Player Matchup

Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
INSANE DUCHKID
Hel
Level 146
God Stats
1W - 1L
1,302 SR
Queue Stats
47W - 52L
1,501 Elo+
Party 2
Hades
Hades
MortaGuy
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
NF KoTa
Danzaburou
Level 38
God Stats
43W - 30L
1,600 SR
Queue Stats
165W - 187L
1,422 Elo+
Party 2
Medusa
Medusa
Warinstinct4
Medusa
Level 147
God Stats
1W - 1L
1,292 SR
Queue Stats
278W - 243L
1,614 Elo+
Party 2
Team Averages
Level 89
1,439 SR
1,513 Elo+

VS

Team Averages
Level 74
1,568 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ayrvzz
Odin
Level 98
God Stats
5W - 2L
1,629 SR
Queue Stats
161W - 137L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Progfan0115
Cthulhu
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 19L
1,450 Elo+
Party 1
Sol
Sol
TheAnimeMike
Sol
Level 21
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Rama
Rama
Tsuwamon124
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
6 / 1 / 3
9,641
603
11,901
14,445
10,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 5 / 6
9,483
593
8,952
12,477
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
MortaGuy
Hades
14
1 / 5 / 9
8,476
530
6,700
9,839
5,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
NF KoTa
Danzaburou
12
1 / 4 / 1
7,759
485
7,780
8,544
3,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
17
15 / 3 / 5
10,951
684
18,029
12,612
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 5 / 4
8,833
552
11,204
13,952
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Ayrvzz
Odin
12
5 / 5 / 9
8,806
550
8,032
15,403
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Progfan0115
Cthulhu
12
1 / 5 / 3
7,003
438
5,051
12,646
5,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 10 / 2
7,014
438
3,815
12,916
3,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 5 / 8
8,236
515
6,435
14,816
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
30
Kills
18
18
Deaths
30
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
1
3
7.5
L
Arachne
 
Arachne
8
5
4
2
L
Odin
Ayrvzz
Odin
5
5
9
1.9
W
7
5
6
2
W
Hades
MortaGuy
Hades
1
5
9
1.1
W
Danzaburou
NF KoTa
Danzaburou
1
4
1
0.38
L
Cthulhu
Progfan0115
Cthulhu
1
5
3
0.5
L
0
10
2
0.1
L
4
5
8
1.6
W
Medusa
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,362
Damage
34,537
57,917
Taken
69,733
31,075
Mitigated
33,670
26,050
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,901
2,108
463
8,751
14,445
10,841
25
3,739
10,706
51,907
0
L
Arachne
 
Arachne
11,204
8,208
0
2,132
13,952
6,189
0
5,362
8,590
0
38,718
L
Odin
Ayrvzz
Odin
8,032
3,369
855
2,785
15,403
13,607
0
6,254
9,149
0
15,368
W
8,952
1,189
2,393
5,499
12,477
5,616
299
2,439
10,038
52,436
5,174
W
Hades
MortaGuy
Hades
6,700
582
17
3,896
9,839
5,346
844
798
9,041
39,407
0
W
Danzaburou
NF KoTa
Danzaburou
7,780
3,374
0
1,704
8,544
3,141
2,840
408
8,136
0
45,161
L
Cthulhu
Progfan0115
Cthulhu
5,051
388
512
3,285
12,646
5,022
28
8,963
3,683
32,148
0
L
3,815
1,256
0
1,757
12,916
3,657
1,088
2,694
10,222
31,098
0
L
6,435
4,589
0
4,313
14,816
5,195
215
4,099
10,717
0
45,184
W
Medusa
18,029
10,313
0
3,327
12,612
6,131
1,298
1,482
11,130
0
74,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
39,892
443
Minions Killed
262
0
Camps Cleared
0
1,423,976
Distance Traveled
1,373,316
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,641
603
96
6
0
302,681
3
L
Arachne
8,833
552
49
3
0
290,274
1
L
Odin
8,806
550
13
1
0
281,737
2
W
Hel
9,483
593
97
6
0
272,127
5
W
Hades
8,476
530
66
4
0
290,533
1
W
Danzaburou
7,759
485
79
5
0
286,452
4
L
Cthulhu
7,003
438
47
3
0
298,218
1
L
Sol
7,014
438
57
4
0
258,762
1
L
Rama
8,236
515
96
6
0
244,325
5
W
Medusa
10,951
684
105
7
0
272,183
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role