Player Matchup

Sun Wukong
Sun Wukong
Ben_Lagging
Sun Wukong
Level 30
God Stats
4W - 4L
1,410 SR
Queue Stats
126W - 112L
1,506 Elo+
Party 1
Janus
Janus
GaucheChimp7939
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
ItzBrad
Bakasura
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 297L
1,477 Elo+
Party 1
Sobek
Sobek
ScubaG1850
Sobek
Level 74
God Stats
9W - 9L
1,447 SR
Queue Stats
104W - 134L
1,436 Elo+
Party 3
Artemis
Artemis
aidang4265
Artemis
Level 48
God Stats
8W - 11L
1,425 SR
Queue Stats
226W - 238L
1,430 Elo+
Party 3
Team Averages
Level 59
1,456 SR
1,470 Elo+

VS

Team Averages
Level 80
1,586 SR
1,497 Elo+
Da Ji
Da Ji
AmazonBoxBoi
Da Ji
Level 41
God Stats
5W - 4L
1,975 SR
Queue Stats
184W - 263L
1,500 Elo+
Party 2
Susano
Susano
ChefBoyarDummy
Susano
Level 66
God Stats
31W - 30L
1,476 SR
Queue Stats
238W - 283L
1,489 Elo+
Party 2
Discordia
Discordia
footlice
Discordia
Level 68
God Stats
8W - 11L
1,461 SR
Queue Stats
288W - 378L
1,493 Elo+
Party 2
Chronos
Chronos
fost11
Chronos
Level 84
God Stats
5W - 9L
1,443 SR
Queue Stats
189W - 201L
1,514 Elo+
Party 2
Neith
Neith
lugosho
Neith
Level 140
God Stats
4W - 5L
1,572 SR
Queue Stats
59W - 50L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ben_Lagging
Sun Wukong
14
5 / 0 / 3
9,005
643
6,357
7,502
3,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 2
7,859
561
6,418
5,555
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ItzBrad
Bakasura
14
5 / 1 / 3
8,422
602
5,232
9,347
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
10
0 / 2 / 2
6,590
471
2,255
9,632
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
aidang4265
Artemis
12
2 / 0 / 0
7,489
535
3,828
4,026
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,855
418
4,467
8,288
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 3 / 0
6,426
459
4,126
9,313
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
footlice
Discordia
10
0 / 4 / 2
6,102
436
5,024
7,415
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
fost11
Chronos
10
1 / 1 / 0
5,820
416
2,173
5,089
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
lugosho
Neith
12
1 / 1 / 0
6,938
496
3,351
6,931
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sun Wukong
Ben_Lagging
Sun Wukong
5
0
3
6.5
L
2
3
0
0.67
W
2
1
2
3
W
Bakasura
ItzBrad
Bakasura
5
1
3
6.5
W
Sobek
0
2
2
0.5
W
Artemis
aidang4265
Artemis
2
0
0
2
L
Discordia
footlice
Discordia
0
4
2
0.25
L
Chronos
fost11
Chronos
1
1
0
1
L
Neith
lugosho
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
19,141
36,062
Taken
37,036
14,823
Mitigated
13,415
11,408
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
1,217
0
1,870
8,288
3,839
252
0
8,148
0
25,936
W
Sun Wukong
Ben_Lagging
Sun Wukong
6,357
298
0
3,377
7,502
3,211
895
253
7,249
0
45,241
L
4,126
1,275
0
2,582
9,313
2,796
0
2,718
6,135
0
32,968
W
6,418
377
0
1,329
5,555
1,341
854
705
4,850
51,221
0
W
Bakasura
ItzBrad
Bakasura
5,232
3,879
0
1,347
9,347
3,064
0
831
8,516
0
49,854
W
Sobek
2,255
187
0
4,093
9,632
5,763
150
3,770
5,862
13,393
0
W
Artemis
aidang4265
Artemis
3,828
1,078
0
1,262
4,026
1,444
2,173
1,638
2,388
0
37,447
L
Discordia
footlice
Discordia
5,024
497
234
1,841
7,415
3,277
165
2,539
4,704
22,889
0
L
Chronos
fost11
Chronos
2,173
645
0
1,312
5,089
1,339
0
1,204
3,885
27,874
0
L
Neith
lugosho
Neith
3,351
1,071
0
3,512
6,931
2,164
0
1,712
4,957
0
53,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
31,141
406
Minions Killed
314
0
Camps Cleared
0
1,436,158
Distance Traveled
1,227,721
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,855
418
60
4
0
250,044
0
W
Sun Wukong
9,005
643
102
7
0
300,438
3
L
Susano
6,426
459
67
5
0
288,911
0
W
Janus
7,859
561
114
8
0
293,449
0
W
Bakasura
8,422
602
96
7
0
295,815
0
W
Sobek
6,590
471
13
1
0
303,952
6
W
Artemis
7,489
535
81
6
0
242,504
0
L
Discordia
6,102
436
34
2
0
261,434
1
L
Chronos
5,820
416
54
4
0
170,839
1
L
Neith
6,938
496
99
7
0
256,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role