Player Matchup

Gilgamesh
Gilgamesh
Mama-sama18
Gilgamesh
Level 27
God Stats
6W - 2L
1,965 SR
Queue Stats
122W - 83L
1,883 Elo+
Party 2
Ymir
Ymir
SugarPretzel420
Ymir
Level 15
God Stats
1W - 1L
1,308 SR
Queue Stats
33W - 9L
1,702 Elo+
Solo
Set
Set
night phantom16
Set
Level 132
God Stats
13W - 7L
1,675 SR
Queue Stats
750W - 697L
1,597 Elo+
Party 2
Team Averages
Level 58
1,650 SR
1,727 Elo+

VS

Team Averages
Level 25
1,570 SR
1,691 Elo+
Danzaburou
Danzaburou
Jarch7348
Danzaburou
Level 18
God Stats
4W - 1L
1,422 SR
Queue Stats
43W - 23L
1,587 Elo+
Party 1
Ra
Ra
xBANANONx
Ra
Level 25
God Stats
1W - 1L
1,758 SR
Queue Stats
59W - 19L
1,754 Elo+
Party 1
Tyr
Tyr
xXxGetRecktxXx
Tyr
Level 31
God Stats
1W - 2L
1,529 SR
Queue Stats
64W - 24L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mama-sama18
Gilgamesh
18
5 / 5 / 12
14,679
734
17,328
23,718
20,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 5 / 7
16,194
810
13,430
23,029
11,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 6 / 8
16,573
829
20,854
25,971
11,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jarch7348
Danzaburou
15
4 / 9 / 5
12,511
626
10,041
16,667
8,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 8 / 8
14,181
709
22,090
16,288
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 12
13,311
666
20,648
26,728
22,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
23
Kills
16
16
Deaths
23
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jarch7348
Danzaburou
4
9
5
0.72
W
Gilgamesh
Mama-sama18
Gilgamesh
5
5
12
2.2
W
8
5
7
2.3
W
10
6
8
2.33
L
8
8
8
1.5
L
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,612
Damage
52,779
72,718
Taken
59,683
43,122
Mitigated
37,338
7,587
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jarch7348
Danzaburou
10,041
4,649
0
2,091
16,667
8,397
1,104
3,974
12,423
0
35,729
W
Gilgamesh
Mama-sama18
Gilgamesh
17,328
2,766
0
1,091
23,718
20,062
429
7,099
16,619
0
43,249
W
13,430
4,496
0
3,957
23,029
11,333
1,147
7,422
15,607
65,316
0
W
20,854
10,427
0
2,539
25,971
11,727
1,559
7,707
18,264
5,955
93,405
L
22,090
2,722
1,502
2,031
16,288
6,804
40
2,782
13,206
66,140
0
L
20,648
2,376
0
4,433
26,728
22,137
0
8,766
17,512
0
52,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
40,003
242
Minions Killed
187
0
Camps Cleared
0
1,109,421
Distance Traveled
977,232
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,511
626
39
2
0
289,530
0
W
Gilgamesh
14,679
734
41
2
0
383,116
0
W
Ymir
16,194
810
93
5
0
345,898
3
W
Set
16,573
829
108
5
0
380,407
1
L
Ra
14,181
709
95
5
0
330,757
4
L
Tyr
13,311
666
53
3
0
356,945
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role