Player Matchup

Hachiman
Hachiman
Senpapi45
Hachiman
Level 107
God Stats
11W - 13L
1,554 SR
Queue Stats
306W - 286L
1,590 Elo+
Solo
He Bo
He Bo
XxTFC o MAGExX
He Bo
Level 102
God Stats
15W - 9L
1,727 SR
Queue Stats
36W - 38L
1,610 Elo+
Party 2
Hercules
Hercules
YahBoiCHEAF
Hercules
Level 67
God Stats
16W - 14L
1,707 SR
Queue Stats
37W - 38L
1,611 Elo+
Party 2
Team Averages
Level 92
1,662 SR
1,604 Elo+

VS

Team Averages
Level 113
1,580 SR
1,709 Elo+
He Bo
He Bo
CronozRT
He Bo
Level 44
God Stats
5W - 5L
1,640 SR
Queue Stats
60W - 109L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Havoc2357
Cthulhu
Level 144
God Stats
1W - 0L
1,372 SR
Queue Stats
86W - 44L
1,871 Elo+
Party 1
Anhur
Anhur
KillerofBee
Anhur
Level 152
God Stats
3W - 2L
1,727 SR
Queue Stats
80W - 46L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Senpapi45
Hachiman
9
0 / 2 / 0
6,774
677
4,984
7,408
2,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
6,121
612
2,892
5,723
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
YahBoiCHEAF
Hercules
9
1 / 1 / 0
6,832
683
6,685
10,217
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CronozRT
He Bo
9
1 / 1 / 5
6,621
662
3,109
6,811
2,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Havoc2357
Cthulhu
11
6 / 0 / 2
7,967
797
9,904
8,593
7,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 6
7,210
721
5,689
6,145
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
CronozRT
He Bo
1
1
5
3.5
W
Cthulhu
Havoc2357
Cthulhu
6
0
2
7
W
1
0
6
4
L
Hachiman
Senpapi45
Hachiman
0
2
0
0
L
0
5
1
0.1
L
Hercules
YahBoiCHEAF
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
18,702
23,348
Taken
21,549
8,767
Mitigated
12,661
6,922
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CronozRT
He Bo
3,109
101
413
1,129
6,811
2,140
0
384
6,367
15,186
0
W
Cthulhu
Havoc2357
Cthulhu
9,904
533
0
890
8,593
7,945
0
1,726
6,630
28,146
0
W
5,689
3,502
0
2,840
6,145
2,576
329
508
5,555
0
35,684
L
Hachiman
Senpapi45
Hachiman
4,984
2,106
0
1,162
7,408
2,235
0
4,594
2,814
0
20,908
L
2,892
286
0
978
5,723
1,912
0
3,784
1,939
18,933
0
L
Hercules
YahBoiCHEAF
Hercules
6,685
2,709
0
4,782
10,217
4,620
0
4,679
5,538
0
14,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,727
Gold Earned
21,798
93
Minions Killed
112
0
Camps Cleared
0
563,660
Distance Traveled
585,387
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,621
662
21
2
0
186,070
2
W
Cthulhu
7,967
797
25
3
0
201,694
1
W
Anhur
7,210
721
66
7
0
197,623
4
L
Hachiman
6,774
677
43
4
0
192,205
2
L
He Bo
6,121
612
32
3
0
166,063
2
L
Hercules
6,832
683
18
2
0
205,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role