Player Matchup

Agni
Agni
Platinum I
DiciestAuthor95
Agni
Platinum I
Level 62
God Stats
20W - 12L
1,741 SR
Queue Stats
38W - 26L
2,060 MMR
Party 3
Mercury
Mercury
Gold II
MR 100 SO ICEY
Mercury
Gold II
Level 160
God Stats
8W - 6L
1,784 SR
Queue Stats
456W - 457L
1,631 MMR
Party 3
Skadi
Skadi
Platinum IV
MilkyBong5715
Skadi
Platinum IV
Level 128
God Stats
6W - 2L
1,720 SR
Queue Stats
103W - 103L
1,821 MMR
Solo
Khepri
Khepri
Platinum II
Snzor
Khepri
Platinum II
Level 158
God Stats
35W - 29L
1,710 SR
Queue Stats
539W - 537L
1,889 MMR
Solo
Cerberus
Cerberus
Platinum III
TRBL Hype
Cerberus
Platinum III
Level 145
God Stats
4W - 3L
1,552 SR
Queue Stats
284W - 285L
1,834 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,701 SR
1,847 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,551 SR
1,770 MMR
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum II
Dsynkronized
Nike
Platinum II
Level 160
God Stats
2W - 1L
1,281 SR
Queue Stats
532W - 530L
1,780 MMR
Solo
Sol
Sol
Platinum III
JWh1Te4
Sol
Platinum III
Level 94
God Stats
2W - 0L
1,536 SR
Queue Stats
88W - 82L
2,028 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
JWolf103
Nu Wa
Platinum II
Level 160
God Stats
59W - 51L
1,728 SR
Queue Stats
473W - 460L
1,914 MMR
Party 1
Arachne
Arachne
Gold III
Prof_Didlo_PhD
Arachne
Gold III
Level 144
God Stats
30W - 18L
1,709 SR
Queue Stats
306W - 298L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,641
478
8,865
11,792
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 2 / 2
9,322
583
8,901
12,325
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
6,048
378
3,905
7,178
1,878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Snzor
Khepri
11
0 / 6 / 3
6,802
425
4,549
14,743
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
TRBL Hype
Cerberus
15
1 / 4 / 2
8,735
546
6,782
14,368
10,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetGilgameshFenrirDanzaburouAthena

VS

Bans
TiamatDiscordiaGuan YuTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 3 / 8
10,602
663
7,743
12,560
4,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 3 / 6
9,905
619
8,474
14,272
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
15
3 / 1 / 5
9,276
580
6,667
13,098
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
JWolf103
Nu Wa
17
8 / 2 / 6
10,470
654
17,242
12,691
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 10
9,413
588
6,019
11,710
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
12
Kills
23
23
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
8
1.67
L
2
8
1
0.31
W
7
3
6
3.33
W
Sol
3
1
5
5.5
W
Nu Wa
JWolf103
Nu Wa
8
2
6
5.5
L
8
2
2
4.5
L
1
3
1
0.5
W
4
5
10
1.8
L
Khepri
Snzor
Khepri
0
6
3
0.25
L
Cerberus
TRBL Hype
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
46,145
60,406
Taken
64,331
27,423
Mitigated
26,882
9,657
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,743
3,305
0
2,586
12,560
4,565
2,684
5,462
7,024
0
56,443
L
8,865
644
0
2,000
11,792
3,549
0
5,249
6,299
57,931
0
W
8,474
1,366
0
4,510
14,272
8,576
0
4,359
9,821
0
27,815
W
Sol
6,667
2,332
0
7,835
13,098
3,656
4,327
717
12,341
64,595
0
W
Nu Wa
JWolf103
Nu Wa
17,242
3,226
125
4,843
12,691
4,264
1,845
6,325
6,128
75,430
0
L
8,901
3,763
0
90
12,325
5,265
810
2,845
9,322
0
55,773
L
3,905
2,482
0
1,663
7,178
1,878
0
3,166
3,914
0
22,749
W
6,019
4,418
0
2,615
11,710
5,821
418
2,817
8,821
0
51,738
L
Khepri
Snzor
Khepri
4,549
344
0
1,272
14,743
6,373
0
7,413
6,961
25,980
0
L
Cerberus
TRBL Hype
Cerberus
6,782
138
0
4,632
14,368
10,358
0
4,199
10,001
66,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
49,666
456
Minions Killed
478
0
Camps Cleared
0
1,401,446
Distance Traveled
1,518,845
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,602
663
111
7
0
285,294
4
L
Agni
7,641
478
109
7
0
289,008
6
W
Nike
9,905
619
39
2
0
329,964
4
W
Sol
9,276
580
118
7
0
287,554
4
W
Nu Wa
10,470
654
122
8
0
300,301
3
L
Mercury
9,322
583
105
7
0
358,726
1
L
Skadi
6,048
378
44
3
0
149,062
2
W
Arachne
9,413
588
88
6
0
315,732
2
L
Khepri
6,802
425
40
3
0
305,123
3
L
Cerberus
8,735
546
158
10
0
299,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role