Player Matchup

Athena
Athena
CheezyGreazyKarl
Athena
Level 29
God Stats
5W - 0L
1,889 SR
Queue Stats
20W - 6L
1,748 Elo+
Party 1
Janus
Janus
HenrykTheTree
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JingleAllTheWei
Cerberus
Level 95
God Stats
1W - 0L
1,809 SR
Queue Stats
135W - 76L
1,750 Elo+
Party 1
Skadi
Skadi
Selcouthe
Skadi
Level 138
God Stats
6W - 2L
1,634 SR
Queue Stats
108W - 112L
1,642 Elo+
Party 1
Thor
Thor
SinSurvivor
Thor
Level 13
God Stats
8W - 4L
1,554 SR
Queue Stats
9W - 5L
1,628 Elo+
Party 1
Team Averages
Level 81
1,677 SR
1,654 Elo+

VS

Team Averages
Level 46
1,631 SR
1,702 Elo+
Zhong Kui
Zhong Kui
RummmmmHammmmm
Zhong Kui
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
68W - 42L
1,607 Elo+
Party 3
Ullr
Ullr
Yikkes
Ullr
Level 16
God Stats
2W - 5L
1,527 SR
Queue Stats
45W - 24L
1,645 Elo+
Party 3
Heimdallr
Heimdallr
hiits7
Heimdallr
Level 103
God Stats
6W - 7L
1,739 SR
Queue Stats
159W - 154L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
l Mxdara l
Cthulhu
Level 34
God Stats
2W - 2L
1,782 SR
Queue Stats
7W - 3L
1,848 Elo+
Party 2
Awilix
Awilix
s3rene
Awilix
Level 11
God Stats
4W - 2L
1,822 SR
Queue Stats
10W - 3L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 4
12,042
573
14,435
20,403
9,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 4
10,737
511
8,790
10,014
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
10 / 4 / 18
12,911
615
18,572
19,466
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Selcouthe
Skadi
19
10 / 4 / 14
12,595
600
16,938
13,817
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 0
9,412
448
1,553
16,180
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RummmmmHammmmm
Zhong Kui
19
10 / 3 / 5
12,673
603
16,977
13,147
14,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Yikkes
Ullr
15
0 / 10 / 5
9,907
472
8,243
19,970
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
hiits7
Heimdallr
11
1 / 9 / 3
8,173
389
6,293
13,570
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
l Mxdara l
Cthulhu
9
0 / 9 / 1
6,990
333
2,085
14,231
2,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
s3rene
Awilix
17
11 / 2 / 3
11,679
556
13,319
11,964
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
33
Kills
22
23
Deaths
33
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
3
3
4
1.67
W
Cerberus
10
4
18
4.75
L
Zhong Kui
RummmmmHammmmm
Zhong Kui
10
3
5
4.17
W
Skadi
Selcouthe
Skadi
10
4
14
4.25
W
0
10
0
0
L
Ullr
Yikkes
Ullr
0
10
5
0.25
L
Heimdallr
hiits7
Heimdallr
1
9
3
0.28
L
Cthulhu
l Mxdara l
Cthulhu
0
9
1
0.06
L
Awilix
s3rene
Awilix
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,288
Damage
46,917
79,880
Taken
72,882
43,046
Mitigated
31,353
14,768
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,435
5,708
0
4,157
20,403
9,559
0
5,158
15,245
74,101
0
W
8,790
751
114
1,041
10,014
3,047
1,794
1,017
8,997
60,823
0
W
Cerberus
18,572
991
0
4,777
19,466
20,147
430
4,227
15,239
45,686
0
L
Zhong Kui
RummmmmHammmmm
Zhong Kui
16,977
1,874
0
5,957
13,147
14,668
0
5,118
8,029
74,081
0
W
Skadi
Selcouthe
Skadi
16,938
10,104
0
4,467
13,817
4,828
7,654
2,387
10,571
0
92,626
W
1,553
499
0
212
16,180
5,465
1,140
6,273
9,907
0
51,699
L
Ullr
Yikkes
Ullr
8,243
4,090
0
1,839
19,970
6,054
770
15,117
4,853
0
65,743
L
Heimdallr
hiits7
Heimdallr
6,293
3,667
0
1,722
13,570
3,170
0
6,435
7,135
0
30,781
L
Cthulhu
l Mxdara l
Cthulhu
2,085
77
0
511
14,231
2,986
0
9,588
4,643
12,893
0
L
Awilix
s3rene
Awilix
13,319
5,407
0
1,536
11,964
4,475
0
5,539
6,425
0
70,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,697
Gold Earned
49,422
530
Minions Killed
469
0
Camps Cleared
0
2,109,787
Distance Traveled
1,547,480
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,042
573
120
6
0
506,574
2
W
Janus
10,737
511
121
6
0
411,639
7
W
Cerberus
12,911
615
54
3
0
438,485
1
L
Zhong Kui
12,673
603
150
7
0
342,252
3
W
Skadi
12,595
600
149
7
0
393,741
1
W
Thor
9,412
448
86
4
0
359,348
0
L
Ullr
9,907
472
132
6
0
338,769
3
L
Heimdallr
8,173
389
50
2
0
222,089
1
L
Cthulhu
6,990
333
19
1
0
257,954
0
L
Awilix
11,679
556
118
6
0
386,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role