Player Matchup

Bellona
Bellona
ANTONbE
Bellona
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 13L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
BrinjalJ
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,485 Elo+
Solo
Neith
Neith
Dorifor63
Neith
Level 25
God Stats
25W - 23L
1,482 SR
Queue Stats
56W - 52L
1,399 Elo+
Solo
Sylvanus
Sylvanus
FarzanZand
Sylvanus
Level 18
God Stats
25W - 22L
1,650 SR
Queue Stats
124W - 105L
1,454 Elo+
Solo
Hel
Hel
blackcobra11
Hel
Level 18
God Stats
6W - 3L
1,856 SR
Queue Stats
41W - 46L
1,398 Elo+
Solo
Team Averages
Level 15
1,643 SR
1,437 Elo+

VS

Team Averages
Level 20
1,416 SR
1,446 Elo+
Neith
Neith
DungeonWewe
Neith
Level 5
God Stats
2W - 3L
1,361 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
IceFrog69
Scylla
Level 28
God Stats
12W - 11L
1,364 SR
Queue Stats
42W - 49L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
boujebirr
Cthulhu
Level 21
God Stats
2W - 2L
1,275 SR
Queue Stats
36W - 48L
1,398 Elo+
Party 2
Cerberus
Cerberus
dragfoll
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,388 Elo+
Party 1
Mercury
Mercury
tarek9akili
Mercury
Level 29
God Stats
29W - 21L
1,579 SR
Queue Stats
110W - 101L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANTONbE
Bellona
10
0 / 7 / 3
6,539
409
3,986
11,918
8,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
BrinjalJ
Erlang Shen
14
4 / 3 / 1
8,354
522
6,711
12,138
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Dorifor63
Neith
12
3 / 5 / 0
7,415
463
9,958
10,591
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
FarzanZand
Sylvanus
9
0 / 6 / 4
6,563
410
4,497
13,883
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 9 / 4
7,188
449
5,498
10,981
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
7,422
464
11,809
9,090
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
IceFrog69
Scylla
16
13 / 3 / 6
10,091
631
11,031
8,750
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
boujebirr
Cthulhu
16
4 / 0 / 8
9,333
583
7,690
8,495
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
dragfoll
Cerberus
13
6 / 2 / 5
8,242
515
8,861
12,229
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
tarek9akili
Mercury
16
5 / 2 / 5
9,138
571
7,009
8,574
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
30
30
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
ANTONbE
Bellona
0
7
3
0.21
L
Erlang Shen
BrinjalJ
Erlang Shen
4
3
1
1.5
L
Neith
Dorifor63
Neith
3
5
0
0.6
W
2
3
7
1.83
L
Sylvanus
FarzanZand
Sylvanus
0
6
4
0.33
W
Scylla
IceFrog69
Scylla
13
3
6
5.33
L
1
9
4
0.33
W
Cthulhu
boujebirr
Cthulhu
4
0
8
8
W
Cerberus
dragfoll
Cerberus
6
2
5
4.25
W
Mercury
tarek9akili
Mercury
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
46,400
59,511
Taken
47,138
26,400
Mitigated
25,689
15,502
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ANTONbE
Bellona
3,986
1,450
0
1,158
11,918
8,104
789
5,351
6,142
0
18,094
L
Erlang Shen
BrinjalJ
Erlang Shen
6,711
4,234
0
1,738
12,138
5,879
1,682
3,487
8,417
0
54,247
L
Neith
Dorifor63
Neith
9,958
5,696
0
2,768
10,591
3,059
0
5,122
5,423
0
42,251
W
11,809
6,077
0
2,059
9,090
3,136
483
1,954
7,096
0
44,807
L
Sylvanus
FarzanZand
Sylvanus
4,497
1,366
2,281
4,838
13,883
4,921
20
5,956
7,867
11,612
0
W
Scylla
IceFrog69
Scylla
11,031
1,004
0
578
8,750
2,950
272
2,710
5,768
57,858
0
L
5,498
1,027
584
2,135
10,981
4,437
658
6,479
4,080
29,866
0
W
Cthulhu
boujebirr
Cthulhu
7,690
147
270
1,502
8,495
8,739
502
1,146
7,255
53,152
0
W
Cerberus
dragfoll
Cerberus
8,861
374
0
5,583
12,229
7,971
17
2,741
9,464
30,235
0
W
Mercury
tarek9akili
Mercury
7,009
4,305
0
354
8,574
2,893
0
978
7,560
0
72,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
44,226
267
Minions Killed
491
0
Camps Cleared
0
1,365,309
Distance Traveled
1,523,601
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,539
409
31
2
0
287,701
1
L
Erlang Shen
8,354
522
97
6
0
328,663
0
L
Neith
7,415
463
70
4
0
246,015
5
W
Neith
7,422
464
79
5
0
261,342
0
L
Sylvanus
6,563
410
11
1
0
239,432
3
W
Scylla
10,091
631
93
6
0
276,995
1
L
Hel
7,188
449
58
4
0
263,498
1
W
Cthulhu
9,333
583
121
8
0
307,950
0
W
Cerberus
8,242
515
79
5
0
302,519
4
W
Mercury
9,138
571
119
7
0
374,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role