Player Matchup

Bacchus
Bacchus
Imaginewagons337
Bacchus
Level 28
God Stats
5W - 8L
1,570 SR
Queue Stats
239W - 190L
1,632 Elo+
Solo
Cupid
Cupid
KinverKhan
Cupid
Level 18
God Stats
2W - 1L
1,682 SR
Queue Stats
53W - 35L
1,618 Elo+
Solo
Nu Wa
Nu Wa
NineTailBùttPIug
Nu Wa
Level 26
God Stats
33W - 5L
2,029 SR
Queue Stats
592W - 243L
1,784 Elo+
Party 1
Bastet
Bastet
WalmartPBM
Bastet
Level 18
God Stats
77W - 19L
1,881 SR
Queue Stats
265W - 104L
1,768 Elo+
Party 1
King Arthur
King Arthur
ąŋGêl
King Arthur
Level 23
God Stats
11W - 8L
1,710 SR
Queue Stats
174W - 130L
1,678 Elo+
Solo
Team Averages
Level 23
1,774 SR
1,696 Elo+

VS

Team Averages
Level 31
1,620 SR
1,636 Elo+
Pele
Pele
Bil Dipperly
Pele
Level 5
God Stats
2W - 2L
1,794 SR
Queue Stats
63W - 46L
1,771 Elo+
Party 2
Neith
Neith
Don Tajmi
Neith
Level 18
God Stats
21W - 10L
1,669 SR
Queue Stats
91W - 73L
1,603 Elo+
Party 2
Khepri
Khepri
FloosieTheBeast
Khepri
Level 99
God Stats
7W - 4L
1,436 SR
Queue Stats
262W - 291L
1,558 Elo+
Party 2
Sol
Sol
ItzOzzy7
Sol
Level 29
God Stats
13W - 7L
1,703 SR
Queue Stats
184W - 172L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
NSGItzOzzy
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,834
621
3,521
7,501
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
12
6 / 1 / 4
6,804
619
6,476
5,774
1,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 3
6,764
615
5,877
3,639
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
WalmartPBM
Bastet
10
2 / 0 / 3
5,816
529
3,470
6,447
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ąŋGêl
King Arthur
11
1 / 1 / 2
6,527
593
5,453
6,157
3,018
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 0
6,665
606
3,357
7,915
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Don Tajmi
Neith
8
0 / 5 / 1
5,070
461
3,633
5,811
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 3
4,831
439
2,481
7,794
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 3
5,403
491
3,628
6,232
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NSGItzOzzy
Gilgamesh
10
0 / 1 / 1
5,695
518
2,260
7,829
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
5
5
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Neith
Don Tajmi
Neith
0
5
1
0.1
L
0
4
3
0.38
W
5
2
2
3
L
0
3
3
0.5
W
Cupid
6
1
4
8
L
Gilgamesh
NSGItzOzzy
Gilgamesh
0
1
1
0.5
W
2
1
3
3.5
W
Bastet
WalmartPBM
Bastet
2
0
3
3.5
W
King Arthur
ąŋGêl
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
15,359
29,518
Taken
35,581
11,736
Mitigated
13,585
11,099
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,357
424
0
868
7,915
2,365
0
2,230
5,557
0
27,779
L
Neith
Don Tajmi
Neith
3,633
1,217
0
875
5,811
1,550
0
1,385
4,416
0
21,712
L
2,481
389
0
1,543
7,794
4,197
0
2,067
5,695
9,612
0
W
3,521
500
0
2,573
7,501
4,125
346
1,653
5,848
14,891
0
L
3,628
281
0
1,848
6,232
1,701
0
3,165
2,881
27,794
0
W
Cupid
6,476
4,347
27
2,521
5,774
1,682
124
1,405
4,369
0
40,468
L
Gilgamesh
NSGItzOzzy
Gilgamesh
2,260
543
0
3,026
7,829
3,772
0
175
7,634
0
29,124
W
5,877
1,338
0
578
3,639
1,111
226
1,593
2,046
40,141
0
W
Bastet
WalmartPBM
Bastet
3,470
1,343
0
3,355
6,447
1,800
0
859
5,558
0
23,847
W
King Arthur
ąŋGêl
King Arthur
5,453
660
0
2,045
6,157
3,018
0
599
5,206
0
36,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
27,664
320
Minions Killed
237
0
Camps Cleared
0
1,113,517
Distance Traveled
1,068,910
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,665
606
62
6
0
239,004
2
L
Neith
5,070
461
42
4
0
190,573
3
L
Khepri
4,831
439
8
1
0
196,949
1
W
Bacchus
6,834
621
23
2
0
226,789
1
L
Sol
5,403
491
57
5
0
213,134
4
W
Cupid
6,804
619
70
6
0
198,603
1
L
Gilgamesh
5,695
518
68
6
0
229,250
2
W
Nu Wa
6,764
615
98
9
0
203,475
1
W
Bastet
5,816
529
48
4
0
258,438
2
W
King Arthur
6,527
593
81
7
0
226,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role