Player Matchup

Arachne
Arachne
Arch-Bishop_11
Arachne
Level 129
God Stats
38W - 28L
1,642 SR
Queue Stats
106W - 79L
1,585 Elo+
Party 3
Cernunnos
Cernunnos
SsjhendoX
Cernunnos
Level 29
God Stats
7W - 4L
1,285 SR
Queue Stats
228W - 112L
1,712 Elo+
Party 3
Chang'e
Chang'e
cuzbad
Chang'e
Level 140
God Stats
1W - 0L
1,816 SR
Queue Stats
173W - 157L
1,662 Elo+
Party 3
Hercules
Hercules
elmosworld2133
Hercules
Level 124
God Stats
6W - 9L
1,590 SR
Queue Stats
334W - 265L
1,663 Elo+
Party 3
Ares
Ares
jgreenstorm97_TV
Ares
Level 22
God Stats
10W - 1L
1,983 SR
Queue Stats
13W - 6L
1,637 Elo+
Party 3
Team Averages
Level 89
1,663 SR
1,652 Elo+

VS

Team Averages
Level 101
1,467 SR
1,446 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
MaximumWorf
Cupid
Level 40
God Stats
57W - 54L
1,486 SR
Queue Stats
75W - 89L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
Rookieraptor
Guan Yu
Level 148
God Stats
10W - 10L
1,451 SR
Queue Stats
419W - 420L
1,528 Elo+
Party 2
Sol
Sol
ThatFatComicGuy
Sol
Level 158
God Stats
9W - 5L
1,541 SR
Queue Stats
299W - 289L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
TheOriginalFloyd
Sylvanus
Level 38
God Stats
0W - 5L
1,358 SR
Queue Stats
75W - 88L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 3
6,030
754
3,454
4,763
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
SsjhendoX
Cernunnos
8
4 / 0 / 6
5,335
667
5,373
2,975
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
cuzbad
Chang'e
9
4 / 1 / 0
5,392
674
3,405
3,977
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
2 / 0 / 1
5,674
709
1,543
4,328
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 8
5,012
627
824
2,636
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 4 / 1
3,871
484
1,072
4,426
1,243
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 2
3,776
472
693
3,509
771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Rookieraptor
Guan Yu
6
1 / 3 / 1
4,258
532
2,068
4,307
2,226
5
1 / 4 / 1
3,964
496
2,872
4,545
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 2
3,944
493
1,038
4,481
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
2
3
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
6
2
3
3.75
L
0
3
2
0.33
L
Guan Yu
Rookieraptor
Guan Yu
1
3
1
0.5
W
Cernunnos
SsjhendoX
Cernunnos
4
0
6
7
L
1
4
1
0.38
L
0
3
2
0.33
W
Chang'e
cuzbad
Chang'e
4
1
0
4
W
Hercules
2
0
1
2.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,599
Damage
7,743
18,679
Taken
21,268
6,721
Mitigated
6,804
6,400
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,072
169
0
235
4,426
1,243
0
2,088
2,338
12,182
0
W
3,454
2,067
0
1,401
4,763
1,199
24
584
4,179
0
28,777
L
693
372
464
471
3,509
771
775
145
3,364
0
6,003
L
Guan Yu
Rookieraptor
Guan Yu
2,068
310
390
1,244
4,307
2,226
68
663
3,644
0
9,486
W
Cernunnos
SsjhendoX
Cernunnos
5,373
3,156
0
574
2,975
816
854
808
2,167
0
21,396
L
2,872
1,290
0
582
4,545
929
626
1,028
3,517
9,883
0
L
1,038
656
651
761
4,481
1,635
429
305
4,176
7,823
0
W
Chang'e
cuzbad
Chang'e
3,405
0
85
1,659
3,977
1,227
358
1,237
2,740
24,540
0
W
Hercules
1,543
658
0
2,232
4,328
1,918
286
1,443
2,885
0
28,761
W
824
128
0
449
2,636
1,561
225
910
1,726
11,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
19,813
228
Minions Killed
95
0
Camps Cleared
0
802,319
Distance Traveled
700,170
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,871
484
23
3
0
136,105
0
W
Arachne
6,030
754
59
7
0
167,311
2
L
Cupid
3,776
472
12
2
0
137,823
1
L
Guan Yu
4,258
532
24
3
0
150,756
1
W
Cernunnos
5,335
667
37
5
0
151,923
0
L
Sol
3,964
496
15
2
0
134,610
0
L
Sylvanus
3,944
493
21
3
0
140,876
0
W
Chang'e
5,392
674
47
6
0
175,917
1
W
Hercules
5,674
709
66
8
0
142,341
2
W
Ares
5,012
627
19
2
0
164,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role