Player Matchup

Chaac
Chaac
Connorgr34
Chaac
Level 15
God Stats
2W - 1L
1,754 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
CursingBugle852
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 81L
1,473 Elo+
Party 1
Cupid
Cupid
NotProper
Cupid
Level 17
God Stats
64W - 33L
1,690 SR
Queue Stats
128W - 86L
1,473 Elo+
Party 1
Team Averages
Level 32
1,648 SR
1,475 Elo+

VS

Team Averages
Level 59
1,428 SR
1,386 Elo+
Gilgamesh
Gilgamesh
AA Azrael 777
Gilgamesh
Level 84
God Stats
29W - 54L
1,426 SR
Queue Stats
437W - 575L
1,445 Elo+
Party 2
Neith
Neith
Diablo Blanco19
Neith
Level 67
God Stats
23W - 45L
1,371 SR
Queue Stats
341W - 479L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
the1Shinigami
Kukulkan
Level 26
God Stats
35W - 27L
1,486 SR
Queue Stats
85W - 106L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 6 / 5
9,380
586
6,017
10,363
9,730
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
13
4 / 5 / 2
9,888
618
6,503
17,939
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
NotProper
Cupid
13
2 / 4 / 5
9,839
615
9,044
12,619
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AA Azrael 777
Gilgamesh
15
6 / 3 / 7
11,535
721
11,361
13,305
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 9
10,214
638
8,875
10,406
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
the1Shinigami
Kukulkan
15
8 / 0 / 7
12,052
753
10,350
6,101
2,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
15
15
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AA Azrael 777
Gilgamesh
6
3
7
3.17
L
Chaac
1
6
5
0.58
L
Ao Kuang
4
5
2
1
W
1
4
9
1.38
L
Cupid
NotProper
Cupid
2
4
5
1.13
W
Kukulkan
the1Shinigami
Kukulkan
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
30,586
40,921
Taken
29,812
20,095
Mitigated
14,705
9,744
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AA Azrael 777
Gilgamesh
11,361
2,476
773
4,518
13,305
8,409
862
4,751
8,554
321
35,591
L
Chaac
6,017
262
0
319
10,363
9,730
0
3,153
7,210
0
29,102
L
Ao Kuang
6,503
1,541
159
5,264
17,939
5,948
0
3,300
14,639
29,188
0
W
8,875
2,297
817
1,640
10,406
3,748
1,909
1,098
9,308
0
44,977
L
Cupid
NotProper
Cupid
9,044
3,502
228
3,774
12,619
4,417
21
4,330
8,289
0
50,231
W
Kukulkan
the1Shinigami
Kukulkan
10,350
783
510
1,642
6,101
2,548
814
1,033
5,068
60,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
33,801
156
Minions Killed
183
0
Camps Cleared
0
789,772
Distance Traveled
912,252
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,535
721
33
2
0
329,786
3
L
Chaac
9,380
586
41
3
0
259,388
0
L
Ao Kuang
9,888
618
47
3
0
258,154
0
W
Neith
10,214
638
60
4
0
259,508
3
L
Cupid
9,839
615
68
4
0
272,230
2
W
Kukulkan
12,052
753
90
6
0
322,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role