Player Matchup

Aphrodite
Aphrodite
FizzySand
Aphrodite
Level 14
God Stats
2W - 0L
1,823 SR
Queue Stats
32W - 32L
1,476 Elo+
Solo
Anubis
Anubis
MXS8523
Anubis
Level 17
God Stats
30W - 22L
1,521 SR
Queue Stats
176W - 180L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
ayngguangzhainan
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 128L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
l00kingf0rte4m
Guan Yu
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
300W - 154L
1,443 Elo+
Party 1
Geb
Geb
孟虎大帅哥
Geb
Level 17
God Stats
9W - 3L
1,740 SR
Queue Stats
33W - 18L
1,598 Elo+
Party 1
Team Averages
Level 16
1,617 SR
1,521 Elo+

VS

Team Averages
Level 16
1,546 SR
1,535 Elo+
Cthulhu
Cthulhu
BrinjalJ
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,458 Elo+
Solo
Ra
Ra
INGIGERDA
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,586 Elo+
Solo
Heimdallr
Heimdallr
MJT81
Heimdallr
Level 17
God Stats
2W - 1L
1,728 SR
Queue Stats
3W - 4L
1,578 Elo+
Solo
Bakasura
Bakasura
Sunjibi
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 75L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
sevn1996
Guan Yu
Level 22
God Stats
5W - 5L
1,504 SR
Queue Stats
95W - 77L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FizzySand
Aphrodite
19
6 / 3 / 7
12,306
559
12,370
15,065
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
MXS8523
Anubis
18
4 / 5 / 6
11,493
522
8,213
17,450
7,185
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
18
3 / 3 / 1
11,280
513
8,428
13,684
5,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 9
12,045
548
16,147
17,862
17,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 9
10,719
487
6,315
13,477
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrinjalJ
Cthulhu
15
4 / 3 / 1
9,426
428
16,117
16,296
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 1
12,889
586
12,421
12,748
4,426
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
MJT81
Heimdallr
13
0 / 6 / 4
8,644
393
3,351
14,029
6,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Sunjibi
Bakasura
17
1 / 3 / 5
10,205
464
6,936
18,429
7,696
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
sevn1996
Guan Yu
16
1 / 2 / 2
10,104
459
10,561
15,197
12,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
12
13
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrinjalJ
Cthulhu
4
3
1
1.5
W
Aphrodite
FizzySand
Aphrodite
6
3
7
3.17
L
6
4
1
1.63
L
Heimdallr
MJT81
Heimdallr
0
6
4
0.33
W
Anubis
MXS8523
Anubis
4
5
6
1.4
L
Bakasura
Sunjibi
Bakasura
1
3
5
1.17
W
Heimdallr
3
3
1
1.17
W
3
1
9
7.5
L
Guan Yu
sevn1996
Guan Yu
1
2
2
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
49,386
77,538
Taken
76,699
44,990
Mitigated
42,150
33,819
Healing
23,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrinjalJ
Cthulhu
16,117
1,064
437
3,378
16,296
11,532
102
6,178
9,956
46,039
0
W
Aphrodite
FizzySand
Aphrodite
12,370
2,306
5,338
6,528
15,065
5,923
0
6,572
7,946
98,820
0
L
12,421
2,250
784
2,789
12,748
4,426
307
7,252
5,436
104,528
0
L
Heimdallr
MJT81
Heimdallr
3,351
1,303
0
1,656
14,029
6,418
856
4,007
9,962
0
46,781
W
Anubis
MXS8523
Anubis
8,213
607
0
6,486
17,450
7,185
0
9,146
7,795
73,691
0
L
Bakasura
Sunjibi
Bakasura
6,936
5,108
0
7,974
18,429
7,696
0
6,128
12,181
0
54,739
W
Heimdallr
8,428
4,612
0
4,248
13,684
5,501
2,820
5,979
7,079
0
74,826
W
16,147
1,655
1,576
6,256
17,862
17,007
462
4,215
12,588
373
75,048
L
Guan Yu
sevn1996
Guan Yu
10,561
888
688
6,135
15,197
12,078
440
3,706
10,897
367
55,639
W
6,315
306
1,002
2,385
13,477
9,374
0
7,656
5,068
29,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,843
Gold Earned
51,268
554
Minions Killed
608
0
Camps Cleared
0
2,101,170
Distance Traveled
2,161,872
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,426
428
58
3
0
435,882
1
W
Aphrodite
12,306
559
140
6
0
370,860
1
L
Ra
12,889
586
218
10
0
444,652
5
L
Heimdallr
8,644
393
82
4
0
465,462
3
W
Anubis
11,493
522
124
6
0
369,884
15
L
Bakasura
10,205
464
132
6
0
439,247
0
W
Heimdallr
11,280
513
140
6
0
443,937
2
W
Guan Yu
12,045
548
114
5
0
436,272
7
L
Guan Yu
10,104
459
118
5
0
376,629
2
W
Geb
10,719
487
36
2
0
480,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role