Player Matchup

Hera
Hera
Bigcuz1570
Hera
Level 29
God Stats
15W - 10L
1,637 SR
Queue Stats
704W - 860L
1,538 Elo+
Solo
Cupid
Cupid
Squekss
Cupid
Level 29
God Stats
7W - 5L
1,602 SR
Queue Stats
29W - 30L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Swori
Cthulhu
Level 82
God Stats
30W - 14L
1,823 SR
Queue Stats
41W - 38L
1,625 Elo+
Party 1
Team Averages
Level 47
1,687 SR
1,592 Elo+

VS

Team Averages
Level 14
1,510 SR
1,441 Elo+
Gilgamesh
Gilgamesh
EKGDeathRow
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PrimalDino
Cthulhu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
布仑希尔德
Guan Yu
Level 6
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
8,160
742
9,698
6,178
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Squekss
Cupid
10
0 / 3 / 8
7,343
668
6,002
6,516
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Swori
Cthulhu
12
7 / 1 / 4
8,835
803
6,574
9,270
8,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EKGDeathRow
Gilgamesh
10
2 / 3 / 1
7,163
651
2,915
7,297
4,859
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
PrimalDino
Cthulhu
11
2 / 3 / 3
8,304
755
5,442
10,440
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 5 / 4
8,252
750
2,891
9,691
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
7
7
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Gilgamesh
EKGDeathRow
Gilgamesh
2
3
1
0.83
L
Cthulhu
PrimalDino
Cthulhu
2
3
3
1.17
W
Cupid
Squekss
Cupid
0
3
8
1.33
W
Cthulhu
Swori
Cthulhu
7
1
4
9
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
11,248
21,964
Taken
27,428
13,252
Mitigated
19,057
2,867
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,698
3,771
246
612
6,178
2,208
950
1,556
4,622
26,733
0
L
Gilgamesh
EKGDeathRow
Gilgamesh
2,915
683
270
421
7,297
4,859
0
4,467
2,830
0
11,165
L
Cthulhu
PrimalDino
Cthulhu
5,442
194
79
1,147
10,440
8,021
0
5,777
4,663
26,091
0
W
Cupid
Squekss
Cupid
6,002
3,228
242
1,070
6,516
2,328
669
1,983
4,533
0
24,219
W
Cthulhu
Swori
Cthulhu
6,574
238
330
367
9,270
8,716
0
1,921
7,349
23,202
0
L
2,891
894
376
2,278
9,691
6,177
0
6,118
3,573
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
23,719
119
Minions Killed
85
0
Camps Cleared
0
596,708
Distance Traveled
497,950
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,160
742
43
4
0
188,928
4
L
Gilgamesh
7,163
651
18
2
0
142,760
0
L
Cthulhu
8,304
755
34
3
0
174,105
3
W
Cupid
7,343
668
43
4
0
177,054
0
W
Cthulhu
8,835
803
33
3
0
230,726
2
L
Guan Yu
8,252
750
33
3
0
181,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role