Player Matchup

Gilgamesh
Gilgamesh
Eliatas
Gilgamesh
Level 88
God Stats
20W - 6L
1,947 SR
Queue Stats
138W - 74L
1,854 Elo+
Party 2
Izanami
Izanami
SteampunkSushi
Izanami
Level 120
God Stats
7W - 3L
1,904 SR
Queue Stats
170W - 83L
1,848 Elo+
Party 2
Hel
Hel
sureokthen
Hel
Level 117
God Stats
3W - 3L
1,543 SR
Queue Stats
192W - 107L
1,790 Elo+
Party 2
Team Averages
Level 108
1,798 SR
1,831 Elo+

VS

Team Averages
Level 111
1,593 SR
1,622 Elo+
Agni
Agni
KentuckyMint
Agni
Level 80
God Stats
1W - 2L
1,751 SR
Queue Stats
16W - 14L
1,674 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LargeBone1
Ah Muzen Cab
Level 125
God Stats
0W - 3L
1,440 SR
Queue Stats
34W - 46L
1,625 Elo+
Party 1
King Arthur
King Arthur
Moxy501
King Arthur
Level 128
God Stats
16W - 21L
1,588 SR
Queue Stats
1,099W - 1,105L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eliatas
Gilgamesh
14
9 / 2 / 5
10,435
745
10,880
13,777
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 0 / 9
10,663
762
11,403
9,564
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 9
9,131
652
4,365
12,164
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,863
633
8,709
8,206
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
LargeBone1
Ah Muzen Cab
13
4 / 5 / 2
9,815
701
11,591
9,788
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Moxy501
King Arthur
11
1 / 5 / 4
8,470
605
5,387
13,645
10,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eliatas
Gilgamesh
9
2
5
5.75
L
1
4
4
0.75
L
Ah Muzen Cab
LargeBone1
Ah Muzen Cab
4
5
2
1
L
King Arthur
Moxy501
King Arthur
1
5
4
0.6
W
4
0
9
8.5
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
25,687
35,505
Taken
31,639
18,951
Mitigated
15,615
17,029
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eliatas
Gilgamesh
10,880
1,871
0
891
13,777
10,466
640
4,417
9,360
0
26,299
L
8,709
173
0
943
8,206
2,236
296
1,426
6,570
28,960
0
L
Ah Muzen Cab
LargeBone1
Ah Muzen Cab
11,591
5,373
0
1,822
9,788
2,945
735
840
8,798
0
45,642
L
King Arthur
Moxy501
King Arthur
5,387
378
0
2,137
13,645
10,434
0
2,195
11,093
0
31,223
W
11,403
7,978
0
1,466
9,564
3,776
2,363
1,107
8,457
0
67,639
W
4,365
148
7,878
6,794
12,164
4,709
356
3,276
8,888
28,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
27,148
215
Minions Killed
160
0
Camps Cleared
0
851,870
Distance Traveled
772,114
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,435
745
26
2
0
302,156
1
L
Agni
8,863
633
43
3
0
263,519
3
L
Ah Muzen Cab
9,815
701
72
5
0
246,042
0
L
King Arthur
8,470
605
45
3
0
262,553
2
W
Izanami
10,663
762
145
10
0
271,053
6
W
Hel
9,131
652
44
3
0
278,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role