
1,480 SR
Queue Stats
84W - 97L
1,113 MMR
Party 2
Tiamat
Tiamat
Silver III
IIllMK42IIll
Tiamat
Silver III
Level 38
God Stats
0W - 1L
1,769 SR
Queue Stats
38W - 53L
822 MMR
Party 2
Sol
Sol
Silver II
ThirdLotusFitch
Sol
Silver II
Level 149
God Stats
20W - 20L
1,516 SR
Queue Stats
87W - 99L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,588 SR
981 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,466 SR
1,006 MMR
Hera
Hera
Silver II
CuckSlaya
Hera
Silver II
Level 101
God Stats
8W - 4L
1,596 SR
Queue Stats
43W - 58L
1,281 MMR
Party 1
Hercules
Hercules
Silver III
SauceDaddyy69
Hercules
Silver III
Level 109
God Stats
8W - 5L
1,209 SR
Queue Stats
77W - 99L
808 MMR
Party 1
Medusa
Medusa
Silver II
titomelian
Medusa
Silver II
Level 142
God Stats
47W - 44L
1,594 SR
Queue Stats
473W - 567L
929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FALKOMOON
Janus
10
1 / 8 / 4
7,219
722
3,696
7,510
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
6
0 / 10 / 2
5,671
567
915
7,898
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 1
8,129
813
4,928
5,166
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaCu ChulainnDanzaburouNikeZeus

VS

Bans
GilgameshThorSun WukongAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
11 / 2 / 5
8,804
880
8,884
4,925
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
SauceDaddyy69
Hercules
10
1 / 2 / 14
8,098
810
3,752
9,029
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
titomelian
Medusa
11
5 / 1 / 6
7,670
767
2,996
4,521
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
17
19
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
11
2
5
6.75
L
Janus
FALKOMOON
Janus
1
8
4
0.38
L
Tiamat
0
10
2
0.1
W
Hercules
SauceDaddyy69
Hercules
1
2
14
4
L
4
1
1
4.5
W
Medusa
titomelian
Medusa
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,539
Damage
15,632
20,574
Taken
18,475
7,477
Mitigated
10,524
2,447
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,884
2,372
0
629
4,925
2,539
816
2,917
2,008
33,249
0
L
Janus
FALKOMOON
Janus
3,696
158
0
0
7,510
2,314
0
3,218
4,292
14,841
0
L
Tiamat
915
130
0
160
7,898
3,254
0
3,300
4,598
1,941
0
W
Hercules
SauceDaddyy69
Hercules
3,752
2,162
0
2,031
9,029
6,234
22
3,568
5,335
0
20,865
L
4,928
642
0
2,287
5,166
1,909
0
2,434
2,732
31,192
0
W
Medusa
titomelian
Medusa
2,996
1,483
0
1,326
4,521
1,751
1,694
3,048
1,465
0
18,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
24,572
82
Minions Killed
116
0
Camps Cleared
0
459,239
Distance Traveled
548,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,804
880
46
5
0
181,946
1
L
Janus
7,219
722
25
3
0
158,440
0
L
Tiamat
5,671
567
0
0
0
112,753
0
W
Hercules
8,098
810
34
3
0
188,848
0
L
Sol
8,129
813
57
6
0
188,046
0
W
Medusa
7,670
767
36
4
0
177,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role