Player Matchup

Danzaburou
Danzaburou
BebesitaBebeLin
Danzaburou
Level 23
God Stats
4W - 1L
1,630 SR
Queue Stats
52W - 55L
1,414 Elo+
Party 3
Hercules
Hercules
Cremmburlao
Hercules
Level 15
God Stats
3W - 4L
1,386 SR
Queue Stats
65W - 63L
1,456 Elo+
Party 3
Bacchus
Bacchus
Tomaso0o
Bacchus
Level 17
God Stats
13W - 19L
1,441 SR
Queue Stats
19W - 34L
1,304 Elo+
Party 3
Mercury
Mercury
TreyPaulox
Mercury
Level 36
God Stats
21W - 30L
1,380 SR
Queue Stats
91W - 138L
1,293 Elo+
Party 3
Ra
Ra
diomektr
Ra
Level 1
God Stats
10W - 13L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Team Averages
Level 18
1,467 SR
1,393 Elo+

VS

Team Averages
Level 21
1,354 SR
1,346 Elo+
Hera
Hera
Angel1807
Hera
Level 29
God Stats
10W - 21L
1,409 SR
Queue Stats
86W - 117L
1,316 Elo+
Party 2
Thanatos
Thanatos
KoiFishPisces13
Thanatos
Level 22
God Stats
0W - 2L
1,272 SR
Queue Stats
7W - 12L
1,343 Elo+
Party 1
Medusa
Medusa
Lorhian
Medusa
Level 24
God Stats
11W - 19L
1,390 SR
Queue Stats
40W - 61L
1,217 Elo+
Party 2
Xing Tian
Xing Tian
YINENGFEI
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Μonokuma
Erlang Shen
Level 29
God Stats
0W - 1L
1,199 SR
Queue Stats
9W - 16L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BebesitaBebeLin
Danzaburou
18
16 / 1 / 8
13,210
695
24,663
17,803
7,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Cremmburlao
Hercules
17
11 / 3 / 8
11,222
591
10,662
16,286
15,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Tomaso0o
Bacchus
14
6 / 3 / 9
9,983
525
7,921
15,609
17,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
TreyPaulox
Mercury
14
3 / 5 / 12
9,286
489
5,321
13,671
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 7
9,008
474
6,009
7,851
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 5 / 8
9,638
507
16,837
11,516
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
3 / 7 / 1
8,820
464
5,399
13,889
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Lorhian
Medusa
13
4 / 6 / 6
8,423
443
11,652
13,398
5,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
YINENGFEI
Xing Tian
12
3 / 10 / 5
8,429
444
4,658
18,161
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Μonokuma
Erlang Shen
13
2 / 9 / 4
8,124
428
5,957
15,479
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
37
Kills
17
17
Deaths
37
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
5
5
8
1.8
W
Danzaburou
BebesitaBebeLin
Danzaburou
16
1
8
20
W
Hercules
Cremmburlao
Hercules
11
3
8
5
L
Thanatos
3
7
1
0.5
L
Medusa
Lorhian
Medusa
4
6
6
1.17
W
Bacchus
Tomaso0o
Bacchus
6
3
9
3.5
W
Mercury
TreyPaulox
Mercury
3
5
12
1.8
L
Xing Tian
YINENGFEI
Xing Tian
3
10
5
0.55
W
1
5
7
0.9
L
Erlang Shen
Μonokuma
Erlang Shen
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,576
Damage
44,503
71,220
Taken
72,443
49,767
Mitigated
39,181
17,943
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
16,837
4,684
111
2,022
11,516
4,827
118
2,982
8,478
58,937
0
W
Danzaburou
BebesitaBebeLin
Danzaburou
24,663
14,584
0
9,729
17,803
7,746
5,165
5,283
12,418
0
93,060
W
Hercules
Cremmburlao
Hercules
10,662
1,674
0
3,960
16,286
15,570
93
2,295
13,927
0
59,611
L
Thanatos
5,399
1,284
684
8,121
13,889
4,915
0
2,622
11,193
0
28,727
L
Medusa
Lorhian
Medusa
11,652
4,754
0
1,126
13,398
5,413
0
3,527
9,757
0
44,609
W
Bacchus
Tomaso0o
Bacchus
7,921
633
0
2,338
15,609
17,793
798
5,410
10,006
21,896
0
W
Mercury
TreyPaulox
Mercury
5,321
1,629
0
1,609
13,671
5,574
775
3,536
9,967
0
34,375
L
Xing Tian
YINENGFEI
Xing Tian
4,658
716
0
588
18,161
17,026
390
2,942
15,135
22,746
0
W
6,009
753
140
167
7,851
3,084
2,397
4,226
3,407
32,353
0
L
Erlang Shen
Μonokuma
Erlang Shen
5,957
3,574
0
2,872
15,479
7,000
233
1,479
13,929
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,709
Gold Earned
43,434
400
Minions Killed
317
0
Camps Cleared
0
1,770,616
Distance Traveled
1,627,152
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,638
507
105
6
0
312,022
3
W
Danzaburou
13,210
695
139
7
0
337,734
1
W
Hercules
11,222
591
108
6
0
352,736
0
L
Thanatos
8,820
464
54
3
0
342,954
0
L
Medusa
8,423
443
55
3
0
334,105
1
W
Bacchus
9,983
525
24
1
0
392,249
2
W
Mercury
9,286
489
53
3
0
397,829
0
L
Xing Tian
8,429
444
41
2
0
319,176
3
W
Ra
9,008
474
76
4
0
290,068
0
L
Erlang Shen
8,124
428
62
3
0
318,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role