Player Matchup

Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
F4yEr
Heimdallr
Level 147
God Stats
0W - 4L
1,639 SR
Queue Stats
92W - 75L
1,725 Elo+
Solo
Arachne
Arachne
Low Fat Diet
Arachne
Level 154
God Stats
10W - 10L
1,531 SR
Queue Stats
359W - 341L
1,574 Elo+
Solo
Team Averages
Level 144
1,557 SR
1,600 Elo+

VS

Team Averages
Level 68
1,863 SR
1,732 Elo+
Sol
Sol
Icearus
Sol
Level 118
God Stats
10W - 3L
1,582 SR
Queue Stats
24W - 12L
1,768 Elo+
Solo
Hachiman
Hachiman
Psychadelicss
Hachiman
Level 40
God Stats
1W - 1L
2,157 SR
Queue Stats
160W - 58L
1,813 Elo+
Party 1
Sobek
Sobek
meek0s
Sobek
Level 46
God Stats
4W - 1L
1,849 SR
Queue Stats
27W - 20L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 5 / 7
9,680
645
9,809
7,922
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
F4yEr
Heimdallr
15
6 / 4 / 3
10,675
712
15,808
12,718
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Low Fat Diet
Arachne
12
3 / 5 / 3
9,641
643
7,239
16,004
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 2 / 4
11,238
749
9,922
12,153
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Psychadelicss
Hachiman
15
7 / 4 / 7
11,820
788
13,360
14,097
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
meek0s
Sobek
13
3 / 4 / 9
10,246
683
7,413
16,307
12,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
14
14
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
7
0.9
L
Heimdallr
F4yEr
Heimdallr
6
4
3
1.88
W
Sol
4
2
4
3
L
Arachne
Low Fat Diet
Arachne
3
5
3
0.9
W
Hachiman
Psychadelicss
Hachiman
7
4
7
2.63
W
Sobek
meek0s
Sobek
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,856
Damage
30,695
36,644
Taken
42,557
14,938
Mitigated
20,930
4,229
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,809
106
0
783
7,922
2,635
405
3,518
4,404
44,573
0
L
Heimdallr
F4yEr
Heimdallr
15,808
7,169
0
1,462
12,718
5,063
1,264
6,266
6,452
0
52,334
W
Sol
9,922
2,020
0
5,506
12,153
3,322
936
3,384
8,463
58,659
0
L
Arachne
Low Fat Diet
Arachne
7,239
4,728
0
1,984
16,004
7,240
0
7,679
8,325
0
26,190
W
Hachiman
Psychadelicss
Hachiman
13,360
8,819
0
3,651
14,097
4,763
2,061
2,764
10,983
0
65,884
W
Sobek
meek0s
Sobek
7,413
620
547
3,900
16,307
12,845
342
2,638
13,284
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
33,304
184
Minions Killed
255
0
Camps Cleared
0
820,334
Distance Traveled
948,672
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,680
645
78
5
0
272,331
3
L
Heimdallr
10,675
712
72
5
0
271,575
6
W
Sol
11,238
749
106
7
0
338,103
6
L
Arachne
9,641
643
34
2
0
276,428
1
W
Hachiman
11,820
788
101
7
0
271,280
4
W
Sobek
10,246
683
48
3
0
339,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role