Player Matchup

Thanatos
Thanatos
Bigmamoosas
Thanatos
Level 15
God Stats
31W - 16L
1,517 SR
Queue Stats
42W - 25L
1,477 Elo+
Party 3
Discordia
Discordia
Fat Booger4965
Discordia
Level 22
God Stats
10W - 11L
1,458 SR
Queue Stats
61W - 66L
1,392 Elo+
Party 1
Cupid
Cupid
Ghostsmokes
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,344 Elo+
Party 1
Ares
Ares
Lyd369
Ares
Level 43
God Stats
6W - 9L
1,368 SR
Queue Stats
285W - 272L
1,432 Elo+
Party 3
Fenrir
Fenrir
SaIem Rose
Fenrir
Level 25
God Stats
15W - 19L
1,361 SR
Queue Stats
96W - 90L
1,456 Elo+
Party 3
Team Averages
Level 23
1,441 SR
1,420 Elo+

VS

Team Averages
Level 29
1,473 SR
1,384 Elo+
Cthulhu
Cthulhu
IlEnVyylI
Cthulhu
Level 3
God Stats
1W - 2L
1,261 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 2
Anubis
Anubis
One_For_All_1996
Anubis
Level 55
God Stats
77W - 61L
1,523 SR
Queue Stats
1,208W - 1,277L
1,408 Elo+
Party 2
Mulan
Mulan
Varainath
Mulan
Level 67
God Stats
77W - 58L
1,582 SR
Queue Stats
833W - 843L
1,468 Elo+
Party 2
Olorun
Olorun
pff_Edy156
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
semeiotics
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigmamoosas
Thanatos
20
16 / 11 / 15
17,404
1,160
17,631
24,728
9,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Fat Booger4965
Discordia
20
20 / 3 / 20
18,906
1,260
41,162
15,702
6,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 26
14,810
987
7,276
25,039
23,837
Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
Lyd369
Ares
20
4 / 9 / 30
15,232
1,015
24,860
37,814
54,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SaIem Rose
Fenrir
20
5 / 8 / 24
15,320
1,021
25,610
30,472
19,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlEnVyylI
Cthulhu
20
4 / 16 / 21
16,397
1,093
20,778
35,274
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 13 / 17
18,974
1,265
56,734
35,605
19,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Varainath
Mulan
20
11 / 6 / 15
16,881
1,125
31,679
30,877
19,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
pff_Edy156
Olorun
16
0 / 3 / 4
11,242
749
376
2,774
925
Mercury
semeiotics
Mercury
20
6 / 10 / 11
14,905
994
14,740
23,121
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
104
47
Kills
36
36
Deaths
48
115
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bigmamoosas
Thanatos
16
11
15
2.14
W
Discordia
Fat Booger4965
Discordia
20
3
20
10
W
2
5
26
3
L
Cthulhu
IlEnVyylI
Cthulhu
4
16
21
0.91
W
Ares
Lyd369
Ares
4
9
30
2.11
L
15
13
17
1.81
W
Fenrir
SaIem Rose
Fenrir
5
8
24
2.13
L
Mulan
Varainath
Mulan
11
6
15
3.08
L
Olorun
pff_Edy156
Olorun
0
3
4
0.67
L
Mercury
semeiotics
Mercury
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,539
Damage
124,307
133,755
Taken
127,651
114,406
Mitigated
66,772
15,603
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bigmamoosas
Thanatos
17,631
4,555
0
8,164
24,728
9,899
0
14,091
10,637
0
28,021
W
Discordia
Fat Booger4965
Discordia
41,162
1,523
953
1,510
15,702
6,266
0
9,496
6,206
71,282
0
W
7,276
1,741
952
1,758
25,039
23,837
0
15,799
9,240
0
19,324
L
Cthulhu
IlEnVyylI
Cthulhu
20,778
2,376
227
796
35,274
18,642
0
20,348
14,926
43,888
0
W
Ares
Lyd369
Ares
24,860
1,969
0
0
37,814
54,762
0
21,688
16,126
49,843
0
L
56,734
1,018
664
10,781
35,605
19,397
0
16,242
18,988
96,919
0
W
Fenrir
SaIem Rose
Fenrir
25,610
8,809
0
2,266
30,472
19,642
0
16,814
13,658
0
49,036
L
Mulan
Varainath
Mulan
31,679
5,673
314
2,357
30,877
19,040
0
18,483
12,394
0
48,609
L
Olorun
pff_Edy156
Olorun
376
141
0
86
2,774
925
0
1,561
1,213
3,425
0
L
Mercury
semeiotics
Mercury
14,740
7,853
0
2,135
23,121
8,768
0
9,388
13,733
0
43,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,672
Gold Earned
78,399
213
Minions Killed
225
5
Camps Cleared
9
1,425,067
Distance Traveled
1,088,313
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,404
1,160
27
2
0
288,516
1
W
Discordia
18,906
1,260
86
6
0
305,188
0
W
Cupid
14,810
987
23
2
1
252,015
2
L
Cthulhu
16,397
1,093
45
3
0
242,431
1
W
Ares
15,232
1,015
27
2
1
271,562
0
L
Anubis
18,974
1,265
90
6
2
242,714
1
W
Fenrir
15,320
1,021
50
3
3
307,786
1
L
Mulan
16,881
1,125
42
3
2
305,343
0
L
Olorun
11,242
749
6
0
0
30,317
0
L
Mercury
14,905
994
42
3
5
267,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role