Player Matchup

Vulcan
Vulcan
BoomBoomBryant
Vulcan
Level 68
God Stats
0W - 8L
1,082 SR
Queue Stats
23W - 40L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
RVNT-SKYWALKER
Cthulhu
Level 27
God Stats
4W - 12L
1,489 SR
Queue Stats
12W - 21L
1,262 Elo+
Party 2
Yemoja
Yemoja
angryheath777
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,734 Elo+
Party 2
Pele
Pele
dolphinsboii
Pele
Level 102
God Stats
1W - 3L
1,537 SR
Queue Stats
26W - 35L
1,128 Elo+
Party 2
Ullr
Ullr
greenbean100
Ullr
Level 110
God Stats
0W - 1L
1,289 SR
Queue Stats
11W - 23L
1,358 Elo+
Party 2
Team Averages
Level 62
1,379 SR
1,355 Elo+

VS

Team Averages
Level 81
1,620 SR
1,520 Elo+
Athena
Athena
DarkKnightMX
Athena
Level 108
God Stats
3W - 2L
1,537 SR
Queue Stats
105W - 92L
1,485 Elo+
Solo
Anubis
Anubis
King Bxast
Anubis
Level 105
God Stats
245W - 229L
1,618 SR
Queue Stats
373W - 353L
1,560 Elo+
Party 1
Hades
Hades
SirDMBrandon
Hades
Level 7
God Stats
7W - 2L
1,547 SR
Queue Stats
16W - 15L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
TheMemeTeam666
Guan Yu
Level 125
God Stats
10W - 10L
1,664 SR
Queue Stats
463W - 438L
1,545 Elo+
Party 1
Sol
Sol
Zooscopy
Sol
Level 59
God Stats
4W - 2L
1,734 SR
Queue Stats
144W - 135L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,119
471
4,907
6,072
1,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,266
482
7,451
7,772
3,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
6,021
463
3,875
9,293
3,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 4 / 0
6,346
488
4,396
10,305
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,679
437
3,358
6,355
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 6
7,092
546
4,341
8,634
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
King Bxast
Anubis
13
4 / 3 / 2
7,835
603
6,286
9,354
4,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 2
7,691
592
6,009
7,533
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,934
533
3,813
9,548
5,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 0 / 2
7,987
614
7,540
6,882
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Athena
2
0
6
5
W
Anubis
King Bxast
Anubis
4
3
2
1.67
L
1
1
1
1.5
W
4
0
2
5
W
0
2
1
0.25
W
4
0
2
5
L
0
4
1
0.13
L
2
4
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
27,989
39,797
Taken
41,951
13,456
Mitigated
19,714
9,402
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,907
2,306
0
1,677
6,072
1,685
0
4,492
1,580
31,647
0
W
Athena
4,341
1,108
238
2,823
8,634
4,537
233
1,854
6,780
21,850
0
W
Anubis
King Bxast
Anubis
6,286
215
0
4,950
9,354
4,425
430
4,866
4,488
48,726
0
L
7,451
1,636
0
2,812
7,772
3,792
231
2,289
5,483
33,992
0
W
6,009
784
174
4,615
7,533
2,954
0
1,126
6,407
47,579
0
W
3,813
532
390
4,980
9,548
5,165
105
6,174
3,374
0
38,926
W
7,540
3,341
0
4,266
6,882
2,633
1,439
2,213
4,669
57,590
5,989
L
3,875
958
326
42
9,293
3,441
0
7,434
1,859
12,957
0
L
4,396
1,800
0
3,304
10,305
2,566
0
4,524
5,781
0
36,778
L
3,358
2,054
0
1,241
6,355
1,972
53
5,032
1,323
0
30,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
37,539
272
Minions Killed
426
0
Camps Cleared
0
1,266,490
Distance Traveled
1,278,246
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,119
471
50
4
0
273,493
3
W
Athena
7,092
546
36
3
0
288,342
3
W
Anubis
7,835
603
100
8
0
226,057
3
L
Cthulhu
6,266
482
57
4
0
281,961
1
W
Hades
7,691
592
97
7
0
279,297
0
W
Guan Yu
6,934
533
80
6
0
248,080
0
W
Sol
7,987
614
113
9
0
236,470
3
L
Yemoja
6,021
463
25
2
0
214,265
1
L
Pele
6,346
488
77
6
0
282,327
1
L
Ullr
5,679
437
63
5
0
214,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role