Player Matchup

Chang'e
Chang'e
AudacioSage
Chang'e
Level 91
God Stats
8W - 6L
1,714 SR
Queue Stats
447W - 409L
1,521 Elo+
Solo
Chaac
Chaac
Iam Thunderbane
Chaac
Level 119
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo
Hun Batz
Hun Batz
OONovaNinJaH
Hun Batz
Level 47
God Stats
1W - 1L
1,305 SR
Queue Stats
334W - 323L
1,427 Elo+
Solo
Athena
Athena
areumae
Athena
Level 104
God Stats
74W - 68L
1,551 SR
Queue Stats
474W - 509L
1,486 Elo+
Solo
Chiron
Chiron
xXPAIDxJAGERXx
Chiron
Level 141
God Stats
27W - 27L
1,570 SR
Queue Stats
969W - 919L
1,482 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,528 Elo+

VS

Team Averages
Level 97
1,468 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
IanNaut357
Tyr
Level 102
God Stats
5W - 10L
1,347 SR
Queue Stats
300W - 276L
1,566 Elo+
Solo
Ymir
Ymir
Sir Northern435
Ymir
Level 93
God Stats
22W - 22L
1,564 SR
Queue Stats
313W - 304L
1,492 Elo+
Solo
Neith
Neith
Someshwara
Neith
Level 61
God Stats
108W - 128L
1,427 SR
Queue Stats
300W - 325L
1,435 Elo+
Solo
Nu Wa
Nu Wa
xXRELLTHEGODXx
Nu Wa
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
229W - 216L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AudacioSage
Chang'e
10
3 / 1 / 1
5,857
532
2,452
4,441
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 0
5,809
528
2,889
5,247
2,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
OONovaNinJaH
Hun Batz
10
1 / 3 / 2
5,468
497
2,372
7,410
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
areumae
Athena
9
2 / 2 / 5
6,062
551
3,720
8,775
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
6,348
577
4,379
6,145
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 4
6,155
560
4,321
5,848
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
5,807
528
2,524
6,463
3,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
5,603
509
2,758
4,660
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
1 / 2 / 3
5,694
518
3,017
3,892
1,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 4 / 4
5,533
503
5,385
5,377
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
9
9
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
4
5
W
Chang'e
AudacioSage
Chang'e
3
1
1
3.5
W
1
1
0
1
L
1
1
1
1.5
W
Hun Batz
OONovaNinJaH
Hun Batz
1
3
2
0.67
L
1
2
2
1
L
Neith
1
2
3
1.25
W
Athena
areumae
Athena
2
2
5
2.25
W
3
2
1
1.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
18,005
32,018
Taken
26,240
13,029
Mitigated
9,653
8,656
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,321
1,615
0
480
5,848
1,613
0
1,418
4,384
0
27,299
W
Chang'e
AudacioSage
Chang'e
2,452
150
612
1,807
4,441
1,290
276
1,095
3,346
34,717
0
W
2,889
654
0
2,378
5,247
2,897
165
802
4,445
0
27,908
L
2,524
290
0
3,096
6,463
3,344
0
0
6,463
0
24,242
W
Hun Batz
OONovaNinJaH
Hun Batz
2,372
598
0
0
7,410
2,415
0
1,221
6,189
0
31,525
L
2,758
486
0
1,177
4,660
1,905
0
516
4,144
22,501
0
L
Neith
3,017
1,148
0
921
3,892
1,172
275
667
3,211
0
32,717
W
Athena
areumae
Athena
3,720
920
0
1,862
8,775
4,164
0
3,328
5,447
16,345
0
W
4,379
957
248
1,749
6,145
2,263
676
1,697
4,448
0
33,552
L
5,385
2,137
0
750
5,377
1,619
65
3,417
1,866
19,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
28,792
302
Minions Killed
264
0
Camps Cleared
0
996,127
Distance Traveled
955,144
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,155
560
53
5
0
226,362
0
W
Chang'e
5,857
532
86
8
0
197,737
5
W
Chaac
5,809
528
54
5
0
217,076
1
L
Tyr
5,807
528
61
6
0
168,979
4
W
Hun Batz
5,468
497
62
6
0
220,569
1
L
Ymir
5,603
509
43
4
0
207,843
0
L
Neith
5,694
518
72
7
0
180,410
1
W
Athena
6,062
551
42
4
0
198,009
2
W
Chiron
6,348
577
58
5
0
162,736
0
L
Nu Wa
5,533
503
35
3
0
171,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role