Player Matchup

Apollo
Apollo
BlindEagles
Apollo
Level 107
God Stats
8W - 4L
1,563 SR
Queue Stats
79W - 64L
1,512 Elo+
Party 2
Fafnir
Fafnir
D1etRootBeer
Fafnir
Level 17
God Stats
1W - 2L
1,676 SR
Queue Stats
18W - 14L
1,596 Elo+
Party 2
Odin
Odin
Grandelf66
Odin
Level 28
God Stats
6W - 4L
1,690 SR
Queue Stats
26W - 23L
1,497 Elo+
Party 2
Loki
Loki
PAWDYY
Loki
Level 123
God Stats
2W - 0L
1,855 SR
Queue Stats
71W - 65L
1,550 Elo+
Party 2
Persephone
Persephone
RestrainedIce
Persephone
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,567 Elo+
Party 2
Team Averages
Level 71
1,657 SR
1,544 Elo+

VS

Team Averages
Level 79
1,533 SR
1,481 Elo+
Khepri
Khepri
FriendlyGuy1928
Khepri
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 168L
1,651 Elo+
Party 3
Apollo
Apollo
Lxavi2508
Apollo
Level 103
God Stats
53W - 56L
1,448 SR
Queue Stats
565W - 641L
1,358 Elo+
Party 1
Chang'e
Chang'e
Melanoleuca8980
Chang'e
Level 67
God Stats
1W - 1L
1,786 SR
Queue Stats
95W - 80L
1,574 Elo+
Party 3
Neith
Neith
jeduardo_a12
Neith
Level 105
God Stats
203W - 239L
1,393 SR
Queue Stats
300W - 402L
1,319 Elo+
Party 1
Thanatos
Thanatos
lilcoozy
Thanatos
Level 109
God Stats
15W - 7L
1,537 SR
Queue Stats
330W - 327L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
9 / 1 / 3
8,062
733
7,670
6,772
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
8
2 / 2 / 6
6,184
562
1,937
6,219
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
6,163
560
2,598
4,752
1,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
PAWDYY
Loki
12
4 / 2 / 8
7,578
689
5,454
7,209
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
RestrainedIce
Persephone
10
1 / 2 / 4
6,518
593
11,508
4,708
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,804
528
2,795
10,461
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Lxavi2508
Apollo
10
1 / 3 / 2
5,838
531
2,612
7,922
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,617
511
919
6,116
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,562
506
2,272
5,993
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
lilcoozy
Thanatos
11
3 / 2 / 3
6,658
605
4,348
7,492
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
6
7
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
1
3
10.5
W
Fafnir
2
2
6
2.5
L
0
4
5
0.63
W
0
0
1
0.5
L
Apollo
Lxavi2508
Apollo
1
3
2
0.67
L
2
2
1
1.25
W
Loki
PAWDYY
Loki
4
2
8
4
W
Persephone
RestrainedIce
Persephone
1
2
4
1.5
L
0
5
0
0
L
Thanatos
lilcoozy
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
12,946
29,660
Taken
37,984
11,352
Mitigated
15,182
13,317
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,670
4,077
0
4,189
6,772
2,300
458
221
6,551
0
51,663
W
Fafnir
1,937
516
0
2,067
6,219
3,851
0
1,380
4,839
8,301
0
L
2,795
453
0
2,370
10,461
4,933
0
5,882
4,333
16,451
0
W
2,598
454
108
1,903
4,752
1,900
764
56
4,696
0
29,413
L
Apollo
Lxavi2508
Apollo
2,612
1,270
549
2,738
7,922
3,157
0
1,259
6,558
0
22,947
L
919
38
685
1,960
6,116
1,996
0
3,273
2,681
21,799
0
W
Loki
PAWDYY
Loki
5,454
1,651
0
3,786
7,209
1,983
0
1,176
6,033
0
37,783
W
Persephone
RestrainedIce
Persephone
11,508
720
0
1,264
4,708
1,318
54
880
3,826
35,454
0
L
2,272
415
0
509
5,993
2,295
786
253
5,740
0
24,684
L
Thanatos
lilcoozy
Thanatos
4,348
1,441
0
4,868
7,492
2,801
0
2,160
5,227
0
38,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
29,479
293
Minions Killed
253
0
Camps Cleared
0
1,142,362
Distance Traveled
1,014,315
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,062
733
89
8
0
208,976
2
W
Fafnir
6,184
562
15
1
0
237,999
1
L
Khepri
5,804
528
20
2
0
207,617
3
W
Odin
6,163
560
56
5
0
234,279
0
L
Apollo
5,838
531
47
4
0
197,423
1
L
Chang'e
5,617
511
46
4
0
206,704
0
W
Loki
7,578
689
75
7
0
242,640
0
W
Persephone
6,518
593
58
5
0
218,468
0
L
Neith
5,562
506
60
5
0
153,425
0
L
Thanatos
6,658
605
80
7
0
249,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role