Player Matchup

Gilgamesh
Gilgamesh
Blaze_Ackerman
Gilgamesh
Level 4
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 1
Awilix
Awilix
RegalThunder
Awilix
Level 89
God Stats
7W - 5L
1,649 SR
Queue Stats
12W - 11L
1,613 Elo+
Party 1
Tiamat
Tiamat
Spiritgrave
Tiamat
Level 5
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 1
Apollo
Apollo
ThiccMoses
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
rocketmonkey130
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,566 Elo+
Party 1
Team Averages
Level 44
1,610 SR
1,585 Elo+

VS

Team Averages
Level 11
1,638 SR
1,616 Elo+
Vulcan
Vulcan
Jewmob
Vulcan
Level 24
God Stats
24W - 19L
1,687 SR
Queue Stats
71W - 65L
1,577 Elo+
Solo
Chaac
Chaac
Mazinooo
Chaac
Level 6
God Stats
7W - 5L
1,594 SR
Queue Stats
10W - 8L
1,733 Elo+
Solo
Mulan
Mulan
vervvxvegvel
Mulan
Level 16
God Stats
3W - 1L
1,695 SR
Queue Stats
26W - 20L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
wickwire3591
Kuzenbo
Level 7
God Stats
8W - 2L
1,712 SR
Queue Stats
58W - 47L
1,660 Elo+
Solo
Medusa
Medusa
扫地僧摘星
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blaze_Ackerman
Gilgamesh
14
0 / 10 / 0
9,066
394
1,296
20,105
11,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
17
7 / 4 / 3
11,232
488
11,844
17,752
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
13
0 / 14 / 2
8,276
360
4,686
16,744
6,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ThiccMoses
Apollo
15
5 / 9 / 4
10,383
451
7,276
14,839
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 8 / 6
8,634
375
11,347
28,904
18,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jewmob
Vulcan
18
10 / 2 / 18
13,459
585
26,551
11,045
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Mazinooo
Chaac
16
5 / 3 / 9
12,095
526
7,407
17,903
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
21 / 1 / 11
14,399
626
19,885
21,042
22,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
wickwire3591
Kuzenbo
16
3 / 3 / 20
11,342
493
11,383
25,742
34,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 5 / 11
10,931
475
8,533
11,227
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
13
Kills
42
45
Deaths
14
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blaze_Ackerman
Gilgamesh
0
10
0
0
W
Vulcan
Jewmob
Vulcan
10
2
18
9.5
W
Chaac
Mazinooo
Chaac
5
3
9
3.17
L
Awilix
7
4
3
2.13
L
Tiamat
0
14
2
0.07
L
Apollo
ThiccMoses
Apollo
5
9
4
0.78
L
1
8
6
0.5
W
21
1
11
26.5
W
Kuzenbo
wickwire3591
Kuzenbo
3
3
20
4.33
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
73,759
98,344
Taken
86,959
49,149
Mitigated
82,379
16,019
Healing
32,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blaze_Ackerman
Gilgamesh
1,296
384
0
463
20,105
11,321
176
2,664
17,250
0
53,461
W
Vulcan
Jewmob
Vulcan
26,551
8,157
0
3,684
11,045
5,072
6,052
4,258
6,787
105,178
0
W
Chaac
Mazinooo
Chaac
7,407
755
0
8,089
17,903
16,594
3,012
3,613
14,290
0
54,758
L
Awilix
11,844
4,808
0
4,918
17,752
6,870
136
6,071
11,373
0
62,962
L
Tiamat
4,686
724
0
1,715
16,744
6,779
0
7,166
9,290
31,224
0
L
Apollo
ThiccMoses
Apollo
7,276
4,139
0
1,071
14,839
5,761
1,078
4,695
10,096
0
50,408
L
11,347
983
598
7,254
28,904
18,418
0
16,516
11,830
35,385
0
W
19,885
2,729
0
11,417
21,042
22,045
3,713
3,372
17,670
56
93,254
W
Kuzenbo
wickwire3591
Kuzenbo
11,383
4,197
761
6,916
25,742
34,001
969
4,633
21,109
38,712
0
W
8,533
3,535
0
1,892
11,227
4,667
5,280
3,346
7,881
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,591
Gold Earned
62,226
414
Minions Killed
452
0
Camps Cleared
0
1,950,816
Distance Traveled
2,175,171
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,066
394
93
4
0
422,787
0
W
Vulcan
13,459
585
133
6
0
448,577
3
W
Chaac
12,095
526
102
4
0
413,265
0
L
Awilix
11,232
488
98
4
0
495,153
0
L
Tiamat
8,276
360
57
2
0
313,939
0
L
Apollo
10,383
451
113
5
0
376,315
0
L
Cthulhu
8,634
375
53
2
0
342,622
2
W
Mulan
14,399
626
127
6
0
482,506
1
W
Kuzenbo
11,342
493
40
2
0
444,777
0
W
Medusa
10,931
475
50
2
0
386,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role