Player Matchup

Olorun
Olorun
AwwTisDyKk
Olorun
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 168L
1,665 Elo+
Solo
Hades
Hades
Dankcrusade5
Hades
Level 25
God Stats
3W - 2L
1,693 SR
Queue Stats
167W - 148L
1,485 Elo+
Party 2
Ullr
Ullr
Hnny Floop
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,740 Elo+
Party 2
Persephone
Persephone
WGYG
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,646 Elo+
Solo
Cu Chulainn
Cu Chulainn
hellmode130
Cu Chulainn
Level 17
God Stats
1W - 2L
1,689 SR
Queue Stats
36W - 13L
1,834 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,674 Elo+

VS

Team Averages
Level 27
1,715 SR
1,644 Elo+
Guan Yu
Guan Yu
Darkmage Knoll
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,580 Elo+
Solo
Scylla
Scylla
EnoughSama
Scylla
Level 28
God Stats
2W - 1L
1,523 SR
Queue Stats
63W - 34L
1,698 Elo+
Party 1
Fenrir
Fenrir
V2 PoSeiDoN xXx
Fenrir
Level 24
God Stats
6W - 4L
1,800 SR
Queue Stats
260W - 252L
1,632 Elo+
Solo
Artemis
Artemis
yoonkun1
Artemis
Level 28
God Stats
18W - 6L
1,788 SR
Queue Stats
57W - 26L
1,698 Elo+
Party 1
Ymir
Ymir
zherxs
Ymir
Level 24
God Stats
31W - 8L
1,962 SR
Queue Stats
134W - 90L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AwwTisDyKk
Olorun
13
0 / 3 / 2
7,994
444
8,719
8,794
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 1
7,130
396
1,557
13,573
4,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 0
8,536
474
4,015
13,767
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
WGYG
Persephone
11
3 / 8 / 2
8,378
465
6,114
8,754
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
hellmode130
Cu Chulainn
18
4 / 3 / 0
10,391
577
10,918
14,946
9,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
9,277
515
6,056
13,858
13,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
EnoughSama
Scylla
18
8 / 1 / 10
11,590
644
15,642
5,537
2,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 3 / 5
9,790
544
10,176
16,416
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
yoonkun1
Artemis
13
3 / 1 / 6
8,218
457
5,521
4,728
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
zherxs
Ymir
12
2 / 1 / 6
7,513
417
5,883
11,755
9,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
23
23
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
AwwTisDyKk
Olorun
0
3
2
0.33
L
0
5
1
0.1
W
3
2
3
2.25
W
Scylla
EnoughSama
Scylla
8
1
10
13
L
1
4
0
0.25
W
7
3
5
3.17
L
Persephone
WGYG
Persephone
3
8
2
0.5
L
Cu Chulainn
hellmode130
Cu Chulainn
4
3
0
1.33
W
Artemis
yoonkun1
Artemis
3
1
6
6
W
Ymir
zherxs
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
43,278
59,834
Taken
52,294
24,297
Mitigated
34,116
16,190
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AwwTisDyKk
Olorun
8,719
6,288
130
2,880
8,794
2,891
440
2,596
6,198
62,438
0
L
1,557
776
63
3,247
13,573
4,915
62
7,669
5,904
23,959
0
W
6,056
1,064
789
5,498
13,858
13,716
0
1,892
11,816
0
60,170
W
Scylla
EnoughSama
Scylla
15,642
2,460
0
1,427
5,537
2,014
135
1,646
3,802
89,055
0
L
4,015
1,374
0
4,424
13,767
4,388
0
5,431
8,336
0
62,695
W
10,176
2,737
0
5,798
16,416
7,332
355
3,994
12,178
0
64,993
L
Persephone
WGYG
Persephone
6,114
1,209
0
404
8,754
2,516
0
2,068
6,678
29,130
0
L
Cu Chulainn
hellmode130
Cu Chulainn
10,918
3,344
0
5,042
14,946
9,587
0
3,758
11,188
2,954
67,837
W
Artemis
yoonkun1
Artemis
5,521
1,232
0
2,113
4,728
1,734
1,458
2,379
2,349
0
43,908
W
Ymir
zherxs
Ymir
5,883
1,763
0
750
11,755
9,320
140
6,809
4,906
23,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
46,388
491
Minions Killed
489
0
Camps Cleared
0
1,579,806
Distance Traveled
1,744,009
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,994
444
105
6
0
312,355
2
L
Hades
7,130
396
50
3
0
294,460
0
W
Guan Yu
9,277
515
99
6
0
362,401
4
W
Scylla
11,590
644
152
8
0
362,270
7
L
Ullr
8,536
474
116
6
0
334,591
3
W
Fenrir
9,790
544
122
7
0
373,912
1
L
Persephone
8,378
465
72
4
0
330,649
2
L
Cu Chulainn
10,391
577
148
8
0
307,751
5
W
Artemis
8,218
457
90
5
0
305,149
5
W
Ymir
7,513
417
26
1
0
340,277
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role