Player Matchup

Discordia
Discordia
JokerOfShadows
Discordia
Level 81
God Stats
2W - 0L
1,733 SR
Queue Stats
83W - 75L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Keabot
Aphrodite
Level 28
God Stats
5W - 1L
1,826 SR
Queue Stats
177W - 176L
1,465 Elo+
Solo
Eset
Eset
Senpai Diggy
Eset
Level 84
God Stats
5W - 8L
1,431 SR
Queue Stats
169W - 187L
1,474 Elo+
Party 2
Mercury
Mercury
SunAlver
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,386 Elo+
Solo
King Arthur
King Arthur
moonylk
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Team Averages
Level 47
1,598 SR
1,412 Elo+

VS

Team Averages
Level 83
1,517 SR
1,419 Elo+
Cthulhu
Cthulhu
ForMiya
Cthulhu
Level 103
God Stats
8W - 5L
1,500 SR
Queue Stats
353W - 330L
1,467 Elo+
Party 1
Sol
Sol
LILxJONxSNOW
Sol
Level 146
God Stats
3W - 5L
1,774 SR
Queue Stats
271W - 328L
1,441 Elo+
Solo
King Arthur
King Arthur
NeneFerretoskr
King Arthur
Level 17
God Stats
1W - 3L
1,310 SR
Queue Stats
178W - 163L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
Oh its Glo Boy
Hou Yi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 153L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
macacotome
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JokerOfShadows
Discordia
20
4 / 5 / 23
16,108
620
34,545
27,830
12,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Keabot
Aphrodite
20
11 / 4 / 21
19,204
739
32,283
43,053
35,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
17 / 6 / 16
20,700
796
50,213
35,158
16,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mercury
SunAlver
Mercury
20
5 / 11 / 14
14,749
567
17,076
27,468
11,485
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
moonylk
King Arthur
19
2 / 13 / 14
14,072
541
14,063
38,350
38,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ForMiya
Cthulhu
20
7 / 8 / 22
16,811
647
30,998
52,439
94,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 10 / 21
16,584
638
39,646
37,947
14,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
NeneFerretoskr
King Arthur
10
1 / 1 / 7
11,240
432
1,598
5,079
2,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
19 / 9 / 13
20,828
801
45,927
42,675
18,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
macacotome
Baron Samedi
20
7 / 11 / 18
16,772
645
26,527
31,425
15,541
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
120
39
Kills
39
39
Deaths
39
88
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ForMiya
Cthulhu
7
8
22
2.25
W
Discordia
JokerOfShadows
Discordia
4
5
23
3.1
W
Aphrodite
Keabot
Aphrodite
11
4
21
5.38
L
5
10
21
1.55
L
King Arthur
NeneFerretoskr
King Arthur
1
1
7
4.5
L
19
9
13
2.83
W
17
6
16
4.17
W
Mercury
SunAlver
Mercury
5
11
14
1.09
L
Baron Samedi
macacotome
Baron Samedi
7
11
18
1.45
W
King Arthur
moonylk
King Arthur
2
13
14
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,180
Damage
144,696
171,859
Taken
169,565
114,371
Mitigated
144,965
86,518
Healing
83,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ForMiya
Cthulhu
30,998
596
5,712
19,558
52,439
94,793
64
33,490
18,949
57,047
0
W
Discordia
JokerOfShadows
Discordia
34,545
1,224
4,186
3,113
27,830
12,668
1,126
18,052
9,374
71,340
0
W
Aphrodite
Keabot
Aphrodite
32,283
4,502
25,682
28,623
43,053
35,719
1,488
25,631
16,979
65,980
0
L
39,646
12,605
3,349
14,765
37,947
14,167
338
23,709
14,238
66,056
0
L
King Arthur
NeneFerretoskr
King Arthur
1,598
59
477
1,538
5,079
2,391
0
3,899
1,180
0
3,612
L
45,927
27,163
3,085
19,548
42,675
18,073
6,281
28,497
14,178
0
95,716
W
50,213
2,200
9,994
10,217
35,158
16,415
1,597
18,489
16,497
101,517
0
W
Mercury
SunAlver
Mercury
17,076
7,830
530
502
27,468
11,485
2,642
13,751
13,477
0
30,342
L
Baron Samedi
macacotome
Baron Samedi
26,527
801
7,992
7,954
31,425
15,541
0
27,446
3,979
49,903
0
W
King Arthur
moonylk
King Arthur
14,063
447
254
3,417
38,350
38,084
379
19,628
18,361
0
23,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,833
Gold Earned
82,235
259
Minions Killed
260
0
Camps Cleared
0
2,234,654
Distance Traveled
1,688,884
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,811
647
44
2
0
472,069
1
W
Discordia
16,108
620
62
2
0
469,736
0
W
Aphrodite
19,204
739
66
3
0
491,305
0
L
Sol
16,584
638
48
2
0
346,302
0
L
King Arthur
11,240
432
3
0
0
121,359
0
L
Hou Yi
20,828
801
95
4
0
359,344
0
W
Eset
20,700
796
99
4
0
439,605
0
W
Mercury
14,749
567
23
1
0
458,809
2
L
Baron Samedi
16,772
645
70
3
0
389,810
0
W
King Arthur
14,072
541
9
0
0
375,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role