Player Matchup

Da Ji
Da Ji
Cwazykid21
Da Ji
Level 30
God Stats
2W - 4L
1,323 SR
Queue Stats
16W - 24L
1,241 Elo+
Party 2
Erlang Shen
Erlang Shen
GIizzyG1adiator
Erlang Shen
Level 67
God Stats
1W - 4L
1,258 SR
Queue Stats
21W - 45L
1,171 Elo+
Party 2
Bakasura
Bakasura
KallMeByKami
Bakasura
Level 76
God Stats
33W - 36L
1,418 SR
Queue Stats
317W - 384L
1,363 Elo+
Party 1
Terra
Terra
ViniPiixel14
Terra
Level 42
God Stats
4W - 11L
1,655 SR
Queue Stats
49W - 97L
1,186 Elo+
Party 1
Chang'e
Chang'e
bolinhoboy
Chang'e
Level 78
God Stats
14W - 13L
1,685 SR
Queue Stats
165W - 223L
1,395 Elo+
Party 1
Team Averages
Level 59
1,468 SR
1,271 Elo+

VS

Team Averages
Level 52
1,373 SR
1,330 Elo+
Thoth
Thoth
AOD_Christopher
Thoth
Level 44
God Stats
5W - 4L
1,267 SR
Queue Stats
432W - 393L
1,460 Elo+
Solo
Ra
Ra
Ash_Flexem989
Ra
Level 58
God Stats
156W - 186L
1,462 SR
Queue Stats
190W - 263L
1,314 Elo+
Party 3
Cernunnos
Cernunnos
Foncho507
Cernunnos
Level 70
God Stats
128W - 179L
1,439 SR
Queue Stats
193W - 299L
1,385 Elo+
Solo
Arachne
Arachne
JeJeMarie2020
Arachne
Level 26
God Stats
23W - 36L
1,363 SR
Queue Stats
66W - 124L
1,214 Elo+
Party 3
Aphrodite
Aphrodite
OvoJaz
Aphrodite
Level 63
God Stats
14W - 13L
1,333 SR
Queue Stats
143W - 163L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 5 / 9
8,898
356
6,254
8,292
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GIizzyG1adiator
Erlang Shen
15
3 / 5 / 2
10,641
426
5,851
13,767
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
KallMeByKami
Bakasura
20
15 / 5 / 0
14,391
576
22,038
20,094
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 7
11,798
472
2,994
22,377
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
bolinhoboy
Chang'e
19
6 / 5 / 6
12,224
489
15,532
23,289
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 7
12,950
518
21,485
15,533
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 5 / 2
14,640
586
16,129
21,201
17,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
Foncho507
Cernunnos
17
0 / 5 / 3
11,088
444
7,033
14,369
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
16
3 / 7 / 7
11,078
443
7,774
20,264
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
OvoJaz
Aphrodite
16
1 / 3 / 7
12,572
503
4,313
12,109
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
28
Kills
23
23
Deaths
28
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
8
7
1.31
W
12
5
2
2.6
L
Da Ji
2
5
9
1.3
W
Cernunnos
Foncho507
Cernunnos
0
5
3
0.3
L
Erlang Shen
GIizzyG1adiator
Erlang Shen
3
5
2
0.8
W
Arachne
3
7
7
0.93
L
Bakasura
KallMeByKami
Bakasura
15
5
0
3
W
Aphrodite
OvoJaz
Aphrodite
1
3
7
1.5
L
2
3
7
1.83
L
Chang'e
bolinhoboy
Chang'e
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,669
Damage
56,734
87,819
Taken
83,476
46,051
Mitigated
40,721
28,986
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,485
1,582
0
1,441
15,533
5,112
2,949
3,343
11,990
72,384
0
W
16,129
1,422
1,165
9,187
21,201
17,516
2,794
5,754
14,162
95,408
0
L
Da Ji
6,254
1,019
282
768
8,292
2,682
0
4,512
3,780
0
15,027
W
Cernunnos
Foncho507
Cernunnos
7,033
3,586
0
2,548
14,369
5,169
3,804
2,740
10,910
0
66,030
L
Erlang Shen
GIizzyG1adiator
Erlang Shen
5,851
3,687
0
3,040
13,767
5,868
2,446
6,055
7,712
0
49,008
W
Arachne
7,774
6,429
0
2,248
20,264
8,466
1,771
5,294
13,994
0
35,782
L
Bakasura
KallMeByKami
Bakasura
22,038
14,616
0
6,249
20,094
10,934
472
8,628
11,466
0
114,906
W
Aphrodite
OvoJaz
Aphrodite
4,313
1,235
4,490
4,549
12,109
4,458
1,450
447
11,438
37,915
0
L
2,994
1,004
2,671
6,624
22,377
19,158
309
10,652
11,725
27,613
0
L
Chang'e
bolinhoboy
Chang'e
15,532
1,480
2,300
7,052
23,289
7,409
539
12,080
11,209
65,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,952
Gold Earned
62,328
463
Minions Killed
486
0
Camps Cleared
0
1,909,116
Distance Traveled
2,150,443
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,950
518
97
4
0
416,838
2
W
Ra
14,640
586
160
6
0
439,691
1
L
Da Ji
8,898
356
24
1
0
254,255
1
W
Cernunnos
11,088
444
105
4
0
370,056
3
L
Erlang Shen
10,641
426
95
4
0
340,642
0
W
Arachne
11,078
443
56
2
0
477,122
0
L
Bakasura
14,391
576
198
8
0
521,154
3
W
Aphrodite
12,572
503
68
3
0
446,736
14
L
Terra
11,798
472
43
2
0
364,459
2
L
Chang'e
12,224
489
103
4
0
428,606
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role