Player Matchup

Geb
Geb
BL4NKD1SC0RD
Geb
Level 117
God Stats
3W - 1L
1,427 SR
Queue Stats
196W - 195L
1,556 Elo+
Party 1
Sol
Sol
Flavorfly
Sol
Level 120
God Stats
4W - 5L
1,393 SR
Queue Stats
157W - 113L
1,679 Elo+
Party 3
Ullr
Ullr
Fweep
Ullr
Level 123
God Stats
3W - 2L
1,866 SR
Queue Stats
159W - 107L
1,675 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GeneralLeeBad
Kumbhakarna
Level 69
God Stats
1W - 7L
1,483 SR
Queue Stats
99W - 72L
1,611 Elo+
Party 3
Erlang Shen
Erlang Shen
Rsantana847
Erlang Shen
Level 109
God Stats
0W - 1L
1,216 SR
Queue Stats
56W - 50L
1,549 Elo+
Party 1
Team Averages
Level 108
1,477 SR
1,614 Elo+

VS

Team Averages
Level 108
1,618 SR
1,551 Elo+
Jormungandr
Jormungandr
Getspokel
Jormungandr
Level 123
God Stats
9W - 12L
1,451 SR
Queue Stats
746W - 715L
1,552 Elo+
Solo
Nox
Nox
LittleBitSalty
Nox
Level 42
God Stats
5W - 1L
1,753 SR
Queue Stats
112W - 87L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
MuDDyHoTDoG
Cabrakan
Level 146
God Stats
2W - 0L
1,641 SR
Queue Stats
83W - 68L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
Necroc
Hou Yi
Level 124
God Stats
4W - 3L
1,800 SR
Queue Stats
243W - 242L
1,536 Elo+
Solo
Athena
Athena
itsfrickintyler
Athena
Level 105
God Stats
4W - 0L
1,444 SR
Queue Stats
94W - 88L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
10,054
718
7,997
20,130
24,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 6 / 8
10,677
763
22,731
20,798
9,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Fweep
Ullr
18
6 / 6 / 7
10,605
758
20,577
16,747
8,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
GeneralLeeBad
Kumbhakarna
16
2 / 7 / 6
10,403
743
7,887
22,971
29,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Rsantana847
Erlang Shen
15
3 / 4 / 9
8,979
641
13,282
16,977
18,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Getspokel
Jormungandr
18
5 / 4 / 15
11,353
811
21,619
17,660
9,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 2 / 10
12,282
877
21,611
11,448
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MuDDyHoTDoG
Cabrakan
17
2 / 5 / 15
10,183
727
7,069
16,834
16,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Necroc
Hou Yi
19
8 / 3 / 13
11,905
850
26,330
15,756
7,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
4 / 3 / 15
10,803
772
12,428
31,586
22,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
17
Kills
29
29
Deaths
17
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
4
6
8
1.33
L
Ullr
Fweep
Ullr
6
6
7
1.58
L
Kumbhakarna
GeneralLeeBad
Kumbhakarna
2
7
6
0.71
W
Jormungandr
Getspokel
Jormungandr
5
4
15
3.13
W
10
2
10
7.5
W
Cabrakan
MuDDyHoTDoG
Cabrakan
2
5
15
1.9
W
Hou Yi
Necroc
Hou Yi
8
3
13
4.83
L
Erlang Shen
Rsantana847
Erlang Shen
3
4
9
1.88
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,474
Damage
89,057
97,623
Taken
93,284
91,719
Mitigated
62,737
32,610
Healing
40,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,997
922
1,293
1,675
20,130
24,893
0
14,215
5,915
13,982
0
L
22,731
9,293
1,736
10,424
20,798
9,472
326
14,490
6,308
43,093
0
L
Ullr
Fweep
Ullr
20,577
13,126
648
3,300
16,747
8,612
357
9,496
7,251
0
37,422
L
Kumbhakarna
GeneralLeeBad
Kumbhakarna
7,887
947
1,522
4,034
22,971
29,915
80
12,428
10,543
17,600
0
W
Jormungandr
Getspokel
Jormungandr
21,619
2,895
3,158
2,344
17,660
9,924
362
6,297
11,092
46,463
0
W
21,611
1,688
4,161
1,789
11,448
5,816
1,560
4,956
6,374
42,823
0
W
Cabrakan
MuDDyHoTDoG
Cabrakan
7,069
902
2,526
2,401
16,834
16,225
269
5,380
11,174
14,574
0
W
Hou Yi
Necroc
Hou Yi
26,330
10,734
2,576
4,611
15,756
7,804
2,414
6,224
9,356
0
42,745
L
Erlang Shen
Rsantana847
Erlang Shen
13,282
5,358
2,241
5,737
16,977
18,827
0
12,098
4,879
0
18,747
W
12,428
2,865
3,321
13,777
31,586
22,968
477
15,758
15,563
21,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,718
Gold Earned
56,526
134
Minions Killed
146
0
Camps Cleared
0
1,190,646
Distance Traveled
1,324,904
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,054
718
11
1
0
228,250
0
L
Sol
10,677
763
56
4
0
237,483
0
L
Ullr
10,605
758
42
3
0
209,163
1
L
Kumbhakarna
10,403
743
11
1
0
249,501
2
W
Jormungandr
11,353
811
41
3
0
258,209
0
W
Nox
12,282
877
45
3
0
274,867
5
W
Cabrakan
10,183
727
15
1
0
256,722
0
W
Hou Yi
11,905
850
36
3
0
237,967
0
L
Erlang Shen
8,979
641
14
1
0
266,249
0
W
Athena
10,803
772
9
1
0
297,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role