Player Matchup

Cthulhu
Cthulhu
Big Ear Monty
Cthulhu
Level 39
God Stats
3W - 5L
1,345 SR
Queue Stats
308W - 339L
1,451 Elo+
Party 4
Hun Batz
Hun Batz
Chaance
Hun Batz
Level 67
God Stats
0W - 4L
1,229 SR
Queue Stats
45W - 59L
1,445 Elo+
Party 2
Tiamat
Tiamat
GlaxxyGaming
Tiamat
Level 10
God Stats
7W - 7L
1,549 SR
Queue Stats
7W - 9L
1,462 Elo+
Party 4
Thor
Thor
Swine Sweats
Thor
Level 104
God Stats
9W - 22L
1,211 SR
Queue Stats
328W - 347L
1,445 Elo+
Party 4
Chang'e
Chang'e
baoppu
Chang'e
Level 27
God Stats
11W - 11L
1,585 SR
Queue Stats
73W - 86L
1,420 Elo+
Party 2
Team Averages
Level 49
1,384 SR
1,445 Elo+

VS

Team Averages
Level 56
1,545 SR
1,448 Elo+
Danzaburou
Danzaburou
CursedEgo
Danzaburou
Level 23
God Stats
9W - 1L
1,756 SR
Queue Stats
38W - 32L
1,508 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Deathreaper0992
Ah Muzen Cab
Level 78
God Stats
94W - 101L
1,491 SR
Queue Stats
839W - 965L
1,440 Elo+
Party 1
Ganesha
Ganesha
HamsterNoose
Ganesha
Level 98
God Stats
13W - 13L
1,440 SR
Queue Stats
242W - 233L
1,465 Elo+
Party 3
Olorun
Olorun
JayBonedaMighty
Olorun
Level 63
God Stats
24W - 52L
1,315 SR
Queue Stats
494W - 613L
1,340 Elo+
Party 1
Anubis
Anubis
LustyPanda
Anubis
Level 17
God Stats
19W - 20L
1,724 SR
Queue Stats
58W - 61L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 7 / 6
10,429
1,043
12,754
23,072
22,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Chaance
Hun Batz
17
4 / 6 / 7
10,507
1,051
11,052
18,685
10,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
0 / 8 / 6
9,109
911
4,928
14,267
8,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 9 / 7
9,979
998
9,642
18,496
7,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
baoppu
Chang'e
16
6 / 6 / 5
11,380
1,138
11,068
15,859
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

50

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CursedEgo
Danzaburou
19
18 / 3 / 14
13,747
1,375
30,581
11,926
4,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Deathreaper0992
Ah Muzen Cab
17
4 / 4 / 11
10,314
1,031
9,555
8,189
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
HamsterNoose
Ganesha
19
0 / 3 / 32
11,913
1,191
11,513
13,747
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
7 / 2 / 14
11,670
1,167
13,020
7,963
3,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
LustyPanda
Anubis
18
7 / 3 / 22
11,764
1,176
19,168
11,403
6,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
15
Kills
36
36
Deaths
15
31
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
7
6
0.86
L
Hun Batz
Chaance
Hun Batz
4
6
7
1.25
W
Danzaburou
CursedEgo
Danzaburou
18
3
14
8.33
W
Ah Muzen Cab
Deathreaper0992
Ah Muzen Cab
4
4
11
2.38
L
Tiamat
0
8
6
0.38
W
Ganesha
HamsterNoose
Ganesha
0
3
32
5.33
W
7
2
14
7
W
Anubis
LustyPanda
Anubis
7
3
22
6
L
2
9
7
0.61
L
Chang'e
baoppu
Chang'e
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
83,837
90,379
Taken
53,228
54,433
Mitigated
32,776
9,187
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,754
544
255
231
23,072
22,915
0
10,151
12,921
33,708
0
L
Hun Batz
Chaance
Hun Batz
11,052
2,018
0
0
18,685
10,954
0
9,455
9,230
166
26,888
W
Danzaburou
CursedEgo
Danzaburou
30,581
14,441
0
2,044
11,926
4,962
0
8,293
3,633
0
54,769
W
Ah Muzen Cab
Deathreaper0992
Ah Muzen Cab
9,555
5,427
549
1,510
8,189
3,371
0
3,799
4,390
0
29,745
L
Tiamat
4,928
78
0
1,209
14,267
8,331
0
5,850
8,417
10,460
0
W
Ganesha
HamsterNoose
Ganesha
11,513
580
0
1,538
13,747
14,928
0
9,116
4,631
21,596
0
W
13,020
8,421
815
3,129
7,963
3,427
0
3,720
4,243
23,014
0
W
Anubis
LustyPanda
Anubis
19,168
1,771
0
4,374
11,403
6,088
0
3,868
7,535
39,931
0
L
9,642
1,746
0
1,139
18,496
7,756
0
10,131
8,365
0
19,635
L
Chang'e
baoppu
Chang'e
11,068
1,886
3,851
2,502
15,859
4,477
0
8,114
7,745
28,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
59,408
191
Minions Killed
187
3
Camps Cleared
9
820,303
Distance Traveled
840,112
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,429
1,043
52
5
0
162,308
0
L
Hun Batz
10,507
1,051
39
4
0
208,357
1
W
Danzaburou
13,747
1,375
62
6
1
149,879
0
W
Ah Muzen Cab
10,314
1,031
46
5
1
157,778
0
L
Tiamat
9,109
911
14
1
0
124,444
3
W
Ganesha
11,913
1,191
2
0
0
189,617
1
W
Olorun
11,670
1,167
21
2
6
166,808
0
W
Anubis
11,764
1,176
56
6
1
176,030
0
L
Thor
9,979
998
33
3
1
158,455
1
L
Chang'e
11,380
1,138
53
5
2
166,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role