Player Matchup

Xing Tian
Xing Tian
DoctorPlatapus
Xing Tian
Level 132
God Stats
3W - 1L
1,676 SR
Queue Stats
146W - 74L
1,581 Elo+
Party 1
Olorun
Olorun
FyreWallKing
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
JUANVIAZUS
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,645 Elo+
Solo
Thoth
Thoth
TheSnailTrail
Thoth
Level 23
God Stats
5W - 1L
1,248 SR
Queue Stats
72W - 17L
1,661 Elo+
Party 1
Skadi
Skadi
trigsbigfatty
Skadi
Level 117
God Stats
4W - 1L
1,351 SR
Queue Stats
160W - 88L
1,566 Elo+
Party 1
Team Averages
Level 62
1,455 SR
1,591 Elo+

VS

Team Averages
Level 124
1,602 SR
1,569 Elo+
Nike
Nike
Burnttoast99
Nike
Level 156
God Stats
1W - 3L
1,501 SR
Queue Stats
192W - 168L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
CyberDyneSystems
Jing Wei
Level 160
God Stats
1W - 2L
1,525 SR
Queue Stats
345W - 310L
1,574 Elo+
Party 2
Terra
Terra
DerpyPudding
Terra
Level 160
God Stats
10W - 6L
1,650 SR
Queue Stats
329W - 276L
1,612 Elo+
Party 2
Kuzenbo
Kuzenbo
Donsk1
Kuzenbo
Level 23
God Stats
2W - 1L
1,835 SR
Queue Stats
56W - 34L
1,655 Elo+
Party 2
Heimdallr
Heimdallr
Sakura3366
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DoctorPlatapus
Xing Tian
18
3 / 4 / 18
10,709
765
18,162
18,490
23,781
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
17
1 / 3 / 23
10,158
726
6,794
12,062
6,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
17
2 / 3 / 19
11,172
798
4,662
22,889
33,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 4 / 17
11,760
840
31,623
11,842
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 4 / 11
13,864
990
34,689
16,401
8,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 10
10,940
781
16,372
29,590
16,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 5 / 8
10,958
783
19,009
18,082
7,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 10
9,602
686
10,654
22,880
14,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Donsk1
Kuzenbo
16
2 / 7 / 11
9,819
701
8,593
23,922
33,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Sakura3366
Heimdallr
17
4 / 7 / 12
10,951
782
12,733
14,481
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
69
29
Kills
18
18
Deaths
29
88
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
5
10
2
L
6
5
8
2
L
1
5
10
1.2
W
Xing Tian
DoctorPlatapus
Xing Tian
3
4
18
3
L
Kuzenbo
Donsk1
Kuzenbo
2
7
11
1.07
W
Olorun
1
3
23
4.17
W
Horus
2
3
19
3.83
L
Heimdallr
Sakura3366
Heimdallr
4
7
12
1.43
W
6
4
17
3.63
W
17
4
11
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,930
Damage
67,361
81,684
Taken
108,955
77,579
Mitigated
78,034
35,767
Healing
42,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,372
1,827
2,860
8,091
29,590
16,496
402
15,234
14,356
0
32,898
L
19,009
11,984
2,613
3,324
18,082
7,387
2,175
10,020
8,062
0
34,011
L
10,654
816
12,987
8,341
22,880
14,699
72
12,358
10,522
23,802
0
W
Xing Tian
DoctorPlatapus
Xing Tian
18,162
1,408
3,630
2,665
18,490
23,781
459
4,512
13,978
31,756
0
L
Kuzenbo
Donsk1
Kuzenbo
8,593
3,438
832
397
23,922
33,754
576
10,790
13,132
11,079
0
W
Olorun
6,794
3,574
1,251
2,637
12,062
6,217
225
2,701
9,361
15,984
0
W
Horus
4,662
2,397
8,365
7,846
22,889
33,232
341
5,853
17,036
0
7,842
L
Heimdallr
Sakura3366
Heimdallr
12,733
5,364
1,122
1,640
14,481
5,698
2,756
8,177
6,304
0
26,779
W
31,623
827
4,881
2,633
11,842
5,444
632
2,006
9,833
55,428
0
W
34,689
16,197
398
1,461
16,401
8,905
3,491
4,175
12,226
0
68,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
52,270
161
Minions Killed
133
0
Camps Cleared
0
1,358,907
Distance Traveled
1,225,819
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,940
781
31
2
0
236,391
0
L
Jing Wei
10,958
783
43
3
0
232,053
1
L
Terra
9,602
686
21
2
0
264,466
4
W
Xing Tian
10,709
765
21
2
0
272,272
0
L
Kuzenbo
9,819
701
7
1
0
239,662
0
W
Olorun
10,158
726
19
1
0
252,735
3
W
Horus
11,172
798
3
0
0
281,315
1
L
Heimdallr
10,951
782
31
2
0
253,247
0
W
Thoth
11,760
840
48
3
0
298,336
1
W
Skadi
13,864
990
70
5
0
254,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role