Player Matchup

Neith
Neith
Drewniforous
Neith
Level 6
God Stats
2W - 4L
1,335 SR
Queue Stats
3W - 5L
1,337 Elo+
Solo
Ra
Ra
alanemf6
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
995 Elo+
Solo
Erlang Shen
Erlang Shen
anelogod
Erlang Shen
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
249W - 263L
1,360 Elo+
Party 1
Sol
Sol
fergyhotcake
Sol
Level 26
God Stats
11W - 16L
1,298 SR
Queue Stats
94W - 112L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
typerespekid
Tsukuyomi
Level 23
God Stats
52W - 41L
1,495 SR
Queue Stats
244W - 238L
1,372 Elo+
Party 1
Team Averages
Level 16
1,426 SR
1,291 Elo+

VS

Team Averages
Level 39
1,533 SR
1,540 Elo+
Heimdallr
Heimdallr
Foxouss
Heimdallr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 139L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
Spurs4ever
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
TannerFromSchool
Mercury
Level 63
God Stats
62W - 49L
1,642 SR
Queue Stats
184W - 180L
1,602 Elo+
Party 2
Chronos
Chronos
distantsage
Chronos
Level 114
God Stats
8W - 10L
1,313 SR
Queue Stats
382W - 377L
1,489 Elo+
Party 2
Cerberus
Cerberus
happyguy518
Cerberus
Level 7
God Stats
12W - 14L
1,709 SR
Queue Stats
165W - 156L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,910
346
3,188
9,583
2,951
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 10 / 4
7,832
392
4,113
11,567
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
anelogod
Erlang Shen
11
4 / 9 / 1
7,926
396
9,994
16,261
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,343
367
6,598
13,784
3,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
typerespekid
Tsukuyomi
12
5 / 8 / 0
8,418
421
7,830
14,324
5,086
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Foxouss
Heimdallr
16
10 / 3 / 13
10,962
548
13,886
10,704
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Spurs4ever
Guan Yu
16
1 / 3 / 3
10,517
526
2,833
12,242
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 1 / 8
13,357
668
15,761
15,620
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
distantsage
Chronos
18
12 / 1 / 7
11,960
598
12,057
8,570
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
happyguy518
Cerberus
15
0 / 4 / 18
10,351
518
5,615
15,207
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
12
Kills
40
40
Deaths
12
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Heimdallr
Foxouss
Heimdallr
10
3
13
5.5
W
Guan Yu
Spurs4ever
Guan Yu
1
3
3
0.83
W
17
1
8
21
L
2
10
4
0.4
L
Erlang Shen
anelogod
Erlang Shen
4
9
1
0.5
W
Chronos
distantsage
Chronos
12
1
7
15.5
L
1
6
2
0.33
W
Cerberus
happyguy518
Cerberus
0
4
18
2.25
L
Tsukuyomi
typerespekid
Tsukuyomi
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
50,152
65,519
Taken
62,343
24,933
Mitigated
37,892
10,082
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
1,375
0
485
9,583
2,951
147
1,194
8,359
0
31,863
W
Heimdallr
Foxouss
Heimdallr
13,886
7,804
720
3,546
10,704
3,805
2,752
4,465
6,069
0
48,846
W
Guan Yu
Spurs4ever
Guan Yu
2,833
692
16
2,482
12,242
12,041
1,852
0
12,242
0
51,509
W
15,761
11,186
0
4,370
15,620
7,062
1,213
504
15,116
0
118,996
L
4,113
508
168
360
11,567
3,847
148
2,688
8,879
24,300
0
L
Erlang Shen
anelogod
Erlang Shen
9,994
5,256
366
2,253
16,261
9,305
0
5,623
10,399
0
26,380
W
Chronos
distantsage
Chronos
12,057
2,563
0
2,778
8,570
2,971
4,047
278
8,252
71,349
0
L
6,598
1,412
0
4,861
13,784
3,744
266
4,769
9,013
37,544
0
W
Cerberus
happyguy518
Cerberus
5,615
246
0
3,518
15,207
12,013
828
4,974
9,953
45,839
0
L
Tsukuyomi
typerespekid
Tsukuyomi
7,830
1,492
135
1,454
14,324
5,086
0
3,398
10,902
0
45,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
57,147
277
Minions Killed
579
0
Camps Cleared
0
1,699,034
Distance Traveled
2,074,324
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,910
346
53
3
0
255,083
1
W
Heimdallr
10,962
548
89
4
0
390,381
5
W
Guan Yu
10,517
526
112
6
0
387,727
0
W
Mercury
13,357
668
170
9
0
464,129
0
L
Ra
7,832
392
54
3
0
353,316
0
L
Erlang Shen
7,926
396
40
2
0
358,363
1
W
Chronos
11,960
598
126
6
0
413,774
2
L
Sol
7,343
367
57
3
0
375,249
5
W
Cerberus
10,351
518
82
4
0
418,313
4
L
Tsukuyomi
8,418
421
73
4
0
357,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role