Player Matchup

Bakasura
Bakasura
Chriken-
Bakasura
Level 129
God Stats
6W - 6L
1,588 SR
Queue Stats
307W - 242L
1,574 Elo+
Party 2
Cernunnos
Cernunnos
FrostyCrow7200
Cernunnos
Level 59
God Stats
4W - 7L
1,566 SR
Queue Stats
239W - 192L
1,604 Elo+
Party 2
Ganesha
Ganesha
FuzenHua
Ganesha
Level 76
God Stats
71W - 63L
1,559 SR
Queue Stats
375W - 331L
1,549 Elo+
Party 2
Ra
Ra
Pyroeh
Ra
Level 85
God Stats
6W - 3L
1,701 SR
Queue Stats
574W - 446L
1,614 Elo+
Party 2
Loki
Loki
ThrowSama
Loki
Level 80
God Stats
14W - 7L
1,704 SR
Queue Stats
391W - 295L
1,560 Elo+
Party 2
Team Averages
Level 86
1,624 SR
1,580 Elo+

VS

Team Averages
Level 99
1,492 SR
1,544 Elo+
Loki
Loki
AnimalZebra
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ELEMENT4LDR4GON
Chaac
Level 112
God Stats
16W - 13L
1,579 SR
Queue Stats
59W - 54L
1,569 Elo+
Party 1
Athena
Athena
Kameronfireboy
Athena
Level 86
God Stats
5W - 3L
1,702 SR
Queue Stats
22W - 23L
1,539 Elo+
Party 1
Ullr
Ullr
MoufR8pe
Ullr
Level 102
God Stats
3W - 4L
1,198 SR
Queue Stats
124W - 119L
1,596 Elo+
Party 1
Agni
Agni
zTNIUT04Tz
Agni
Level 107
God Stats
7W - 3L
1,480 SR
Queue Stats
232W - 219L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chriken-
Bakasura
9
1 / 3 / 0
6,007
429
2,542
9,618
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
FrostyCrow7200
Cernunnos
10
1 / 4 / 0
6,139
439
2,616
7,155
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
FuzenHua
Ganesha
8
0 / 5 / 2
5,546
396
1,439
7,947
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
8
1 / 5 / 1
5,798
414
2,265
5,809
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
7
1 / 2 / 1
5,508
393
2,220
4,281
1,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,362
597
4,648
7,693
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 5
8,565
612
8,194
11,570
10,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 1 / 7
7,740
553
5,037
9,414
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
8
3 / 0 / 0
6,106
436
1,824
2,051
557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

15
5 / 1 / 2
9,038
646
6,933
4,943
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Bakasura
Chriken-
Bakasura
1
3
0
0.33
W
4
2
5
3.25
L
Cernunnos
FrostyCrow7200
Cernunnos
1
4
0
0.25
L
Ganesha
FuzenHua
Ganesha
0
5
2
0.2
W
4
1
7
7.5
W
Ullr
3
0
0
3
L
Ra
1
5
1
0.3
L
Loki
1
2
1
0.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
26,636
34,810
Taken
35,671
12,646
Mitigated
22,701
7,533
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,648
1,640
0
3,372
7,693
2,964
76
741
6,531
0
50,628
L
Bakasura
Chriken-
Bakasura
2,542
1,653
0
2,979
9,618
3,353
0
2,361
7,257
0
17,986
W
8,194
1,879
0
4,363
11,570
10,466
609
1,118
10,103
0
59,933
L
Cernunnos
FrostyCrow7200
Cernunnos
2,616
1,228
0
1,204
7,155
2,216
0
4,147
3,008
0
29,018
L
Ganesha
FuzenHua
Ganesha
1,439
137
0
900
7,947
3,928
0
1,967
5,980
11,590
0
W
5,037
1,702
0
3,817
9,414
6,909
640
842
8,323
19,113
0
W
Ullr
1,824
1,147
0
1,074
2,051
557
39
71
1,980
0
19,225
L
Ra
2,265
299
0
1,105
5,809
1,907
0
3,205
2,604
22,982
0
L
Loki
2,220
712
0
1,345
4,281
1,242
0
290
3,991
0
18,242
W
6,933
731
0
1,265
4,943
1,805
1,631
610
4,239
64,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
39,811
228
Minions Killed
424
0
Camps Cleared
0
1,085,222
Distance Traveled
1,201,972
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,362
597
99
7
0
285,346
2
L
Bakasura
6,007
429
64
5
0
300,158
1
W
Chaac
8,565
612
125
9
0
256,801
1
L
Cernunnos
6,139
439
65
5
0
245,891
0
L
Ganesha
5,546
396
11
1
0
257,711
0
W
Athena
7,740
553
37
3
0
263,050
0
W
Ullr
6,106
436
33
2
0
108,700
0
L
Ra
5,798
414
48
3
0
157,349
0
L
Loki
5,508
393
40
3
0
124,113
0
W
Agni
9,038
646
130
9
0
288,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role