Player Matchup

Osiris
Osiris
BeanIsMean
Osiris
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 175L
1,649 Elo+
Party 1
Medusa
Medusa
Dmbrandonsmurfxd
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 70L
1,687 Elo+
Party 1
Ymir
Ymir
Dreng47
Ymir
Level 17
God Stats
5W - 6L
1,571 SR
Queue Stats
73W - 54L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
ExPeLiOnIs
Kukulkan
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
168W - 120L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
awonderfuldad
Ne Zha
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 51L
1,601 Elo+
Party 1
Team Averages
Level 47
1,468 SR
1,643 Elo+

VS

Team Averages
Level 19
1,545 SR
1,653 Elo+
Ah Puch
Ah Puch
Alpha127290
Ah Puch
Level 29
God Stats
10W - 3L
1,643 SR
Queue Stats
100W - 119L
1,632 Elo+
Solo
Ne Zha
Ne Zha
DaddyNemesis
Ne Zha
Level 15
God Stats
4W - 4L
1,274 SR
Queue Stats
85W - 50L
1,671 Elo+
Party 2
Heimdallr
Heimdallr
MommyAphrodite
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,667 Elo+
Party 2
Artemis
Artemis
brandonjaime-
Artemis
Level 17
God Stats
33W - 38L
1,575 SR
Queue Stats
48W - 50L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
guidebook
Gilgamesh
Level 21
God Stats
12W - 4L
1,731 SR
Queue Stats
315W - 88L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BeanIsMean
Osiris
14
1 / 4 / 2
8,101
506
3,671
9,878
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 1
8,511
532
5,666
10,979
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Dreng47
Ymir
10
0 / 3 / 2
6,843
428
1,859
8,089
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
ExPeLiOnIs
Kukulkan
11
3 / 7 / 0
7,123
445
6,623
8,986
3,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 2
8,847
553
4,610
13,316
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alpha127290
Ah Puch
16
5 / 0 / 4
9,532
596
8,462
6,463
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
0 / 2 / 6
7,638
477
4,041
9,309
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MommyAphrodite
Heimdallr
16
5 / 2 / 3
9,277
580
3,365
6,861
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
16
0 / 3 / 6
9,105
569
3,480
9,286
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
guidebook
Gilgamesh
16
12 / 0 / 6
10,168
636
15,390
10,859
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
22
22
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alpha127290
Ah Puch
5
0
4
7
L
Osiris
BeanIsMean
Osiris
1
4
2
0.5
W
Ne Zha
0
2
6
1.5
L
1
5
1
0.3
L
Ymir
Dreng47
Ymir
0
3
2
0.33
L
Kukulkan
ExPeLiOnIs
Kukulkan
3
7
0
0.43
W
Heimdallr
MommyAphrodite
Heimdallr
5
2
3
3.25
L
2
3
2
1
W
Artemis
0
3
6
1
W
Gilgamesh
guidebook
Gilgamesh
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
34,738
51,248
Taken
42,778
22,482
Mitigated
19,458
15,445
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alpha127290
Ah Puch
8,462
519
0
4,738
6,463
2,114
406
1,777
4,686
61,250
0
L
Osiris
BeanIsMean
Osiris
3,671
569
0
2,441
9,878
7,050
504
1,068
8,732
0
34,878
W
Ne Zha
4,041
1,261
0
2,500
9,309
2,839
0
2,914
6,395
0
20,642
L
5,666
2,339
0
2,785
10,979
4,023
830
777
10,155
0
56,339
L
Ymir
Dreng47
Ymir
1,859
593
0
1,883
8,089
3,810
0
2,176
5,754
14,074
0
L
Kukulkan
ExPeLiOnIs
Kukulkan
6,623
1,026
0
1,023
8,986
3,019
0
1,657
7,157
30,705
0
W
Heimdallr
MommyAphrodite
Heimdallr
3,365
907
0
2,344
6,861
2,287
1,026
725
6,136
0
51,143
L
4,610
1,141
0
7,313
13,316
4,580
0
2,115
10,987
0
69,681
W
Artemis
3,480
1,628
0
2,300
9,286
3,580
757
157
9,129
0
46,672
W
Gilgamesh
guidebook
Gilgamesh
15,390
6,035
0
4,168
10,859
8,638
0
2,909
7,950
0
63,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
45,720
425
Minions Killed
435
0
Camps Cleared
0
1,465,252
Distance Traveled
1,450,351
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,532
596
117
7
0
320,366
3
L
Osiris
8,101
506
80
5
0
282,461
4
W
Ne Zha
7,638
477
27
2
0
243,144
0
L
Medusa
8,511
532
133
8
0
306,213
5
L
Ymir
6,843
428
19
1
0
302,802
1
L
Kukulkan
7,123
445
75
5
0
244,286
2
W
Heimdallr
9,277
580
102
6
0
307,819
2
L
Ne Zha
8,847
553
118
7
0
329,490
3
W
Artemis
9,105
569
99
6
0
215,626
1
W
Gilgamesh
10,168
636
90
6
0
363,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role