Player Matchup

Bellona
Bellona
DiegoM11
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
GrilloP77
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,282 Elo+
Solo
Izanami
Izanami
ISkillzofrénicoI
Izanami
Level 7
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 5L
1,011 Elo+
Party 1
Ares
Ares
naaim
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,708 Elo+
Party 1
Kali
Kali
zZGeniuZz
Kali
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,552 SR
1,400 Elo+

VS

Team Averages
Level 6
1,509 SR
1,328 Elo+
Hades
Hades
Nitysmit
Hades
Level 7
God Stats
5W - 1L
1,688 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 2
Neith
Neith
Rogue0845
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hera
Hera
TiagoHell666
Hera
Level 8
God Stats
8W - 10L
1,281 SR
Queue Stats
43W - 44L
1,294 Elo+
Solo
Bellona
Bellona
luisgamngyt32
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,076 Elo+
Solo
Tsukuyomi
Tsukuyomi
tomatoseedling12
Tsukuyomi
Level 11
God Stats
8W - 6L
1,575 SR
Queue Stats
8W - 12L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiegoM11
Bellona
12
3 / 5 / 5
7,983
444
5,112
9,739
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
GrilloP77
Scylla
14
3 / 4 / 1
8,453
470
8,794
10,287
3,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 6
7,650
425
6,826
8,409
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
naaim
Ares
8
3 / 7 / 4
6,615
368
4,052
12,216
11,151
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
12
2 / 4 / 5
7,807
434
5,437
11,457
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nitysmit
Hades
12
7 / 2 / 7
8,345
464
5,873
9,709
5,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Rogue0845
Neith
12
5 / 6 / 5
7,795
433
9,357
9,023
3,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
10 / 0 / 6
9,341
519
11,946
9,382
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
1 / 6 / 6
7,134
396
4,426
10,326
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
13
3 / 1 / 5
7,729
429
6,211
9,732
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
12
Kills
26
26
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
DiegoM11
Bellona
3
5
5
1.1
L
Scylla
GrilloP77
Scylla
3
4
1
0.88
L
1
6
6
0.67
W
Hades
Nitysmit
Hades
7
2
7
5.25
W
Neith
Rogue0845
Neith
5
6
5
1.25
W
10
0
6
13
W
Bellona
1
6
6
0.67
L
Ares
naaim
Ares
3
7
4
0.71
W
Tsukuyomi
3
1
5
5.5
L
Kali
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
37,813
52,108
Taken
48,172
30,508
Mitigated
21,530
5,437
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DiegoM11
Bellona
5,112
1,093
0
260
9,739
7,305
545
4,346
5,393
0
27,461
L
Scylla
GrilloP77
Scylla
8,794
1,427
0
1,191
10,287
3,680
876
3,936
6,351
54,719
0
L
6,826
4,321
0
425
8,409
3,653
1,351
4,114
4,295
0
32,853
W
Hades
Nitysmit
Hades
5,873
392
85
3,080
9,709
5,232
741
1,880
7,713
28,149
0
W
Neith
Rogue0845
Neith
9,357
5,498
0
2,081
9,023
3,097
0
2,270
6,709
0
30,191
W
11,946
4,258
179
1,637
9,382
3,084
752
3,401
5,901
54,032
0
W
Bellona
4,426
1,713
0
324
10,326
6,775
349
3,042
7,246
0
25,246
L
Ares
naaim
Ares
4,052
872
0
0
12,216
11,151
37
3,092
9,124
6,796
0
W
Tsukuyomi
6,211
1,577
0
2,790
9,732
3,342
313
1,935
7,757
0
40,342
L
Kali
5,437
2,691
0
3,561
11,457
4,719
967
2,331
9,126
0
41,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
40,344
308
Minions Killed
313
0
Camps Cleared
0
1,541,765
Distance Traveled
1,652,490
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,983
444
57
3
0
328,442
1
L
Scylla
8,453
470
104
6
0
280,152
4
L
Izanami
7,650
425
70
4
0
268,235
0
W
Hades
8,345
464
60
3
0
326,349
7
W
Neith
7,795
433
49
3
0
329,261
2
W
Hera
9,341
519
82
5
0
326,137
5
W
Bellona
7,134
396
48
3
0
295,008
6
L
Ares
6,615
368
5
0
0
308,958
0
W
Tsukuyomi
7,729
429
74
4
0
375,735
5
L
Kali
7,807
434
72
4
0
355,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role