Player Matchup

Chronos
Chronos
DeutscheBank
Chronos
Level 29
God Stats
7W - 1L
1,927 SR
Queue Stats
133W - 107L
1,644 Elo+
Solo
Camazotz
Camazotz
GhostSkeleton991
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,681 Elo+
Solo
Anubis
Anubis
Patatwe
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,509 Elo+
Solo
Ares
Ares
VLADIMIRURSS
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
pavd
Cernunnos
Level 34
God Stats
2W - 1L
1,724 SR
Queue Stats
11W - 6L
1,491 Elo+
Party 1
Team Averages
Level 18
1,630 SR
1,566 Elo+

VS

Team Averages
Level 26
1,695 SR
1,555 Elo+
Awilix
Awilix
ActuallyDogWater
Awilix
Level 29
God Stats
2W - 1L
1,670 SR
Queue Stats
123W - 103L
1,624 Elo+
Solo
Ra
Ra
LogiBear215
Ra
Level 25
God Stats
5W - 8L
1,759 SR
Queue Stats
218W - 166L
1,625 Elo+
Party 2
Ymir
Ymir
fudgecakes420
Ymir
Level 28
God Stats
31W - 17L
1,694 SR
Queue Stats
90W - 87L
1,482 Elo+
Party 3
Skadi
Skadi
kmille3651
Skadi
Level 31
God Stats
55W - 39L
1,614 SR
Queue Stats
156W - 141L
1,480 Elo+
Party 3
King Arthur
King Arthur
maxgower32
King Arthur
Level 15
God Stats
6W - 7L
1,739 SR
Queue Stats
144W - 128L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeutscheBank
Chronos
17
4 / 4 / 0
11,543
525
10,951
13,380
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 7 / 1
7,486
340
366
13,857
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Patatwe
Anubis
14
2 / 9 / 3
10,305
468
10,947
16,446
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 9
9,424
428
3,146
19,707
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
pavd
Cernunnos
18
8 / 7 / 2
12,031
547
18,159
16,533
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,824
537
10,127
13,353
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 1 / 8
12,991
591
18,585
12,839
5,165
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 5 / 12
11,410
519
8,976
16,671
15,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
18
7 / 5 / 14
12,300
559
16,287
13,828
4,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
maxgower32
King Arthur
18
2 / 2 / 3
11,520
524
4,873
15,303
11,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
14
Kills
36
37
Deaths
15
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Chronos
DeutscheBank
Chronos
4
4
0
1
L
0
7
1
0.07
W
11
1
8
15
L
Anubis
Patatwe
Anubis
2
9
3
0.39
L
0
10
9
0.45
W
8
5
12
2.8
W
Skadi
7
5
14
2.8
W
King Arthur
maxgower32
King Arthur
2
2
3
1.75
L
Cernunnos
pavd
Cernunnos
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
58,848
79,923
Taken
71,994
42,073
Mitigated
41,168
16,982
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,127
4,313
0
4,914
13,353
4,978
2,032
5,425
7,928
0
75,377
L
Chronos
DeutscheBank
Chronos
10,951
2,521
0
4,646
13,380
4,730
2,944
2,971
10,273
82,846
0
L
366
196
0
4,290
13,857
3,861
0
2,475
11,332
0
24,429
W
18,585
3,005
4,571
6,222
12,839
5,165
1,764
6,254
6,585
97,403
0
L
Anubis
Patatwe
Anubis
10,947
793
0
4,727
16,446
8,030
0
5,950
10,270
46,397
0
L
3,146
302
0
374
19,707
18,589
107
8,114
11,455
17,322
0
W
8,976
1,607
0
0
16,671
15,197
891
4,661
12,010
41,489
0
W
Skadi
16,287
9,644
0
3,179
13,828
4,506
2,831
3,477
10,351
0
81,202
W
King Arthur
maxgower32
King Arthur
4,873
839
0
2,540
15,303
11,322
804
5,939
9,364
93
72,189
L
Cernunnos
pavd
Cernunnos
18,159
9,915
0
2,945
16,533
6,863
613
7,427
8,980
0
88,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
60,045
447
Minions Killed
574
0
Camps Cleared
0
1,598,192
Distance Traveled
2,085,810
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,824
537
111
5
0
444,523
3
L
Chronos
11,543
525
149
7
0
320,799
2
L
Camazotz
7,486
340
41
2
0
274,991
0
W
Ra
12,991
591
163
7
0
415,476
4
L
Anubis
10,305
468
75
3
0
295,450
0
L
Ares
9,424
428
22
1
0
359,663
1
W
Ymir
11,410
519
61
3
0
428,184
0
W
Skadi
12,300
559
100
5
0
393,257
3
W
King Arthur
11,520
524
139
6
0
404,370
1
L
Cernunnos
12,031
547
160
7
0
347,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role