Player Matchup

Cthulhu
Cthulhu
ElPit0n
Cthulhu
Level 6
God Stats
24W - 14L
1,729 SR
Queue Stats
289W - 271L
1,618 Elo+
Party 1
Fenrir
Fenrir
Goodunicorn67
Fenrir
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 7L
1,781 Elo+
Solo
Kukulkan
Kukulkan
SamoanHercules
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Solo
Cupid
Cupid
Sir Lumbago
Cupid
Level 147
God Stats
20W - 18L
1,656 SR
Queue Stats
686W - 651L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
SummerKnight
Guan Yu
Level 28
God Stats
1W - 1L
1,772 SR
Queue Stats
123W - 113L
1,546 Elo+
Solo
Team Averages
Level 38
1,683 SR
1,637 Elo+

VS

Team Averages
Level 14
1,507 SR
1,624 Elo+
Fafnir
Fafnir
Doreiku0
Fafnir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 27L
1,748 Elo+
Party 2
Nemesis
Nemesis
Hach3e
Nemesis
Level 17
God Stats
6W - 4L
1,555 SR
Queue Stats
30W - 28L
1,587 Elo+
Solo
Anubis
Anubis
UPACOW
Anubis
Level 4
God Stats
3W - 1L
1,218 SR
Queue Stats
14W - 12L
1,629 Elo+
Party 2
Nox
Nox
UnrealOnset
Nox
Level 18
God Stats
9W - 4L
1,805 SR
Queue Stats
114W - 97L
1,615 Elo+
Party 2
Artemis
Artemis
artemis_or_troll
Artemis
Level 29
God Stats
10W - 13L
1,458 SR
Queue Stats
127W - 123L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElPit0n
Cthulhu
9
2 / 3 / 2
6,332
452
2,306
6,581
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 2
6,560
469
4,406
10,703
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
8
0 / 8 / 1
5,398
386
2,521
7,331
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 4 / 2
8,255
590
9,047
10,003
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
SummerKnight
Guan Yu
13
1 / 3 / 0
7,303
522
4,461
9,971
6,413
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Doreiku0
Fafnir
12
4 / 2 / 3
7,775
555
5,816
10,125
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Hach3e
Nemesis
13
8 / 1 / 3
8,361
597
5,058
6,461
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
UPACOW
Anubis
11
1 / 3 / 3
6,599
471
4,532
6,116
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 1 / 1
7,747
553
8,554
8,138
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 2
9,134
652
7,300
7,808
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
22
22
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Doreiku0
Fafnir
4
2
3
2.75
L
Cthulhu
ElPit0n
Cthulhu
2
3
2
1
L
0
4
2
0.25
W
Nemesis
Hach3e
Nemesis
8
1
3
9.5
L
Kukulkan
0
8
1
0.06
L
6
4
2
1.75
L
Guan Yu
SummerKnight
Guan Yu
1
3
0
0.33
W
Anubis
UPACOW
Anubis
1
3
3
0.83
W
3
1
1
3.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
31,260
44,589
Taken
38,648
18,084
Mitigated
20,011
9,917
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Doreiku0
Fafnir
5,816
1,464
0
4,423
10,125
6,711
284
1,760
8,325
18,702
0
L
Cthulhu
ElPit0n
Cthulhu
2,306
766
0
552
6,581
2,866
0
3,515
3,066
13,680
0
L
4,406
809
0
1,978
10,703
4,112
0
2,883
7,820
0
37,347
W
Nemesis
Hach3e
Nemesis
5,058
1,388
0
2,691
6,461
2,170
787
891
5,534
0
38,795
L
Kukulkan
2,521
848
0
0
7,331
1,801
0
1,439
5,892
16,098
0
L
9,047
4,329
221
3,331
10,003
2,892
0
4,561
5,442
0
48,066
L
Guan Yu
SummerKnight
Guan Yu
4,461
582
311
3,524
9,971
6,413
237
6,504
3,467
0
36,730
W
Anubis
UPACOW
Anubis
4,532
111
0
2,091
6,116
2,707
46
1,107
4,929
41,484
0
W
8,554
1,054
0
2,568
8,138
3,133
483
0
8,138
40,435
0
W
7,300
3,956
0
1,541
7,808
5,290
430
833
6,895
0
66,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
39,616
287
Minions Killed
389
0
Camps Cleared
0
1,170,315
Distance Traveled
1,249,133
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,775
555
27
2
0
234,822
0
L
Cthulhu
6,332
452
26
2
0
205,156
0
L
Fenrir
6,560
469
68
5
0
288,340
1
W
Nemesis
8,361
597
90
6
0
318,910
5
L
Kukulkan
5,398
386
38
3
0
228,303
2
L
Cupid
8,255
590
79
6
0
202,647
3
L
Guan Yu
7,303
522
76
5
0
245,869
6
W
Anubis
6,599
471
70
5
0
246,277
1
W
Nox
7,747
553
76
5
0
226,259
4
W
Artemis
9,134
652
126
9
0
222,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role