Player Matchup

Chaac
Chaac
J3WBOY69420
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MJ Yggdrasil
Cu Chulainn
Level 10
God Stats
7W - 8L
1,500 SR
Queue Stats
230W - 249L
1,236 Elo+
Solo
Khepri
Khepri
MoistMozzarella
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
Tomiokka
Sol
Level 26
God Stats
36W - 33L
1,439 SR
Queue Stats
317W - 321L
1,425 Elo+
Solo
Neith
Neith
Victor_4-5-6
Neith
Level 18
God Stats
1W - 2L
1,098 SR
Queue Stats
56W - 58L
1,066 Elo+
Solo
Team Averages
Level 12
1,408 SR
1,345 Elo+

VS

Team Averages
Level 21
1,488 SR
1,302 Elo+
Fenrir
Fenrir
JFlaying
Fenrir
Level 17
God Stats
6W - 8L
1,553 SR
Queue Stats
24W - 35L
1,291 Elo+
Solo
Pele
Pele
Mercxriie_
Pele
Level 28
God Stats
55W - 55L
1,448 SR
Queue Stats
145W - 175L
1,332 Elo+
Solo
Aphrodite
Aphrodite
Travis420578
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,251 Elo+
Solo
Scylla
Scylla
phantom_lewis448
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,335 Elo+
Solo
Olorun
Olorun
tanobellusci
Olorun
Level 21
God Stats
32W - 32L
1,439 SR
Queue Stats
80W - 112L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 14 / 8
9,679
403
2,687
19,573
15,554
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
MJ Yggdrasil
Cu Chulainn
19
13 / 5 / 6
13,137
547
13,890
15,895
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 13 / 9
9,916
413
3,503
20,112
21,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
12 / 3 / 11
13,396
558
28,554
17,927
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 1 / 4
10,962
457
6,847
11,287
4,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JFlaying
Fenrir
15
8 / 5 / 8
10,739
447
14,188
23,257
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 5 / 8
10,876
453
12,031
16,461
5,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Travis420578
Aphrodite
13
6 / 12 / 9
9,777
407
8,756
18,819
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 4 / 2
8,268
345
562
4,094
1,028
Olorun
19
4 / 4 / 6
11,862
494
11,665
11,946
4,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
30
Kills
31
36
Deaths
30
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
14
8
0.43
L
Fenrir
JFlaying
Fenrir
8
5
8
2.4
W
Cu Chulainn
MJ Yggdrasil
Cu Chulainn
13
5
6
3.2
L
10
5
8
2.8
W
1
13
9
0.42
W
12
3
11
5.83
L
Aphrodite
Travis420578
Aphrodite
6
12
9
0.88
W
2
1
4
4
L
3
4
2
1
L
Olorun
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
47,202
84,794
Taken
74,577
60,549
Mitigated
28,550
18,965
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,687
216
0
1,699
19,573
15,554
187
4,785
14,788
0
12,450
L
Fenrir
JFlaying
Fenrir
14,188
3,254
0
6,727
23,257
8,778
1,594
9,601
13,340
0
52,228
W
Cu Chulainn
MJ Yggdrasil
Cu Chulainn
13,890
3,731
0
1,867
15,895
11,868
1,396
3,436
12,459
0
55,807
L
12,031
4,017
0
3,852
16,461
5,272
525
5,409
10,968
0
62,227
W
3,503
539
0
742
20,112
21,368
133
4,492
15,620
24,337
0
W
28,554
9,680
0
9,649
17,927
7,100
7,576
5,465
12,462
114,644
0
L
Aphrodite
Travis420578
Aphrodite
8,756
2,627
756
3,545
18,819
8,853
90
8,977
9,367
21,612
0
W
6,847
3,687
0
5,008
11,287
4,659
4,023
2,805
8,482
0
53,441
L
562
311
0
0
4,094
1,028
216
507
3,547
9,647
0
L
Olorun
11,665
7,634
30
4,104
11,946
4,619
3,630
6,376
5,298
84,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
51,522
400
Minions Killed
336
0
Camps Cleared
0
1,910,981
Distance Traveled
1,679,840
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,679
403
19
1
0
338,893
0
L
Fenrir
10,739
447
73
3
0
435,192
3
W
Cu Chulainn
13,137
547
77
3
0
405,902
4
L
Pele
10,876
453
66
3
0
440,952
0
W
Khepri
9,916
413
40
2
0
394,662
6
W
Sol
13,396
558
163
7
0
411,373
5
L
Aphrodite
9,777
407
21
1
0
308,171
2
W
Neith
10,962
457
101
4
0
360,151
4
L
Scylla
8,268
345
18
1
0
154,565
0
L
Olorun
11,862
494
158
7
0
340,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role