Player Matchup

Arachne
Arachne
Arch-Bishop_11
Arachne
Level 129
God Stats
38W - 28L
1,648 SR
Queue Stats
106W - 79L
1,591 Elo+
Party 3
Apollo
Apollo
LAKEZ-F3
Apollo
Level 45
God Stats
10W - 10L
1,388 SR
Queue Stats
437W - 455L
1,385 Elo+
Solo
Nu Wa
Nu Wa
SsjhendoX
Nu Wa
Level 29
God Stats
1W - 0L
1,720 SR
Queue Stats
228W - 112L
1,717 Elo+
Party 3
Gilgamesh
Gilgamesh
elmosworld2133
Gilgamesh
Level 124
God Stats
13W - 5L
1,952 SR
Queue Stats
334W - 265L
1,668 Elo+
Party 3
Ares
Ares
jgreenstorm97_TV
Ares
Level 22
God Stats
10W - 1L
1,997 SR
Queue Stats
13W - 6L
1,654 Elo+
Party 3
Team Averages
Level 70
1,741 SR
1,603 Elo+

VS

Team Averages
Level 77
1,498 SR
1,517 Elo+
Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Drax02
Sylvanus
Level 140
God Stats
4W - 6L
1,196 SR
Queue Stats
308W - 318L
1,419 Elo+
Party 2
Baba Yaga
Baba Yaga
SiIantro
Baba Yaga
Level 102
God Stats
2W - 2L
1,572 SR
Queue Stats
322W - 300L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bluearticsniper
Cu Chulainn
Level 83
God Stats
10W - 13L
1,663 SR
Queue Stats
259W - 241L
1,610 Elo+
Party 1
Skadi
Skadi
thatguy1776
Skadi
Level 14
God Stats
10W - 13L
1,557 SR
Queue Stats
239W - 269L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
12,800
610
10,842
21,072
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
LAKEZ-F3
Apollo
16
4 / 2 / 10
10,282
490
9,334
15,517
7,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
SsjhendoX
Nu Wa
19
8 / 5 / 9
12,761
608
28,724
13,022
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
elmosworld2133
Gilgamesh
20
4 / 2 / 2
12,461
593
13,889
18,584
16,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 0 / 13
11,168
532
7,544
13,123
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 7 / 4
8,942
426
5,953
15,335
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Drax02
Sylvanus
10
0 / 4 / 4
7,582
361
3,986
13,827
10,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
SiIantro
Baba Yaga
18
9 / 7 / 2
12,070
575
17,950
17,458
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
bluearticsniper
Cu Chulainn
19
2 / 2 / 2
11,886
566
18,276
28,459
20,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 2
9,565
455
8,356
15,628
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
28
Kills
14
14
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
7
4
0.57
W
8
5
9
2.5
L
Sylvanus
Drax02
Sylvanus
0
4
4
0.5
W
Apollo
LAKEZ-F3
Apollo
4
2
10
4.5
L
Baba Yaga
SiIantro
Baba Yaga
9
7
2
1.43
W
Nu Wa
SsjhendoX
Nu Wa
8
5
9
2.5
L
Cu Chulainn
bluearticsniper
Cu Chulainn
2
2
2
1.5
W
Gilgamesh
elmosworld2133
Gilgamesh
4
2
2
2.5
W
4
0
13
10.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,333
Damage
54,521
81,318
Taken
90,707
52,571
Mitigated
49,310
23,509
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,953
2,647
0
3,162
15,335
5,512
0
6,718
8,617
0
45,608
W
10,842
7,559
0
5,922
21,072
9,072
77
7,465
13,607
0
129,600
L
Sylvanus
Drax02
Sylvanus
3,986
569
978
2,337
13,827
10,171
198
6,282
7,545
16,568
3,065
W
Apollo
LAKEZ-F3
Apollo
9,334
7,005
0
4,994
15,517
7,442
0
3,997
11,520
0
52,177
L
Baba Yaga
SiIantro
Baba Yaga
17,950
499
0
3,710
17,458
7,260
0
8,676
8,782
79,681
0
W
Nu Wa
SsjhendoX
Nu Wa
28,724
5,917
130
3,097
13,022
5,745
27
4,288
8,734
98,701
0
L
Cu Chulainn
bluearticsniper
Cu Chulainn
18,276
5,142
0
9,946
28,459
20,713
300
10,217
18,242
1,034
105,309
W
Gilgamesh
elmosworld2133
Gilgamesh
13,889
4,061
0
7,350
18,584
16,868
0
1,728
16,856
0
99,933
W
7,544
485
243
1,773
13,123
13,444
89
4,724
8,399
32,213
0
L
8,356
3,676
0
1,704
15,628
5,654
890
4,375
11,253
0
51,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
50,045
636
Minions Killed
548
0
Camps Cleared
0
2,083,400
Distance Traveled
1,673,552
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,942
426
91
4
0
295,739
1
W
Arachne
12,800
610
174
8
0
439,214
3
L
Sylvanus
7,582
361
30
1
0
294,525
1
W
Apollo
10,282
490
89
4
0
401,750
2
L
Baba Yaga
12,070
575
138
7
0
373,015
2
W
Nu Wa
12,761
608
153
7
0
376,818
0
L
Cu Chulainn
11,886
566
190
9
0
386,003
4
W
Gilgamesh
12,461
593
185
9
0
421,597
3
W
Ares
11,168
532
35
2
0
444,021
7
L
Skadi
9,565
455
99
5
0
324,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role