Player Matchup

Cerberus
Cerberus
CT Sync
Cerberus
Level 44
God Stats
14W - 5L
1,906 SR
Queue Stats
101W - 88L
1,593 Elo+
Party 1
Olorun
Olorun
Kayhr
Olorun
Level 126
God Stats
4W - 1L
1,771 SR
Queue Stats
130W - 117L
1,621 Elo+
Party 1
Vamana
Vamana
La Flame Jesse
Vamana
Level 67
God Stats
6W - 4L
1,764 SR
Queue Stats
573W - 463L
1,594 Elo+
Party 1
Anubis
Anubis
Rexy Dinoo
Anubis
Level 47
God Stats
10W - 10L
1,589 SR
Queue Stats
214W - 198L
1,589 Elo+
Party 1
Set
Set
jpk0919
Set
Level 155
God Stats
43W - 31L
1,716 SR
Queue Stats
522W - 400L
1,591 Elo+
Party 1
Team Averages
Level 88
1,749 SR
1,597 Elo+

VS

Team Averages
Level 67
1,604 SR
1,395 Elo+
Guan Yu
Guan Yu
DestrosadorMacfy
Guan Yu
Level 62
God Stats
9W - 10L
1,586 SR
Queue Stats
915W - 840L
1,458 Elo+
Party 2
Cerberus
Cerberus
Icekiller847
Cerberus
Level 28
God Stats
24W - 20L
1,521 SR
Queue Stats
732W - 644L
1,480 Elo+
Party 2
Apollo
Apollo
Julienichole17
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 29L
1,281 Elo+
Party 3
Pele
Pele
Likho13
Pele
Level 128
God Stats
4W - 3L
1,677 SR
Queue Stats
198W - 178L
1,364 Elo+
Solo
Scylla
Scylla
TypicalProphet
Scylla
Level 102
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 19L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CT Sync
Cerberus
13
2 / 3 / 9
9,372
521
4,461
13,044
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Kayhr
Olorun
17
10 / 2 / 6
11,228
624
20,131
14,143
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 1 / 1
10,179
566
5,640
13,121
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Rexy Dinoo
Anubis
16
3 / 5 / 5
10,223
568
5,579
12,063
5,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Set
20
8 / 0 / 0
13,287
738
16,326
10,629
7,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,350
464
1,937
12,802
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Icekiller847
Cerberus
12
3 / 8 / 5
8,084
449
8,261
18,872
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 3
8,233
457
6,984
12,937
3,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Likho13
Pele
13
3 / 8 / 4
8,242
458
6,477
17,011
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 2
8,693
483
10,911
9,251
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
29
Kills
11
11
Deaths
29
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CT Sync
Cerberus
2
3
9
2.17
L
0
3
0
0
L
Cerberus
Icekiller847
Cerberus
3
8
5
0.69
L
2
4
3
0.88
W
Olorun
Kayhr
Olorun
10
2
6
6.5
W
6
1
1
6.5
L
Pele
Likho13
Pele
3
8
4
0.63
W
Anubis
Rexy Dinoo
Anubis
3
5
5
1.1
L
3
6
2
0.67
W
Set
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,137
Damage
34,570
63,000
Taken
70,873
33,840
Mitigated
26,878
25,281
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CT Sync
Cerberus
4,461
276
0
3,565
13,044
7,759
80
4,404
8,528
22,308
0
L
1,937
378
0
3,020
12,802
5,509
0
0
12,802
0
54,538
L
Cerberus
Icekiller847
Cerberus
8,261
766
0
6,314
18,872
10,230
0
12,858
6,014
29,804
0
L
6,984
4,023
0
3,512
12,937
3,948
500
9,742
3,195
0
45,107
W
Olorun
Kayhr
Olorun
20,131
12,191
679
8,850
14,143
4,782
1,992
5,161
8,926
80,469
0
W
5,640
3,053
0
2,645
13,121
7,781
456
2,174
10,831
0
72,187
L
Pele
Likho13
Pele
6,477
1,481
0
3,798
17,011
4,489
0
4,211
12,800
102
48,286
W
Anubis
Rexy Dinoo
Anubis
5,579
464
0
5,227
12,063
5,695
1,152
5,410
6,341
62,797
0
L
10,911
884
0
972
9,251
2,702
0
3,360
5,891
46,095
0
W
Set
16,326
9,812
0
4,315
10,629
7,823
0
1,463
9,100
0
115,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,289
Gold Earned
41,602
630
Minions Killed
424
0
Camps Cleared
0
1,693,027
Distance Traveled
1,602,919
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,372
521
56
3
0
333,154
2
L
Guan Yu
8,350
464
119
7
0
344,522
3
L
Cerberus
8,084
449
52
3
0
329,637
4
L
Apollo
8,233
457
85
5
0
319,664
5
W
Olorun
11,228
624
99
6
0
325,110
4
W
Vamana
10,179
566
121
7
0
376,382
3
L
Pele
8,242
458
86
5
0
316,986
1
W
Anubis
10,223
568
115
6
0
282,251
6
L
Scylla
8,693
483
82
5
0
292,110
5
W
Set
13,287
738
239
13
0
376,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role