Player Matchup

Pele
Pele
Silver IV
Chron1C-ShAde
Pele
Silver IV
Level 63
God Stats
1W - 2L
1,835 SR
Queue Stats
50W - 60L
1,261 MMR
Party 3
Aphrodite
Aphrodite
Silver I
Mo__Buckets
Aphrodite
Silver I
Level 124
God Stats
1W - 2L
1,777 SR
Queue Stats
63W - 65L
1,205 MMR
Party 4
Danzaburou
Danzaburou
Silver II
Munitious
Danzaburou
Silver II
Level 71
God Stats
2W - 5L
1,586 SR
Queue Stats
85W - 88L
1,261 MMR
Party 3
Zhong Kui
Zhong Kui
Gold V
Panthados
Zhong Kui
Gold V
Level 145
God Stats
48W - 53L
1,583 SR
Queue Stats
521W - 523L
1,310 MMR
Solo
Sobek
Sobek
Bronze III
blackgiant14
Sobek
Bronze III
Level 134
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 4L
1,354 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,608 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,600 SR
1,340 MMR
Agni
Agni
Silver I
DeeTheBabyPanda
Agni
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
GetEmMute
Arachne
Silver I
Level 138
God Stats
14W - 7L
1,698 SR
Queue Stats
147W - 152L
1,196 MMR
Party 2
Chronos
Chronos
Silver II
OneRabidCupCake
Chronos
Silver II
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,339 MMR
Party 1
Cthulhu
Cthulhu
Silver III
TTVSuperbwolves
Cthulhu
Silver III
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 18L
1,274 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
dbHeadShotzdb
Sylvanus
Gold IV
Level 142
God Stats
79W - 72L
1,589 SR
Queue Stats
182W - 178L
1,393 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
9,730
423
9,236
16,593
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Mo__Buckets
Aphrodite
15
1 / 5 / 5
9,565
416
8,468
14,172
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Munitious
Danzaburou
18
7 / 2 / 2
11,833
514
14,107
16,060
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Panthados
Zhong Kui
19
5 / 1 / 2
12,721
553
20,969
21,962
22,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 7 / 8
8,343
363
5,152
20,594
15,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshTiamatAthenaHadesScylla

VS

Bans
SetCu ChulainnChaacKing ArthurNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
11,473
499
12,468
8,518
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
GetEmMute
Arachne
20
11 / 2 / 3
12,467
542
17,715
19,318
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 6
11,159
485
8,176
14,775
5,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 2 / 4
11,866
516
15,372
25,537
26,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
dbHeadShotzdb
Sylvanus
15
0 / 6 / 11
9,649
420
8,242
22,038
17,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
13
Kills
23
23
Deaths
13
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
5
2
7
4.25
W
Arachne
GetEmMute
Arachne
11
2
3
6.25
L
Aphrodite
Mo__Buckets
Aphrodite
1
5
5
0.7
L
Danzaburou
Munitious
Danzaburou
7
2
2
4
W
2
1
6
5
L
Zhong Kui
Panthados
Zhong Kui
5
1
2
6
W
5
2
4
3.5
L
0
7
8
0.57
W
Sylvanus
dbHeadShotzdb
Sylvanus
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
61,973
89,381
Taken
90,186
55,008
Mitigated
62,182
36,704
Healing
30,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,236
1,968
0
1,052
16,593
5,465
0
7,505
8,750
0
62,244
W
12,468
480
0
1,546
8,518
3,123
1,039
3,490
4,908
71,017
0
W
Arachne
GetEmMute
Arachne
17,715
9,986
0
7,587
19,318
9,859
1,294
7,324
11,867
0
97,401
L
Aphrodite
Mo__Buckets
Aphrodite
8,468
356
4,551
6,117
14,172
5,886
436
5,091
8,761
50,538
0
L
Danzaburou
Munitious
Danzaburou
14,107
7,785
0
7,282
16,060
5,684
99
9,319
6,563
0
99,159
W
8,176
2,682
0
2,945
14,775
5,472
5,030
3,331
11,404
71,041
0
L
Zhong Kui
Panthados
Zhong Kui
20,969
2,554
0
14,081
21,962
22,249
101
12,464
8,236
91,759
0
W
15,372
1,218
107
3,346
25,537
26,044
232
12,257
13,208
67,746
0
L
5,152
413
0
3,621
20,594
15,724
0
7,181
13,101
20,324
0
W
Sylvanus
dbHeadShotzdb
Sylvanus
8,242
1,787
6,800
8,566
22,038
17,684
1,430
7,632
14,210
44,325
10,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,192
Gold Earned
56,614
559
Minions Killed
630
0
Camps Cleared
0
1,976,751
Distance Traveled
2,169,177
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,730
423
109
5
0
399,932
0
W
Agni
11,473
499
164
7
0
453,568
4
W
Arachne
12,467
542
129
6
0
476,198
4
L
Aphrodite
9,565
416
101
4
0
396,727
3
L
Danzaburou
11,833
514
142
6
0
398,892
7
W
Chronos
11,159
485
131
6
0
433,167
5
L
Zhong Kui
12,721
553
182
8
0
374,949
2
W
Cthulhu
11,866
516
123
5
0
426,484
0
L
Sobek
8,343
363
25
1
0
406,251
4
W
Sylvanus
9,649
420
83
4
0
379,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role