Player Matchup

Nu Wa
Nu Wa
Platinum IV
NoGods6
Nu Wa
Platinum IV
Level 129
God Stats
13W - 8L
1,689 SR
Queue Stats
204W - 190L
1,674 MMR
Solo
Geb
Geb
Gold II
SirTeemo42
Geb
Gold II
Level 146
God Stats
9W - 9L
1,645 SR
Queue Stats
88W - 87L
1,635 MMR
Solo
Athena
Athena
Platinum III
SnipDaTip
Athena
Platinum III
Level 153
God Stats
6W - 7L
1,698 SR
Queue Stats
834W - 820L
1,691 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
TowerHump
Gilgamesh
Gold IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,615 MMR
Solo
Neith
Neith
Gold II
pandora2234
Neith
Gold II
Level 124
God Stats
7W - 8L
1,529 SR
Queue Stats
198W - 199L
1,645 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,612 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,630 SR
1,654 MMR
Ao Kuang
Ao Kuang
Platinum V
Camilogames11
Ao Kuang
Platinum V
Level 122
God Stats
177W - 160L
1,579 SR
Queue Stats
271W - 270L
1,550 MMR
Party 1
Medusa
Medusa
Platinum IV
Dragon_Dark04
Medusa
Platinum IV
Level 55
God Stats
13W - 8L
1,773 SR
Queue Stats
75W - 65L
1,875 MMR
Party 1
Sobek
Sobek
Gold I
ShadyEggs
Sobek
Gold I
Level 142
God Stats
1W - 1L
1,706 SR
Queue Stats
229W - 223L
1,610 MMR
Solo
Chronos
Chronos
Gold IV
anita2778
Chronos
Gold IV
Level 60
God Stats
4W - 0L
1,393 SR
Queue Stats
25W - 18L
1,634 MMR
Solo
Kukulkan
Kukulkan
Gold V
zappapotamus
Kukulkan
Gold V
Level 109
God Stats
2W - 1L
1,698 SR
Queue Stats
23W - 21L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NoGods6
Nu Wa
14
1 / 7 / 2
9,499
396
10,020
11,256
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 7 / 3
10,829
451
9,340
22,955
18,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
SnipDaTip
Athena
18
4 / 5 / 1
11,909
496
14,325
23,621
11,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
TowerHump
Gilgamesh
17
2 / 3 / 0
10,614
442
10,441
24,149
23,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 7 / 2
9,035
376
10,240
17,940
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiThothApolloKing ArthurFenrir

VS

Bans
TiamatDanzaburouSun WukongCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Camilogames11
Ao Kuang
18
10 / 1 / 7
12,893
537
10,439
17,857
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 2 / 10
14,502
604
21,168
20,064
10,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ShadyEggs
Sobek
16
1 / 2 / 16
12,052
502
6,609
20,499
24,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
anita2778
Chronos
20
8 / 1 / 2
14,835
618
23,119
21,823
11,169
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
zappapotamus
Kukulkan
20
2 / 1 / 9
13,297
554
12,065
13,841
6,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
7
Kills
29
29
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Camilogames11
Ao Kuang
10
1
7
13.5
W
8
2
10
6.5
L
Nu Wa
NoGods6
Nu Wa
1
7
2
0.29
W
Sobek
ShadyEggs
Sobek
1
2
16
4.5
L
0
7
3
0.21
L
Athena
SnipDaTip
Athena
4
5
1
0.9
L
Gilgamesh
TowerHump
Gilgamesh
2
3
0
0.67
W
Chronos
anita2778
Chronos
8
1
2
9
L
0
7
2
0.14
W
Kukulkan
zappapotamus
Kukulkan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,366
Damage
73,400
99,921
Taken
94,084
61,840
Mitigated
61,283
22,640
Healing
30,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Camilogames11
Ao Kuang
10,439
1,893
0
4,249
17,857
8,244
1,273
6,409
11,278
74,572
0
W
21,168
10,598
0
8,137
20,064
10,078
5,602
6,471
13,495
0
126,254
L
Nu Wa
NoGods6
Nu Wa
10,020
1,800
0
1,474
11,256
3,841
406
7,648
3,608
59,965
0
W
Sobek
ShadyEggs
Sobek
6,609
836
0
4,859
20,499
24,976
289
6,895
13,440
24,749
0
L
9,340
1,168
0
1,978
22,955
18,298
0
10,931
12,024
30,901
0
L
Athena
SnipDaTip
Athena
14,325
2,690
169
7,909
23,621
11,156
0
12,254
11,367
84,636
0
L
Gilgamesh
TowerHump
Gilgamesh
10,441
2,305
0
5,733
24,149
23,004
0
15,518
8,631
2,059
61,985
W
Chronos
anita2778
Chronos
23,119
10,117
158
11,995
21,823
11,169
5,682
7,404
14,331
119,334
0
L
10,240
3,101
0
5,377
17,940
5,541
0
5,881
12,059
0
59,604
W
Kukulkan
zappapotamus
Kukulkan
12,065
900
0
1,332
13,841
6,816
1,045
6,552
6,987
116,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
67,579
508
Minions Killed
733
0
Camps Cleared
0
2,141,309
Distance Traveled
2,402,087
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,893
537
102
4
0
513,179
1
W
Medusa
14,502
604
170
7
0
447,846
1
L
Nu Wa
9,499
396
120
5
0
361,461
3
W
Sobek
12,052
502
49
2
0
505,457
12
L
Geb
10,829
451
28
1
0
443,671
1
L
Athena
11,909
496
134
6
0
515,122
4
L
Gilgamesh
10,614
442
129
5
0
453,642
3
W
Chronos
14,835
618
211
9
0
468,967
2
L
Neith
9,035
376
97
4
0
367,413
13
W
Kukulkan
13,297
554
201
8
0
466,638
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role