Player Matchup

Yemoja
Yemoja
Dashan
Yemoja
Level 20
God Stats
2W - 0L
1,844 SR
Queue Stats
75W - 25L
1,780 Elo+
Party 1
Scylla
Scylla
ItslowkeyAce
Scylla
Level 46
God Stats
10W - 5L
1,825 SR
Queue Stats
65W - 17L
1,867 Elo+
Party 1
Ao Kuang
Ao Kuang
Overpowerred
Ao Kuang
Level 156
God Stats
5W - 0L
1,716 SR
Queue Stats
90W - 28L
1,733 Elo+
Party 1
Hou Yi
Hou Yi
Sazurri
Hou Yi
Level 128
God Stats
7W - 0L
1,728 SR
Queue Stats
97W - 45L
1,686 Elo+
Party 1
Odin
Odin
jpflyyguy
Odin
Level 86
God Stats
1W - 0L
1,592 SR
Queue Stats
97W - 51L
1,613 Elo+
Party 1
Team Averages
Level 87
1,741 SR
1,736 Elo+

VS

Team Averages
Level 101
1,601 SR
1,609 Elo+
Ravana
Ravana
PineappleField
Ravana
Level 103
God Stats
9W - 6L
1,257 SR
Queue Stats
168W - 154L
1,687 Elo+
Party 3
Cernunnos
Cernunnos
SexySoapapilla
Cernunnos
Level 129
God Stats
61W - 36L
1,765 SR
Queue Stats
490W - 431L
1,661 Elo+
Party 2
Artio
Artio
TookEm
Artio
Level 139
God Stats
12W - 9L
1,655 SR
Queue Stats
464W - 397L
1,675 Elo+
Party 2
Scylla
Scylla
kmill303
Scylla
Level 28
God Stats
48W - 29L
1,691 SR
Queue Stats
182W - 100L
1,700 Elo+
Party 2
Ne Zha
Ne Zha
ysl68Mel
Ne Zha
Level 108
God Stats
3W - 3L
1,637 SR
Queue Stats
26W - 42L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dashan
Yemoja
16
1 / 2 / 12
10,775
539
6,322
11,316
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
19
8 / 2 / 9
12,728
636
16,125
10,485
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Overpowerred
Ao Kuang
20
9 / 0 / 4
15,280
764
17,551
23,722
11,762
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Sazurri
Hou Yi
20
5 / 2 / 6
12,857
643
17,174
15,454
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
19
8 / 4 / 5
12,613
631
7,678
14,128
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,268
463
6,215
11,484
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
SexySoapapilla
Cernunnos
16
3 / 5 / 0
9,839
492
11,164
19,424
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
TookEm
Artio
13
1 / 7 / 6
8,272
414
5,968
23,152
14,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
kmill303
Scylla
16
4 / 6 / 2
10,198
510
12,688
11,579
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ysl68Mel
Ne Zha
14
1 / 8 / 3
8,547
427
5,764
17,521
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
31
Kills
10
10
Deaths
32
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dashan
Yemoja
1
2
12
3.5
W
Scylla
8
2
9
6.25
W
Ao Kuang
Overpowerred
Ao Kuang
9
0
4
11
L
1
6
0
0.17
W
Hou Yi
Sazurri
Hou Yi
5
2
6
4
L
Cernunnos
SexySoapapilla
Cernunnos
3
5
0
0.6
L
Artio
TookEm
Artio
1
7
6
0.57
W
Odin
8
4
5
2.63
L
Scylla
kmill303
Scylla
4
6
2
0.83
L
Ne Zha
ysl68Mel
Ne Zha
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,850
Damage
41,799
75,105
Taken
83,160
32,953
Mitigated
38,381
36,119
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dashan
Yemoja
6,322
1,057
3,134
3,923
11,316
7,697
433
4,133
7,113
32,918
0
W
Scylla
16,125
1,268
0
2,399
10,485
3,020
797
7,820
2,397
67,297
0
W
Ao Kuang
Overpowerred
Ao Kuang
17,551
4,321
0
15,563
23,722
11,762
5,372
3,180
20,020
123,749
0
L
6,215
2,224
0
1,757
11,484
7,019
0
8,882
2,524
0
50,784
W
Hou Yi
Sazurri
Hou Yi
17,174
11,431
0
7,523
15,454
5,235
1,210
1,118
14,296
0
93,398
L
Cernunnos
SexySoapapilla
Cernunnos
11,164
7,224
0
7,650
19,424
7,014
46
3,467
15,917
0
76,467
L
Artio
TookEm
Artio
5,968
1,029
573
7,837
23,152
14,732
0
12,380
10,504
39,290
0
W
Odin
7,678
2,618
0
3,577
14,128
5,239
1,213
3,588
10,284
0
74,820
L
Scylla
kmill303
Scylla
12,688
369
0
2,088
11,579
3,760
0
6,666
4,727
58,743
0
L
Ne Zha
ysl68Mel
Ne Zha
5,764
2,056
0
909
17,521
5,856
0
7,921
9,490
0
56,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,253
Gold Earned
46,124
630
Minions Killed
506
0
Camps Cleared
0
1,926,408
Distance Traveled
1,747,591
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,775
539
50
3
0
374,954
6
W
Scylla
12,728
636
122
6
0
377,563
1
W
Ao Kuang
15,280
764
204
10
0
417,850
2
L
Ravana
9,268
463
93
5
0
336,011
0
W
Hou Yi
12,857
643
140
7
0
357,799
7
L
Cernunnos
9,839
492
147
7
0
326,570
5
L
Artio
8,272
414
53
3
0
386,063
0
W
Odin
12,613
631
114
6
0
398,242
4
L
Scylla
10,198
510
121
6
0
346,747
3
L
Ne Zha
8,547
427
92
5
0
352,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role