Player Matchup

Cupid
Cupid
FarewellToGods
Cupid
Level 16
God Stats
10W - 12L
1,339 SR
Queue Stats
17W - 27L
1,287 Elo+
Party 1
Pele
Pele
PhillipMcCrevis
Pele
Level 18
God Stats
2W - 5L
1,268 SR
Queue Stats
15W - 24L
1,318 Elo+
Party 1
Neith
Neith
ezreul
Neith
Level 14
God Stats
23W - 39L
1,368 SR
Queue Stats
23W - 41L
1,331 Elo+
Solo
Olorun
Olorun
jurkkz2
Olorun
Level 27
God Stats
1W - 2L
1,658 SR
Queue Stats
335W - 313L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
randomkiwibirds
Cthulhu
Level 25
God Stats
39W - 36L
1,498 SR
Queue Stats
100W - 115L
1,395 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,369 Elo+

VS

Team Averages
Level 16
1,424 SR
1,360 Elo+
Pele
Pele
Noumenox
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PKQBB
Nemesis
Level 14
God Stats
1W - 1L
1,203 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo
Ymir
Ymir
RonnieNeeley
Ymir
Level 3
God Stats
2W - 5L
1,234 SR
Queue Stats
2W - 5L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
Tywolf
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,160 Elo+
Party 2
Kukulkan
Kukulkan
tannersteel
Kukulkan
Level 14
God Stats
2W - 1L
1,682 SR
Queue Stats
62W - 39L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
10,409
1,041
8,258
11,397
4,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
10 / 8 / 3
12,498
1,250
16,108
18,507
6,773
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ezreul
Neith
16
2 / 10 / 11
10,026
1,003
13,308
18,486
6,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
jurkkz2
Olorun
16
1 / 9 / 9
9,634
963
10,974
20,581
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 11
9,522
952
7,263
28,649
29,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

46

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
12 / 4 / 14
12,067
1,207
14,113
12,844
4,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
PKQBB
Nemesis
17
4 / 3 / 18
10,777
1,078
12,086
11,593
5,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 4 / 31
10,671
1,067
11,185
15,444
17,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Tywolf
Danzaburou
20
13 / 4 / 22
13,931
1,393
30,787
11,734
5,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
tannersteel
Kukulkan
19
11 / 2 / 21
12,465
1,247
26,033
10,228
4,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
147
16
Kills
41
41
Deaths
17
42
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Pele
12
4
14
4.75
W
Nemesis
PKQBB
Nemesis
4
3
18
4.33
L
10
8
3
1.44
W
1
4
31
4.13
W
Danzaburou
Tywolf
Danzaburou
13
4
22
6
L
Neith
ezreul
Neith
2
10
11
0.75
L
Olorun
jurkkz2
Olorun
1
9
9
0.61
L
0
8
11
0.69
W
Kukulkan
tannersteel
Kukulkan
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,911
Damage
94,204
97,620
Taken
61,843
55,376
Mitigated
37,457
10,956
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,258
3,385
0
880
11,397
4,077
0
3,032
8,365
0
31,004
W
Pele
14,113
2,079
0
782
12,844
4,912
0
3,647
8,000
0
24,970
W
Nemesis
PKQBB
Nemesis
12,086
5,498
0
1,561
11,593
5,070
0
3,168
8,425
0
25,916
L
16,108
5,641
0
2,968
18,507
6,773
0
5,792
12,715
0
31,110
W
11,185
1,819
0
0
15,444
17,285
0
6,132
9,312
24,266
0
W
Danzaburou
Tywolf
Danzaburou
30,787
19,791
0
2,883
11,734
5,497
0
3,878
7,856
0
50,021
L
Neith
ezreul
Neith
13,308
6,344
342
1,607
18,486
6,990
0
8,028
10,458
0
27,359
L
Olorun
jurkkz2
Olorun
10,974
5,104
1,983
2,843
20,581
8,279
0
6,782
13,799
21,552
0
L
7,263
1,350
90
243
28,649
29,257
0
13,584
15,065
15,588
0
W
Kukulkan
tannersteel
Kukulkan
26,033
3,146
0
317
10,228
4,693
0
1,412
8,816
45,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
59,911
161
Minions Killed
171
4
Camps Cleared
11
842,037
Distance Traveled
929,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,409
1,041
55
6
2
155,783
0
W
Pele
12,067
1,207
20
2
2
195,718
0
W
Nemesis
10,777
1,078
20
2
4
206,154
1
L
Pele
12,498
1,250
28
3
0
190,777
0
W
Ymir
10,671
1,067
39
4
0
169,377
1
W
Danzaburou
13,931
1,393
35
4
3
163,212
0
L
Neith
10,026
1,003
33
3
0
151,340
1
L
Olorun
9,634
963
20
2
2
161,024
0
L
Cthulhu
9,522
952
25
3
0
183,113
0
W
Kukulkan
12,465
1,247
57
6
2
194,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role